Player Matchup

Merlin
Merlin
Dratok
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,617 Elo+
Party 1
Artemis
Artemis
GranEnchanpoc
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,718 Elo+
Party 1
Chaac
Chaac
Kayyker
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,718 Elo+
Party 1
Janus
Janus
QuarryCoach
Janus
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 51L
1,572 Elo+
Solo
Cthulhu
Cthulhu
Razeths
Cthulhu
Level 17
God Stats
9W - 7L
1,705 SR
Queue Stats
335W - 343L
1,333 Elo+
Solo
Team Averages
Level 15
1,541 SR
1,592 Elo+

VS

Team Averages
Level 24
1,552 SR
1,541 Elo+
Bellona
Bellona
AbdónPorte
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,440 Elo+
Solo
Sylvanus
Sylvanus
GugaTKOZ
Sylvanus
Level 21
God Stats
6W - 10L
1,500 SR
Queue Stats
337W - 428L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Infeels2
Danzaburou
Level 15
God Stats
8W - 4L
1,760 SR
Queue Stats
137W - 72L
1,674 Elo+
Solo
Raijin
Raijin
SkyNatsuBRx
Raijin
Level 28
God Stats
9W - 10L
1,500 SR
Queue Stats
993W - 1,103L
1,491 Elo+
Party 2
Kali
Kali
independente_btu
Kali
Level 29
God Stats
12W - 6L
1,500 SR
Queue Stats
410W - 455L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dratok
Merlin
9
1 / 8 / 1
5,898
421
6,332
8,945
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
7
0 / 10 / 1
4,990
356
5,160
12,114
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
Kayyker
Chaac
9
0 / 7 / 1
5,978
427
5,143
12,630
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 4 / 0
8,198
586
5,751
8,533
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Razeths
Cthulhu
9
0 / 8 / 1
6,143
439
3,707
11,483
4,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbdónPorte
Bellona
16
10 / 2 / 2
9,541
682
9,447
10,180
10,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
GugaTKOZ
Sylvanus
11
3 / 2 / 9
7,683
549
4,385
10,981
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Infeels2
Danzaburou
15
15 / 0 / 6
9,739
696
18,854
11,460
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
13
2 / 3 / 2
7,465
533
4,095
7,278
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
7 / 0 / 10
8,127
581
4,107
8,972
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
6
Kills
37
37
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
AbdónPorte
Bellona
10
2
2
5.5
L
Merlin
Dratok
Merlin
1
8
1
0.19
L
Artemis
0
10
1
0.05
W
Sylvanus
GugaTKOZ
Sylvanus
3
2
9
3.75
W
Danzaburou
Infeels2
Danzaburou
15
0
6
18
L
Chaac
Kayyker
Chaac
0
7
1
0.07
L
5
4
0
1.25
L
Cthulhu
Razeths
Cthulhu
0
8
1
0.06
W
Raijin
2
3
2
1
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,093
Damage
40,888
53,705
Taken
48,871
24,689
Mitigated
25,792
6,447
Healing
21,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AbdónPorte
Bellona
9,447
3,890
0
3,438
10,180
10,125
702
2,034
7,794
5,752
55,212
L
Merlin
Dratok
Merlin
6,332
571
0
490
8,945
2,760
0
1,851
7,094
23,603
0
L
Artemis
5,160
2,332
0
1,602
12,114
2,609
0
2,051
10,063
0
15,226
W
Sylvanus
GugaTKOZ
Sylvanus
4,385
2,089
537
3,755
10,981
6,156
1,803
2,193
8,788
18,882
0
W
Danzaburou
Infeels2
Danzaburou
18,854
9,622
0
5,771
11,460
4,361
1,508
4,224
7,186
0
71,916
L
Chaac
Kayyker
Chaac
5,143
1,060
0
2,505
12,630
12,569
0
1,168
11,462
0
22,407
L
5,751
388
0
1,788
8,533
2,462
0
2,451
6,082
30,182
0
L
Cthulhu
Razeths
Cthulhu
3,707
314
62
0
11,483
4,289
0
1,736
9,747
27,023
0
W
Raijin
4,095
276
0
2,483
7,278
2,400
1,494
4,673
2,605
39,768
0
W
4,107
1,973
0
5,231
8,972
2,750
1,754
2,666
6,256
0
21,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,207
Gold Earned
42,555
209
Minions Killed
396
0
Camps Cleared
0
1,173,315
Distance Traveled
1,305,155
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,541
682
129
9
0
267,705
4
L
Merlin
5,898
421
47
3
0
209,819
2
L
Artemis
4,990
356
16
1
0
228,374
1
W
Sylvanus
7,683
549
38
3
0
229,085
0
W
Danzaburou
9,739
696
116
8
0
257,968
3
L
Chaac
5,978
427
46
3
0
235,833
4
L
Janus
8,198
586
63
5
0
266,825
4
L
Cthulhu
6,143
439
37
3
0
232,464
2
W
Raijin
7,465
533
69
5
0
234,466
4
W
Kali
8,127
581
44
3
0
315,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role