Player Matchup

Osiris
Osiris
Badou75
Osiris
Level 49
God Stats
2W - 1L
1,751 SR
Queue Stats
93W - 98L
1,540 Elo+
Party 2
Jing Wei
Jing Wei
MarioSmashBrawl
Jing Wei
Level 103
God Stats
10W - 13L
1,254 SR
Queue Stats
15W - 24L
1,204 Elo+
Party 2
Ra
Ra
MisterGracias21
Ra
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 20L
1,436 Elo+
Party 2
Nemesis
Nemesis
Moowolf
Nemesis
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 68L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
jj2700
Kumbhakarna
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 34L
1,379 Elo+
Party 2
Team Averages
Level 89
1,501 SR
1,409 Elo+

VS

Team Averages
Level 90
1,566 SR
1,423 Elo+
Izanami
Izanami
CaligolaSwag
Izanami
Level 84
God Stats
8W - 8L
1,500 SR
Queue Stats
460W - 453L
1,489 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mobirius
Cu Chulainn
Level 85
God Stats
4W - 2L
1,828 SR
Queue Stats
64W - 89L
1,466 Elo+
Solo
Khepri
Khepri
SpaceLahmia
Khepri
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 91L
1,209 Elo+
Solo
Thoth
Thoth
XPlosiveCusso
Thoth
Level 84
God Stats
14W - 17L
1,500 SR
Queue Stats
768W - 758L
1,449 Elo+
Party 1
Nemesis
Nemesis
martoprogame
Nemesis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Badou75
Osiris
19
2 / 2 / 5
11,964
499
13,199
19,105
21,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
19
6 / 2 / 4
11,730
489
18,932
20,781
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
1 / 6 / 4
10,760
448
5,287
12,622
4,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Moowolf
Nemesis
20
13 / 3 / 3
15,135
631
26,322
19,998
14,593
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
jj2700
Kumbhakarna
16
1 / 1 / 7
9,925
414
11,728
12,918
10,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaligolaSwag
Izanami
16
0 / 7 / 1
9,946
414
9,005
17,635
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Mobirius
Cu Chulainn
19
3 / 6 / 0
11,750
490
20,416
29,260
27,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
15
1 / 2 / 0
9,844
410
6,726
19,142
23,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 4 / 3
12,198
508
11,353
13,436
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
martoprogame
Nemesis
20
7 / 4 / 0
12,656
527
10,083
20,643
10,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
23
Kills
14
14
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
Badou75
Osiris
2
2
5
2.25
L
Izanami
CaligolaSwag
Izanami
0
7
1
0.07
W
Jing Wei
6
2
4
4
W
1
6
4
0.5
L
Cu Chulainn
Mobirius
Cu Chulainn
3
6
0
0.5
W
Nemesis
Moowolf
Nemesis
13
3
3
4.83
L
Khepri
1
2
0
0.5
L
3
4
3
1.13
W
Kumbhakarna
jj2700
Kumbhakarna
1
1
7
4.5
L
Nemesis
martoprogame
Nemesis
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,468
Damage
57,583
85,424
Taken
100,116
57,940
Mitigated
72,687
32,247
Healing
25,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Badou75
Osiris
13,199
5,033
0
7,740
19,105
21,601
502
2,068
16,245
0
68,609
L
Izanami
CaligolaSwag
Izanami
9,005
4,782
0
4,327
17,635
6,846
2,683
5,741
11,894
0
72,413
W
Jing Wei
18,932
15,986
0
11,326
20,781
7,133
3,099
2,563
18,153
0
94,147
W
5,287
1,108
1,269
2,406
12,622
4,261
677
6,331
5,855
58,663
0
L
Cu Chulainn
Mobirius
Cu Chulainn
20,416
3,377
0
8,130
29,260
27,257
363
4,541
24,719
472
82,250
W
Nemesis
Moowolf
Nemesis
26,322
16,142
0
5,452
19,998
14,593
356
3,066
16,543
11,047
129,569
L
Khepri
6,726
613
0
1,236
19,142
23,270
721
5,012
14,130
42,301
0
L
11,353
503
0
1,049
13,436
4,596
307
1,836
11,600
79,443
0
W
Kumbhakarna
jj2700
Kumbhakarna
11,728
1,079
1,958
2,096
12,918
10,352
81
3,770
8,998
46,159
0
L
Nemesis
martoprogame
Nemesis
10,083
4,595
0
10,545
20,643
10,718
0
887
19,756
0
97,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,514
Gold Earned
56,394
582
Minions Killed
679
0
Camps Cleared
0
2,284,026
Distance Traveled
2,094,178
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,964
499
120
5
0
442,855
4
L
Izanami
9,946
414
144
6
0
397,426
4
W
Jing Wei
11,730
489
136
6
0
446,629
0
W
Ra
10,760
448
116
5
0
430,564
9
L
Cu Chulainn
11,750
490
145
6
0
424,228
2
W
Nemesis
15,135
631
162
7
0
493,398
3
L
Khepri
9,844
410
62
3
0
426,106
5
L
Thoth
12,198
508
168
7
0
412,297
4
W
Kumbhakarna
9,925
414
48
2
0
470,580
11
L
Nemesis
12,656
527
160
7
0
434,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role