Player Matchup

Cthulhu
Cthulhu
BerneEclipse
Cthulhu
Level 17
God Stats
3W - 4L
1,281 SR
Queue Stats
89W - 90L
1,424 Elo+
Party 3
Fenrir
Fenrir
GashRod_BarJ
Fenrir
Level 7
God Stats
0W - 1L
1,102 SR
Queue Stats
1W - 1L
1,788 Elo+
Party 2
Guan Yu
Guan Yu
Le_BarJ_Syncliff
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Shinobi1Kin0bi
Apollo
Level 17
God Stats
11W - 13L
1,411 SR
Queue Stats
292W - 349L
1,383 Elo+
Party 3
Baron Samedi
Baron Samedi
luciafp218
Baron Samedi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 80L
1,638 Elo+
Solo
Team Averages
Level 14
1,359 SR
1,546 Elo+

VS

Team Averages
Level 25
1,546 SR
1,550 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NoT_clover3
Danzaburou
Level 26
God Stats
9W - 11L
1,589 SR
Queue Stats
53W - 82L
1,544 Elo+
Party 1
Ares
Ares
Rilaxe x
Ares
Level 17
God Stats
1W - 3L
1,554 SR
Queue Stats
17W - 8L
1,620 Elo+
Solo
Scylla
Scylla
darko_macaco
Scylla
Level 27
God Stats
23W - 21L
1,473 SR
Queue Stats
86W - 99L
1,518 Elo+
Party 1
Fenrir
Fenrir
ghost_macaco
Fenrir
Level 31
God Stats
13W - 7L
1,616 SR
Queue Stats
50W - 54L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BerneEclipse
Cthulhu
7
0 / 5 / 0
4,568
381
1,487
8,225
3,890
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
8
2 / 7 / 3
5,655
471
4,132
10,062
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 6 / 1
6,009
501
2,033
8,064
4,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 1 / 0
5,473
456
2,002
4,407
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
luciafp218
Baron Samedi
9
1 / 6 / 2
5,496
458
2,510
7,304
2,811
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 0
6,241
520
1,832
6,276
2,318
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NoT_clover3
Danzaburou
10
7 / 1 / 2
7,067
589
8,055
6,258
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
10
5 / 2 / 5
6,946
579
3,531
8,458
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
13
8 / 2 / 4
7,945
662
11,248
4,914
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
10
4 / 1 / 4
6,358
530
4,348
7,289
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
25
25
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Cthulhu
BerneEclipse
Cthulhu
0
5
0
0
L
Fenrir
2
7
3
0.5
L
2
6
1
0.42
W
Danzaburou
NoT_clover3
Danzaburou
7
1
2
8
W
Ares
5
2
5
3.75
L
0
1
0
0
W
Scylla
8
2
4
5
W
Fenrir
4
1
4
6
L
Baron Samedi
luciafp218
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,164
Damage
29,014
38,062
Taken
33,195
15,265
Mitigated
11,774
4,486
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,832
298
87
2,939
6,276
2,318
1,848
696
5,580
0
27,063
L
Cthulhu
BerneEclipse
Cthulhu
1,487
378
0
250
8,225
3,890
222
1,376
6,805
9,763
0
L
Fenrir
4,132
820
0
1,528
10,062
2,796
0
3,846
6,112
0
17,801
L
2,033
599
330
681
8,064
4,105
342
2,828
5,216
0
7,399
W
Danzaburou
NoT_clover3
Danzaburou
8,055
3,421
0
2,764
6,258
1,875
1,553
739
5,444
0
33,903
W
Ares
3,531
167
0
1,556
8,458
3,653
340
255
8,153
15,644
0
L
2,002
933
0
1,001
4,407
1,663
1,055
1,140
3,245
0
18,855
W
Scylla
11,248
1,060
0
898
4,914
1,681
574
1,712
3,202
41,179
0
W
Fenrir
4,348
615
178
2,654
7,289
2,247
245
595
6,594
0
21,188
L
Baron Samedi
luciafp218
Baron Samedi
2,510
97
131
565
7,304
2,811
120
5,193
1,905
17,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
34,557
116
Minions Killed
243
0
Camps Cleared
0
1,098,861
Distance Traveled
1,200,875
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,241
520
56
5
0
238,387
0
L
Cthulhu
4,568
381
11
1
0
200,246
4
L
Fenrir
5,655
471
31
3
0
250,844
0
L
Guan Yu
6,009
501
12
1
0
254,255
0
W
Danzaburou
7,067
589
53
4
0
233,966
3
W
Ares
6,946
579
23
2
0
261,274
0
L
Apollo
5,473
456
35
3
0
206,638
3
W
Scylla
7,945
662
78
7
0
229,286
0
W
Fenrir
6,358
530
33
3
0
237,962
1
L
Baron Samedi
5,496
458
27
2
0
186,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role