Player Matchup

Neith
Neith
Its_AlphaKraken
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Rama
Rama
Minekoosh
Rama
Level 18
God Stats
2W - 2L
1,564 SR
Queue Stats
13W - 14L
1,319 Elo+
Solo
Nike
Nike
SkeletalCeramic
Nike
Level 14
God Stats
3W - 2L
1,416 SR
Queue Stats
3W - 7L
1,102 Elo+
Solo
Yemoja
Yemoja
gayviddd
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,500 Elo+
Solo
Fenrir
Fenrir
qwerty123n
Fenrir
Level 7
God Stats
1W - 3L
1,176 SR
Queue Stats
4W - 6L
1,187 Elo+
Solo
Team Averages
Level 10
1,431 SR
1,322 Elo+

VS

Team Averages
Level 16
1,430 SR
1,359 Elo+
Ra
Ra
Illyasvielz
Ra
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Skadi
Skadi
MajikCat
Skadi
Level 16
God Stats
90W - 102L
1,359 SR
Queue Stats
191W - 201L
1,318 Elo+
Solo
Artemis
Artemis
Rovert8
Artemis
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Neith
Neith
monkeygolucky
Neith
Level 22
God Stats
1W - 2L
1,289 SR
Queue Stats
17W - 17L
1,248 Elo+
Solo
The Morrigan
The Morrigan
vampchick360
The Morrigan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 132L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 15 / 8
9,378
1,042
8,276
22,629
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
17
11 / 7 / 4
12,903
1,434
19,439
13,378
4,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

14
0 / 8 / 4
8,395
933
919
14,922
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
gayviddd
Yemoja
17
1 / 9 / 11
10,726
1,192
6,091
21,541
20,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
qwerty123n
Fenrir
17
4 / 8 / 9
11,000
1,222
11,845
18,617
8,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 25
11,882
1,320
20,938
11,311
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
MajikCat
Skadi
17
2 / 2 / 22
10,273
1,141
7,272
7,115
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Rovert8
Artemis
17
9 / 2 / 20
11,010
1,223
11,429
9,375
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
17 / 4 / 25
13,063
1,451
29,822
14,521
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
vampchick360
The Morrigan
18
8 / 3 / 25
11,128
1,236
11,762
8,228
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
163
17
Kills
46
47
Deaths
17
36
Assists
117
Player
Kills
Deaths
Assists
KDA
W
10
6
25
3.75
L
1
15
8
0.33
W
Skadi
MajikCat
Skadi
2
2
22
6.5
L
Rama
11
7
4
1.86
W
Artemis
Rovert8
Artemis
9
2
20
9.5
L
0
8
4
0.25
L
Yemoja
gayviddd
Yemoja
1
9
11
0.72
W
17
4
25
7.38
L
Fenrir
qwerty123n
Fenrir
4
8
9
1.06
W
The Morrigan
vampchick360
The Morrigan
8
3
25
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,570
Damage
81,223
91,087
Taken
50,550
51,407
Mitigated
22,802
5,228
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,938
3,563
2,190
3,808
11,311
5,499
0
1,964
9,347
42,114
0
L
8,276
2,630
0
2,331
22,629
8,322
0
10,115
12,489
0
26,773
W
Skadi
MajikCat
Skadi
7,272
3,832
0
988
7,115
2,669
0
182
6,908
0
23,147
L
Rama
19,439
11,531
0
545
13,378
4,841
0
3,517
9,836
0
28,299
W
Artemis
Rovert8
Artemis
11,429
6,748
0
1,446
9,375
4,031
0
1,590
7,785
0
20,387
L
919
270
0
178
14,922
9,260
0
5,513
9,409
0
12,495
L
Yemoja
gayviddd
Yemoja
6,091
974
1,049
774
21,541
20,281
0
7,477
14,064
39,574
0
W
29,822
19,628
0
4,645
14,521
6,657
0
1,026
13,420
0
50,242
L
Fenrir
qwerty123n
Fenrir
11,845
1,994
0
351
18,617
8,703
0
4,084
14,533
0
26,570
W
The Morrigan
vampchick360
The Morrigan
11,762
2,228
0
626
8,228
3,946
0
1,329
6,874
18,162
5,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,402
Gold Earned
57,356
163
Minions Killed
179
5
Camps Cleared
6
782,613
Distance Traveled
717,713
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,882
1,320
43
5
0
124,462
0
L
Neith
9,378
1,042
38
4
2
131,246
3
W
Skadi
10,273
1,141
39
4
3
168,950
0
L
Rama
12,903
1,434
24
3
2
171,376
0
W
Artemis
11,010
1,223
23
3
0
135,578
0
L
Nike
8,395
933
26
3
0
138,227
0
L
Yemoja
10,726
1,192
58
6
0
126,641
2
W
Neith
13,063
1,451
40
4
2
144,998
0
L
Fenrir
11,000
1,222
17
2
1
215,123
0
W
The Morrigan
11,128
1,236
34
4
1
143,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role