Player Matchup

Danzaburou
Danzaburou
Foxyswager
Danzaburou
Level 42
God Stats
12W - 7L
1,573 SR
Queue Stats
49W - 59L
1,447 Elo+
Party 1
Bellona
Bellona
PARGITO1775
Bellona
Level 110
God Stats
2W - 1L
1,753 SR
Queue Stats
62W - 55L
1,747 Elo+
Party 1
Hercules
Hercules
adrigamine
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,371 Elo+
Party 1
Loki
Loki
eduardoct73
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
legend21304
Olorun
Level 39
God Stats
10W - 6L
1,611 SR
Queue Stats
137W - 133L
1,567 Elo+
Solo
Team Averages
Level 50
1,587 SR
1,526 Elo+

VS

Team Averages
Level 69
1,689 SR
1,645 Elo+
Olorun
Olorun
BIGRUF20
Olorun
Level 7
God Stats
1W - 1L
1,761 SR
Queue Stats
1W - 1L
1,770 Elo+
Party 2
Kukulkan
Kukulkan
Buckedon16
Kukulkan
Level 37
God Stats
19W - 30L
1,629 SR
Queue Stats
105W - 145L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
GirlzTouchMe
Tsukuyomi
Level 46
God Stats
14W - 6L
1,814 SR
Queue Stats
25W - 16L
1,751 Elo+
Party 2
Ganesha
Ganesha
KillaKingVeltHD
Ganesha
Level 125
God Stats
6W - 7L
1,632 SR
Queue Stats
14W - 13L
1,674 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kenjicobb
Cu Chulainn
Level 128
God Stats
3W - 5L
1,610 SR
Queue Stats
45W - 35L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Foxyswager
Danzaburou
13
4 / 1 / 6
8,104
507
7,255
9,463
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
PARGITO1775
Bellona
16
4 / 0 / 1
9,442
590
8,689
8,601
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
adrigamine
Hercules
13
5 / 1 / 6
7,892
493
3,499
8,313
7,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
8 / 0 / 3
8,269
517
5,198
6,235
1,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
14
6 / 2 / 5
8,910
557
10,241
13,079
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BIGRUF20
Olorun
9
1 / 8 / 0
6,000
375
1,926
10,705
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Buckedon16
Kukulkan
9
0 / 10 / 0
5,846
365
3,753
13,394
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
GirlzTouchMe
Tsukuyomi
10
2 / 6 / 0
7,115
445
5,734
9,987
3,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 1
7,091
443
5,293
7,895
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
kenjicobb
Cu Chulainn
14
0 / 2 / 0
8,223
514
6,983
10,762
8,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
27
Kills
3
4
Deaths
27
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
BIGRUF20
Olorun
1
8
0
0.13
L
Kukulkan
Buckedon16
Kukulkan
0
10
0
0
W
Danzaburou
Foxyswager
Danzaburou
4
1
6
7
L
Tsukuyomi
GirlzTouchMe
Tsukuyomi
2
6
0
0.33
L
0
1
1
0.5
W
Bellona
PARGITO1775
Bellona
4
0
1
4.5
W
Hercules
adrigamine
Hercules
5
1
6
8
W
8
0
3
9.5
L
Cu Chulainn
kenjicobb
Cu Chulainn
0
2
0
0
W
Olorun
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,882
Damage
23,689
45,691
Taken
52,743
25,996
Mitigated
23,529
20,279
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BIGRUF20
Olorun
1,926
935
192
1,598
10,705
2,961
0
1,370
9,250
12,439
0
L
Kukulkan
Buckedon16
Kukulkan
3,753
780
0
2,975
13,394
4,590
0
4,659
8,458
29,536
0
W
Danzaburou
Foxyswager
Danzaburou
7,255
2,684
465
3,440
9,463
3,606
1,861
3,315
6,123
0
51,293
L
Tsukuyomi
GirlzTouchMe
Tsukuyomi
5,734
1,814
0
2,099
9,987
3,675
30
2,456
7,290
0
30,068
L
5,293
440
0
2,284
7,895
4,199
0
805
7,036
32,598
0
W
Bellona
PARGITO1775
Bellona
8,689
3,712
0
1,462
8,601
8,069
450
1,397
6,606
0
60,295
W
Hercules
adrigamine
Hercules
3,499
974
1,133
2,369
8,313
7,090
625
3,149
5,164
0
19,529
W
5,198
1,798
600
2,811
6,235
1,993
0
823
5,388
0
29,745
L
Cu Chulainn
kenjicobb
Cu Chulainn
6,983
954
0
4,646
10,762
8,104
0
341
9,921
4,228
55,183
W
Olorun
10,241
4,014
863
7,136
13,079
5,238
918
3,178
9,876
60,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
34,275
417
Minions Killed
317
0
Camps Cleared
0
1,573,976
Distance Traveled
1,349,487
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,000
375
48
3
0
274,194
1
L
Kukulkan
5,846
365
47
3
0
227,422
1
W
Danzaburou
8,104
507
82
5
0
315,725
0
L
Tsukuyomi
7,115
445
52
3
0
263,264
1
L
Ganesha
7,091
443
22
1
0
301,016
0
W
Bellona
9,442
590
141
9
0
335,597
0
W
Hercules
7,892
493
43
3
0
262,671
0
W
Loki
8,269
517
48
3
0
374,642
1
L
Cu Chulainn
8,223
514
148
9
0
283,591
4
W
Olorun
8,910
557
103
6
0
285,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role