Player Matchup

Guan Yu
Guan Yu
Diamond II
CHlLLWAGON
Guan Yu
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Diamond V
CallMeMarco
Hou Yi
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Diamond V
JamalFromAfrica
Cerberus
Diamond V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
2,077 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,500 SR
1,692 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,743 SR
1,939 MMR
Hel
Hel
Gold III
FadingKnight
Hel
Gold III
Level 147
God Stats
2W - 1L
1,715 SR
Queue Stats
31W - 20L
1,703 MMR
Party 1
Vamana
Vamana
Platinum III
Folstag
Vamana
Platinum III
Level 160
God Stats
5W - 3L
1,734 SR
Queue Stats
46W - 38L
2,057 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
UnivRetreat
Cthulhu
Platinum III
Level 159
God Stats
2W - 2L
1,780 SR
Queue Stats
55W - 42L
2,057 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CHlLLWAGON
Guan Yu
15
4 / 0 / 13
11,535
641
10,428
18,652
21,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
16
9 / 0 / 8
12,566
698
20,610
12,777
4,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
15
5 / 0 / 13
13,249
736
16,683
18,280
19,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThothDiscordiaSobekSetScylla

VS

Bans
PersephoneChang'eThe MorriganAphroditeAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
9,657
537
5,040
10,600
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
Folstag
Vamana
12
0 / 6 / 0
10,222
568
10,516
19,199
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
UnivRetreat
Cthulhu
12
0 / 6 / 0
10,024
557
12,084
24,127
25,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
18
Kills
0
0
Deaths
18
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CHlLLWAGON
Guan Yu
4
0
13
10.5
W
Hou Yi
9
0
8
13
L
0
6
0
0
L
Vamana
Folstag
Vamana
0
6
0
0
W
Cerberus
5
0
13
11.5
L
Cthulhu
UnivRetreat
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,721
Damage
27,640
49,709
Taken
53,926
46,005
Mitigated
40,885
23,960
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CHlLLWAGON
Guan Yu
10,428
1,656
3,221
6,634
18,652
21,400
422
5,519
13,133
0
34,092
W
Hou Yi
20,610
11,090
0
5,590
12,777
4,927
2,910
5,691
7,086
0
90,984
L
5,040
133
4,639
3,056
10,600
6,224
0
3,789
6,811
48,028
0
L
Vamana
Folstag
Vamana
10,516
5,022
0
3,419
19,199
9,424
0
5,923
13,276
0
42,474
W
Cerberus
16,683
1,405
0
8,515
18,280
19,678
186
5,985
12,295
54,302
0
L
Cthulhu
UnivRetreat
Cthulhu
12,084
986
0
1,512
24,127
25,237
0
6,571
17,133
40,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,350
Gold Earned
29,903
227
Minions Killed
175
0
Camps Cleared
0
1,086,349
Distance Traveled
972,211
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,535
641
40
2
0
385,275
2
W
Hou Yi
12,566
698
119
7
0
338,574
2
L
Hel
9,657
537
97
5
0
302,750
4
L
Vamana
10,222
568
30
2
0
339,234
2
W
Cerberus
13,249
736
68
4
0
362,500
1
L
Cthulhu
10,024
557
48
3
0
330,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role