Player Matchup

Nox
Nox
AMCVII
Nox
Level 143
God Stats
6W - 2L
1,720 SR
Queue Stats
100W - 55L
1,372 Elo+
Solo
Chiron
Chiron
Avtenom
Chiron
Level 156
God Stats
27W - 6L
1,500 SR
Queue Stats
337W - 64L
1,990 Elo+
Party 1
Tyr
Tyr
Kuroz0
Tyr
Level 160
God Stats
3W - 0L
1,733 SR
Queue Stats
285W - 39L
1,911 Elo+
Party 1
Team Averages
Level 153
1,651 SR
1,758 Elo+

VS

Team Averages
Level 129
1,650 SR
1,693 Elo+
King Arthur
King Arthur
DrunkenCherry
King Arthur
Level 148
God Stats
4W - 5L
1,639 SR
Queue Stats
308W - 241L
1,677 Elo+
Party 2
Sol
Sol
GenghisSwans
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,750 Elo+
Solo
Nemesis
Nemesis
Koлoбок
Nemesis
Level 155
God Stats
13W - 10L
1,810 SR
Queue Stats
440W - 369L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AMCVII
Nox
14
3 / 0 / 4
9,797
653
7,061
6,031
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Avtenom
Chiron
14
5 / 0 / 3
10,437
696
12,931
9,950
3,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
Kuroz0
Tyr
12
0 / 1 / 6
9,104
607
10,268
18,393
11,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrunkenCherry
King Arthur
11
1 / 3 / 0
9,510
634
9,161
14,557
19,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 3 / 1
8,678
579
9,980
7,461
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Koлoбок
Nemesis
11
0 / 2 / 1
8,356
557
6,894
12,628
12,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
AMCVII
Nox
3
0
4
5
W
Chiron
Avtenom
Chiron
5
0
3
6.5
L
King Arthur
DrunkenCherry
King Arthur
1
3
0
0.33
L
0
3
1
0.17
L
Nemesis
Koлoбок
Nemesis
0
2
1
0.25
W
Tyr
Kuroz0
Tyr
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,260
Damage
26,035
34,374
Taken
34,646
17,211
Mitigated
36,315
15,605
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
AMCVII
Nox
7,061
771
0
1,279
6,031
2,261
1,335
2,396
3,420
40,654
0
W
Chiron
Avtenom
Chiron
12,931
6,459
1,414
3,274
9,950
3,507
1,369
2,451
7,384
0
59,017
L
King Arthur
DrunkenCherry
King Arthur
9,161
526
0
1,736
14,557
19,191
0
4,235
10,322
0
30,578
L
9,980
1,936
0
2,580
7,461
4,686
0
304
7,157
49,037
0
L
Nemesis
Koлoбок
Nemesis
6,894
949
0
4,086
12,628
12,438
0
2,628
10,000
0
29,072
W
Tyr
Kuroz0
Tyr
10,268
1,529
0
9,638
18,393
11,443
466
5,263
12,755
0
42,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,338
Gold Earned
26,544
200
Minions Killed
170
0
Camps Cleared
0
908,947
Distance Traveled
867,348
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,797
653
80
5
0
283,113
5
W
Chiron
10,437
696
79
5
0
281,646
2
L
King Arthur
9,510
634
45
3
0
291,096
4
L
Sol
8,678
579
86
6
0
263,206
4
L
Nemesis
8,356
557
39
3
0
313,046
4
W
Tyr
9,104
607
41
3
0
344,188
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role