Player Matchup

Cthulhu
Cthulhu
Artli1
Cthulhu
Level 28
God Stats
13W - 7L
1,935 SR
Queue Stats
277W - 190L
1,863 Elo+
Party 1
Hercules
Hercules
MarshmallowHippo
Hercules
Level 94
God Stats
4W - 7L
1,500 SR
Queue Stats
326W - 232L
1,750 Elo+
Party 1
Nox
Nox
loller74
Nox
Level 30
God Stats
54W - 30L
1,792 SR
Queue Stats
177W - 98L
1,750 Elo+
Party 1
Team Averages
Level 51
1,742 SR
1,788 Elo+

VS

Team Averages
Level 73
1,522 SR
1,552 Elo+
Neith
Neith
ScottySpurs
Neith
Level 109
God Stats
3W - 4L
1,538 SR
Queue Stats
5W - 10L
1,382 Elo+
Party 2
Mulan
Mulan
YukariKami
Mulan
Level 104
God Stats
1W - 2L
1,527 SR
Queue Stats
2W - 2L
1,680 Elo+
Party 2
Freya
Freya
bajak91
Freya
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artli1
Cthulhu
12
2 / 0 / 14
8,580
715
5,199
10,408
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
9 / 2 / 7
9,773
814
7,382
12,537
11,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 0 / 11
9,323
777
7,605
3,890
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,635
636
4,159
5,771
2,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
8
0 / 6 / 1
6,590
549
3,622
9,486
7,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
bajak91
Freya
9
1 / 7 / 0
7,047
587
3,567
9,136
3,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
16
Kills
2
2
Deaths
16
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Artli1
Cthulhu
2
0
14
9
W
9
2
7
6.25
L
1
3
1
0.5
L
Mulan
0
6
1
0.08
L
Freya
bajak91
Freya
1
7
0
0.14
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
11,348
26,835
Taken
24,393
20,205
Mitigated
12,935
11,947
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Artli1
Cthulhu
5,199
595
450
5,521
10,408
7,451
150
1,847
8,561
31,382
0
W
7,382
3,155
0
4,219
12,537
11,266
831
1,416
11,121
3,744
26,158
L
4,159
729
0
917
5,771
2,090
0
2,420
3,276
0
32,592
L
Mulan
3,622
404
0
992
9,486
7,722
0
5,174
4,158
0
9,896
L
Freya
bajak91
Freya
3,567
1,511
178
1,565
9,136
3,123
0
5,203
3,733
9,561
0
W
7,605
454
0
1,757
3,890
1,488
1,501
352
3,538
36,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,676
Gold Earned
21,272
132
Minions Killed
96
0
Camps Cleared
0
638,889
Distance Traveled
516,956
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,580
715
50
4
0
203,601
1
W
Hercules
9,773
814
28
2
0
226,753
0
L
Neith
7,635
636
65
5
0
180,101
0
L
Mulan
6,590
549
17
1
0
176,220
3
L
Freya
7,047
587
14
1
0
160,635
0
W
Nox
9,323
777
54
5
0
208,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role