Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ChaosRuler
Apollo
Level 88
God Stats
1W - 5L
1,500 SR
Queue Stats
65W - 82L
1,689 Elo+
Solo
Terra
Terra
ejnotdv
Terra
Level 99
God Stats
4W - 7L
1,500 SR
Queue Stats
980W - 951L
1,440 Elo+
Party 1
Achilles
Achilles
kokejok
Achilles
Level 89
God Stats
4W - 3L
1,727 SR
Queue Stats
270W - 254L
1,522 Elo+
Solo
Tyr
Tyr
nikolashdv
Tyr
Level 116
God Stats
11W - 11L
1,285 SR
Queue Stats
1,035W - 1,035L
1,473 Elo+
Party 1
Team Averages
Level 100
1,502 SR
1,525 Elo+

VS

Team Averages
Level 106
1,500 SR
1,453 Elo+
Chang'e
Chang'e
Heppy LSL
Chang'e
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
418W - 446L
1,444 Elo+
Solo
Olorun
Olorun
IDalmasca
Olorun
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,412 Elo+
Party 2
Jormungandr
Jormungandr
ImclaydeN
Jormungandr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,587 Elo+
Solo
Chiron
Chiron
nihalx3
Chiron
Level 66
God Stats
7W - 3L
1,500 SR
Queue Stats
120W - 112L
1,412 Elo+
Party 2
Freya
Freya
xDemyy_Black
Freya
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 31L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 4 / 8
12,345
772
41,241
23,761
11,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
ChaosRuler
Apollo
16
1 / 6 / 7
10,142
634
17,443
15,622
7,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
ejnotdv
Terra
19
2 / 3 / 11
12,279
767
16,234
27,024
30,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
kokejok
Achilles
16
3 / 5 / 7
10,270
642
17,934
25,061
39,375
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
4 / 4 / 7
11,054
691
11,460
24,960
29,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Heppy LSL
Chang'e
19
5 / 3 / 9
11,996
750
15,186
25,495
11,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
IDalmasca
Olorun
19
4 / 3 / 9
11,397
712
12,556
20,289
10,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Jormungandr
ImclaydeN
Jormungandr
17
5 / 3 / 13
11,558
722
16,213
26,508
30,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
nihalx3
Chiron
19
3 / 3 / 13
11,236
702
24,487
18,139
8,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 4 / 13
11,637
727
29,735
27,858
15,890
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
79
16
Kills
22
22
Deaths
16
40
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
4
8
2.5
L
Apollo
ChaosRuler
Apollo
1
6
7
0.75
W
Chang'e
Heppy LSL
Chang'e
5
3
9
3.17
W
Olorun
IDalmasca
Olorun
4
3
9
2.83
W
Jormungandr
ImclaydeN
Jormungandr
5
3
13
3.83
L
Terra
ejnotdv
Terra
2
3
11
2.5
L
Achilles
kokejok
Achilles
3
5
7
1.3
W
Chiron
nihalx3
Chiron
3
3
13
3.17
L
4
4
7
1.88
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,312
Damage
98,177
116,428
Taken
118,289
117,832
Mitigated
76,671
68,026
Healing
66,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
41,241
18,139
1,578
10,918
23,761
11,238
3,320
14,930
8,831
74,742
0
L
Apollo
ChaosRuler
Apollo
17,443
10,201
3,346
2,658
15,622
7,231
1,382
9,504
6,118
0
33,739
W
Chang'e
Heppy LSL
Chang'e
15,186
1,962
20,427
11,873
25,495
11,975
643
10,836
14,659
33,148
0
W
Olorun
IDalmasca
Olorun
12,556
6,954
2,215
6,113
20,289
10,200
2,071
9,414
10,875
30,636
0
W
Jormungandr
ImclaydeN
Jormungandr
16,213
1,921
2,713
2,412
26,508
30,011
263
13,622
12,886
33,120
0
L
Terra
ejnotdv
Terra
16,234
1,659
18,436
13,139
27,024
30,551
234
15,543
11,481
33,857
0
L
Achilles
kokejok
Achilles
17,934
5,591
2,897
4,838
25,061
39,375
168
19,011
6,050
0
24,275
W
Chiron
nihalx3
Chiron
24,487
7,388
6,375
2,589
18,139
8,595
964
10,331
7,666
0
39,390
L
11,460
1,532
4,376
5,840
24,960
29,437
540
14,702
10,258
0
18,892
W
29,735
10,280
1,438
9,966
27,858
15,890
1,861
13,272
14,586
49,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,090
Gold Earned
57,824
157
Minions Killed
172
0
Camps Cleared
0
1,397,836
Distance Traveled
1,372,833
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,345
772
66
4
0
273,993
1
L
Apollo
10,142
634
33
2
0
254,911
0
W
Chang'e
11,996
750
42
3
0
288,642
0
W
Olorun
11,397
712
41
3
0
247,355
0
W
Jormungandr
11,558
722
26
2
0
302,811
3
L
Terra
12,279
767
30
2
0
329,479
0
L
Achilles
10,270
642
10
1
0
268,973
6
W
Chiron
11,236
702
37
2
0
292,079
3
L
Tyr
11,054
691
18
1
0
270,480
0
W
Freya
11,637
727
26
2
0
241,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role