Player Matchup

Osiris
Osiris
HUGH35Y
Osiris
Level 106
God Stats
3W - 2L
1,423 SR
Queue Stats
26W - 31L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
hellhound1
Sylvanus
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 55L
1,500 Elo+
Party 1
Hachiman
Hachiman
reeses22
Hachiman
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 35L
1,071 Elo+
Party 1
Team Averages
Level 113
1,474 SR
1,357 Elo+

VS

Team Averages
Level 58
1,500 SR
1,489 Elo+
Ne Zha
Ne Zha
NuwiwOw
Ne Zha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,699 Elo+
Solo
Anhur
Anhur
Ws9999
Anhur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 2
The Morrigan
The Morrigan
quni3
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HUGH35Y
Osiris
17
9 / 3 / 10
12,393
775
15,002
14,243
16,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
hellhound1
Sylvanus
16
7 / 5 / 10
12,098
756
9,094
16,570
12,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
reeses22
Hachiman
15
5 / 5 / 10
11,959
747
13,441
12,499
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NuwiwOw
Ne Zha
14
6 / 8 / 5
11,190
699
10,890
16,691
7,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Ws9999
Anhur
14
3 / 7 / 6
10,482
655
9,077
13,932
4,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
quni3
The Morrigan
14
4 / 6 / 7
10,701
669
12,162
12,306
4,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
21
Kills
13
13
Deaths
21
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
HUGH35Y
Osiris
9
3
10
4.67
L
Ne Zha
NuwiwOw
Ne Zha
6
8
5
1.06
L
Anhur
Ws9999
Anhur
3
7
6
0.86
W
Sylvanus
hellhound1
Sylvanus
7
5
10
2.4
L
The Morrigan
quni3
The Morrigan
4
6
7
1.25
W
Hachiman
reeses22
Hachiman
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,537
Damage
32,129
43,312
Taken
42,929
33,864
Mitigated
16,373
11,895
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
HUGH35Y
Osiris
15,002
3,291
0
2,114
14,243
16,390
320
4,201
10,042
9,510
32,660
L
Ne Zha
NuwiwOw
Ne Zha
10,890
2,796
0
2,828
16,691
7,442
314
4,992
11,699
0
43,824
L
Anhur
Ws9999
Anhur
9,077
5,161
0
724
13,932
4,364
260
4,336
9,596
0
27,773
W
Sylvanus
hellhound1
Sylvanus
9,094
3,000
1,967
4,750
16,570
12,032
1,595
3,440
13,130
47,459
0
L
The Morrigan
quni3
The Morrigan
12,162
2,210
252
1,869
12,306
4,567
0
3,238
9,008
34,870
452
W
Hachiman
reeses22
Hachiman
13,441
8,007
0
3,064
12,499
5,442
94
4,394
8,105
7,164
54,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,450
Gold Earned
32,373
198
Minions Killed
144
0
Camps Cleared
0
790,566
Distance Traveled
739,345
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,393
775
52
3
0
279,938
2
L
Ne Zha
11,190
699
37
2
0
266,108
4
L
Anhur
10,482
655
43
3
0
240,923
0
W
Sylvanus
12,098
756
77
5
0
247,165
2
L
The Morrigan
10,701
669
64
4
0
232,314
1
W
Hachiman
11,959
747
69
4
0
263,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role