Player Matchup

Nemesis
Nemesis
BIG GALLY
Nemesis
Level 86
God Stats
12W - 9L
1,628 SR
Queue Stats
278W - 210L
1,478 Elo+
Party 3
Anubis
Anubis
Berries4Sale
Anubis
Level 29
God Stats
13W - 6L
1,454 SR
Queue Stats
512W - 406L
1,607 Elo+
Party 2
Apollo
Apollo
Hunny98
Apollo
Level 47
God Stats
7W - 5L
1,704 SR
Queue Stats
21W - 20L
1,829 Elo+
Party 2
Yemoja
Yemoja
clutchmonkey20
Yemoja
Level 61
God Stats
116W - 88L
1,538 SR
Queue Stats
137W - 118L
1,536 Elo+
Party 2
Mulan
Mulan
hamrosepham
Mulan
Level 22
God Stats
33W - 20L
1,527 SR
Queue Stats
249W - 204L
1,463 Elo+
Party 3
Team Averages
Level 49
1,570 SR
1,583 Elo+

VS

Team Averages
Level 89
1,507 SR
1,501 Elo+
Neith
Neith
Ashmannn
Neith
Level 16
God Stats
0W - 2L
1,707 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1
Chaac
Chaac
CraftyMindY
Chaac
Level 88
God Stats
6W - 8L
1,328 SR
Queue Stats
25W - 29L
1,500 Elo+
Party 1
Janus
Janus
Eutebrol
Janus
Level 42
God Stats
2W - 6L
1,500 SR
Queue Stats
35W - 42L
1,587 Elo+
Solo
Bellona
Bellona
Xyvle
Bellona
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Ðharma
Ganesha
Level 146
God Stats
4W - 6L
1,500 SR
Queue Stats
83W - 74L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIG GALLY
Nemesis
6
1 / 0 / 0
3,444
689
572
1,214
816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
5
0 / 0 / 0
3,254
651
30
1,620
755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Hunny98
Apollo
5
2 / 1 / 1
3,475
695
2,001
3,048
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 1 / 2
3,804
761
1,525
2,044
667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 1
3,268
654
1,251
2,906
1,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ashmannn
Neith
5
1 / 1 / 1
3,339
668
936
1,593
314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 0
3,684
737
2,163
3,508
2,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Eutebrol
Janus
1
0 / 0 / 0
2,418
484
0
0
0
Bellona
Xyvle
Bellona
7
1 / 0 / 0
3,714
743
830
2,488
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Ðharma
Ganesha
4
0 / 2 / 1
3,132
626
498
3,573
1,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Ashmannn
Neith
1
1
1
1.5
W
Nemesis
BIG GALLY
Nemesis
1
0
0
1
W
Anubis
0
0
0
0
L
1
1
0
1
L
Janus
Eutebrol
Janus
0
0
0
0
W
Apollo
Hunny98
Apollo
2
1
1
2.5
L
Bellona
Xyvle
Bellona
1
0
0
1
W
1
1
2
2
W
0
1
1
0.5
L
Ganesha
Ðharma
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,379
Damage
4,427
10,832
Taken
11,162
4,252
Mitigated
4,632
4,890
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ashmannn
Neith
936
579
0
784
1,593
314
0
716
877
0
6,139
W
Nemesis
BIG GALLY
Nemesis
572
229
0
91
1,214
816
0
0
1,214
2,482
11,642
W
Anubis
30
30
0
735
1,620
755
0
0
1,620
11,432
0
L
2,163
355
0
1,626
3,508
2,226
0
37
3,287
0
13,650
L
Janus
Eutebrol
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Hunny98
Apollo
2,001
1,391
0
1,413
3,048
590
0
216
2,832
0
13,191
L
Bellona
Xyvle
Bellona
830
219
0
1,857
2,488
999
0
59
2,429
0
13,574
W
1,525
178
267
829
2,044
667
0
282
1,762
6,377
0
W
1,251
345
0
1,555
2,906
1,424
0
0
2,653
0
7,996
L
Ganesha
Ðharma
Ganesha
498
241
0
1,106
3,573
1,093
0
809
2,764
6,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,245
Gold Earned
16,287
122
Minions Killed
86
0
Camps Cleared
0
436,131
Distance Traveled
373,590
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,339
668
19
4
0
83,862
0
W
Nemesis
3,444
689
38
8
0
107,604
1
W
Anubis
3,254
651
26
5
0
92,009
0
L
Chaac
3,684
737
30
6
0
85,888
1
L
Janus
2,418
484
0
0
0
1,951
0
W
Apollo
3,475
695
20
4
0
86,930
1
L
Bellona
3,714
743
37
7
0
115,001
0
W
Yemoja
3,804
761
14
3
0
78,734
1
W
Mulan
3,268
654
24
5
0
70,854
0
L
Ganesha
3,132
626
0
0
0
86,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role