Player Matchup

Izanami
Izanami
ArtemasGodlike
Izanami
Level 29
God Stats
3W - 0L
1,695 SR
Queue Stats
71W - 62L
1,609 Elo+
Solo
Bellona
Bellona
Bielmaideu
Bellona
Level 66
God Stats
2W - 0L
1,493 SR
Queue Stats
12W - 8L
1,492 Elo+
Party 1
Janus
Janus
Funci24
Janus
Level 25
God Stats
2W - 0L
1,264 SR
Queue Stats
9W - 4L
1,557 Elo+
Party 1
Team Averages
Level 40
1,484 SR
1,553 Elo+

VS

Team Averages
Level 30
1,607 SR
1,578 Elo+
Poseidon
Poseidon
Calilo05
Poseidon
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
272W - 212L
1,767 Elo+
Solo
Anhur
Anhur
FreezySqueezy
Anhur
Level 7
God Stats
1W - 1L
1,821 SR
Queue Stats
1W - 2L
1,328 Elo+
Party 2
Sylvanus
Sylvanus
UnholyKangaroo
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
10,096
673
11,413
8,252
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Bielmaideu
Bellona
13
3 / 0 / 8
9,716
648
5,879
8,949
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Funci24
Janus
13
5 / 2 / 6
10,357
690
15,593
7,770
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Calilo05
Poseidon
12
1 / 5 / 0
8,620
575
7,326
12,722
5,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 2
8,686
579
3,912
14,205
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
12
1 / 2 / 1
9,626
642
6,538
13,464
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
3
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Bellona
Bielmaideu
Bellona
3
0
8
7
L
Poseidon
Calilo05
Poseidon
1
5
0
0.2
L
0
4
2
0.25
W
Janus
Funci24
Janus
5
2
6
4
L
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,885
Damage
17,776
24,971
Taken
40,391
12,909
Mitigated
23,627
7,504
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,413
6,745
0
2,430
8,252
4,184
2,419
4,760
3,492
3,593
62,604
W
Bellona
Bielmaideu
Bellona
5,879
972
0
3,884
8,949
6,384
314
5,727
3,222
671
17,727
L
Poseidon
Calilo05
Poseidon
7,326
549
110
3,064
12,722
5,426
0
4,650
7,838
53,337
0
L
3,912
1,150
0
1,623
14,205
5,387
0
6,183
7,716
0
31,629
W
Janus
Funci24
Janus
15,593
331
0
1,190
7,770
2,341
290
3,400
4,370
48,665
0
L
Sylvanus
6,538
1,615
2,647
5,652
13,464
12,814
0
4,934
8,134
21,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
26,932
192
Minions Killed
167
0
Camps Cleared
0
876,680
Distance Traveled
750,464
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,096
673
112
7
0
257,630
4
W
Bellona
9,716
648
18
1
0
339,750
2
L
Poseidon
8,620
575
82
5
0
254,723
2
L
Anhur
8,686
579
54
4
0
240,482
4
W
Janus
10,357
690
62
4
0
279,300
4
L
Sylvanus
9,626
642
31
2
0
255,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role