Player Matchup

Artemis
Artemis
JOEY007
Artemis
Level 89
God Stats
3W - 5L
1,598 SR
Queue Stats
10W - 12L
1,234 Elo+
Solo
Sylvanus
Sylvanus
Juantiflas
Sylvanus
Level 109
God Stats
58W - 49L
1,481 SR
Queue Stats
281W - 260L
1,449 Elo+
Party 1
Bakasura
Bakasura
PolillaDeSol
Bakasura
Level 160
God Stats
5W - 2L
1,707 SR
Queue Stats
241W - 216L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
ThyWitchKing
Sun Wukong
Level 126
God Stats
10W - 12L
1,361 SR
Queue Stats
143W - 132L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
lightfoxlove725
Aphrodite
Level 84
God Stats
1W - 1L
1,266 SR
Queue Stats
814W - 959L
1,417 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,411 Elo+

VS

Team Averages
Level 112
1,537 SR
1,571 Elo+
Chaac
Chaac
Lucky7Lux
Chaac
Level 157
God Stats
1W - 4L
1,778 SR
Queue Stats
87W - 82L
1,920 Elo+
Solo
Thanatos
Thanatos
Sr-Snei6699
Thanatos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Sol
Sol
ToxicShip25129
Sol
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 196L
1,585 Elo+
Solo
Sobek
Sobek
kodman19
Sobek
Level 109
God Stats
3W - 2L
1,701 SR
Queue Stats
153W - 142L
1,458 Elo+
Solo
Heimdallr
Heimdallr
xZodgillax
Heimdallr
Level 88
God Stats
4W - 10L
1,206 SR
Queue Stats
336W - 336L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JOEY007
Artemis
20
11 / 8 / 11
16,656
505
28,525
27,441
11,665
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Juantiflas
Sylvanus
18
2 / 6 / 21
14,600
442
15,012
30,357
42,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
PolillaDeSol
Bakasura
20
18 / 5 / 7
21,779
660
31,894
32,873
25,146
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ThyWitchKing
Sun Wukong
20
1 / 1 / 17
16,645
504
24,887
36,979
30,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
lightfoxlove725
Aphrodite
18
4 / 7 / 14
14,252
432
17,539
30,338
30,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lucky7Lux
Chaac
20
4 / 4 / 4
16,257
493
18,280
36,176
59,749
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Sr-Snei6699
Thanatos
20
5 / 12 / 13
13,888
421
14,015
28,874
12,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 6 / 4
15,963
484
34,454
33,611
20,140
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
kodman19
Sobek
18
2 / 7 / 9
13,163
399
19,765
36,012
38,596
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
xZodgillax
Heimdallr
19
5 / 7 / 6
13,896
421
21,980
20,467
9,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
62
36
Kills
26
27
Deaths
36
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
JOEY007
Artemis
11
8
11
2.06
W
Sylvanus
Juantiflas
Sylvanus
2
6
21
2.08
L
Chaac
Lucky7Lux
Chaac
4
4
4
1.5
W
Bakasura
PolillaDeSol
Bakasura
18
5
7
4.3
L
Thanatos
Sr-Snei6699
Thanatos
5
12
13
0.96
W
Sun Wukong
ThyWitchKing
Sun Wukong
1
1
17
9.5
L
10
6
4
2
L
Sobek
kodman19
Sobek
2
7
9
0.93
W
Aphrodite
lightfoxlove725
Aphrodite
4
7
14
1.57
L
Heimdallr
xZodgillax
Heimdallr
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,857
Damage
108,494
157,988
Taken
155,140
139,784
Mitigated
140,791
74,727
Healing
61,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JOEY007
Artemis
28,525
18,599
1,102
7,605
27,441
11,665
879
9,001
18,435
0
117,851
W
Sylvanus
Juantiflas
Sylvanus
15,012
3,625
6,239
9,621
30,357
42,720
75
12,590
17,767
34,418
0
L
Chaac
Lucky7Lux
Chaac
18,280
4,861
0
15,410
36,176
59,749
416
6,399
28,961
0
120,232
W
Bakasura
PolillaDeSol
Bakasura
31,894
19,642
0
10,603
32,873
25,146
8,673
7,557
24,184
11,978
191,093
L
Thanatos
Sr-Snei6699
Thanatos
14,015
3,157
0
19,424
28,874
12,998
0
5,101
22,604
0
91,619
W
Sun Wukong
ThyWitchKing
Sun Wukong
24,887
5,463
0
17,359
36,979
30,136
1,817
12,515
24,464
847
111,575
L
34,454
7,101
431
14,163
33,611
20,140
1,529
9,312
23,222
142,523
1,091
L
Sobek
kodman19
Sobek
19,765
388
842
10,046
36,012
38,596
0
9,844
25,172
67,585
0
W
Aphrodite
lightfoxlove725
Aphrodite
17,539
2,310
7,192
15,006
30,338
30,117
837
15,917
14,421
61,240
0
L
Heimdallr
xZodgillax
Heimdallr
21,980
6,380
0
1,158
20,467
9,308
339
4,137
15,557
0
82,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,932
Gold Earned
73,167
699
Minions Killed
701
0
Camps Cleared
0
3,208,428
Distance Traveled
2,864,766
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,656
505
119
4
0
605,907
5
W
Sylvanus
14,600
442
30
1
0
550,288
4
L
Chaac
16,257
493
222
7
0
594,588
8
W
Bakasura
21,779
660
274
8
0
795,090
5
L
Thanatos
13,888
421
107
3
0
592,425
2
W
Sun Wukong
16,645
504
191
6
0
633,822
2
L
Sol
15,963
484
166
5
0
534,693
6
L
Sobek
13,163
399
64
2
0
570,493
0
W
Aphrodite
14,252
432
85
3
0
623,321
1
L
Heimdallr
13,896
421
142
4
0
572,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role