Player Matchup

Cabrakan
Cabrakan
KismeticVictory
Cabrakan
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
281W - 230L
1,635 Elo+
Party 1
Osiris
Osiris
Perma_Shock
Osiris
Level 122
God Stats
1W - 2L
1,517 SR
Queue Stats
19W - 19L
1,671 Elo+
Party 1
Skadi
Skadi
T-I-GUH
Skadi
Level 156
God Stats
1W - 0L
1,478 SR
Queue Stats
36W - 38L
1,577 Elo+
Party 1
Scylla
Scylla
legalize_uwu
Scylla
Level 103
God Stats
5W - 9L
1,418 SR
Queue Stats
20W - 19L
1,568 Elo+
Party 1
Geb
Geb
xXSCOTTSMANXx
Geb
Level 124
God Stats
2W - 1L
1,465 SR
Queue Stats
53W - 47L
1,586 Elo+
Party 1
Team Averages
Level 129
1,476 SR
1,607 Elo+

VS

Team Averages
Level 113
1,501 SR
1,358 Elo+
Horus
Horus
AntonioV14
Horus
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
201W - 226L
1,337 Elo+
Party 2
Set
Set
ElNerchi
Set
Level 63
God Stats
2W - 4L
1,293 SR
Queue Stats
28W - 32L
1,323 Elo+
Party 2
Mulan
Mulan
KaoticSinner
Mulan
Level 160
God Stats
7W - 7L
1,712 SR
Queue Stats
265W - 254L
1,377 Elo+
Solo
Eset
Eset
joseA38
Eset
Level 153
God Stats
4W - 4L
1,500 SR
Queue Stats
456W - 459L
1,395 Elo+
Party 2
Thor
Thor
rnisinov
Thor
Level 104
God Stats
0W - 5L
1,500 SR
Queue Stats
251W - 255L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
1 / 1 / 0
5,204
651
3,070
5,122
3,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
8
3 / 1 / 4
5,239
655
2,647
3,620
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
T-I-GUH
Skadi
8
0 / 0 / 0
4,726
591
2,069
934
262
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
8
1 / 0 / 6
5,236
655
3,455
2,521
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
3 / 0 / 2
4,610
576
1,859
3,727
2,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
0 / 1 / 0
4,182
523
645
4,573
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
1,503
188
0
0
0
8
0 / 1 / 1
4,345
543
2,839
5,203
3,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
joseA38
Eset
9
1 / 3 / 0
4,989
624
3,572
4,229
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
7
1 / 3 / 0
4,152
519
1,422
5,771
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
2
2
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
0
1
0
0
L
0
0
0
0
L
0
1
1
0.5
W
Cabrakan
1
1
0
1
W
Osiris
3
1
4
5
W
Skadi
T-I-GUH
Skadi
0
0
0
0
L
Eset
joseA38
Eset
1
3
0
0.33
W
Scylla
1
0
6
4
L
Thor
1
3
0
0.33
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,100
Damage
8,478
15,924
Taken
19,776
9,495
Mitigated
8,185
5,923
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
645
370
141
1,293
4,573
1,799
0
880
3,554
0
12,956
L
0
0
0
0
0
0
0
0
0
0
0
L
2,839
745
0
2,799
5,203
3,333
0
3,308
1,872
0
17,439
W
Cabrakan
3,070
922
0
2,612
5,122
3,662
38
0
4,858
27,135
0
W
Osiris
2,647
1,217
0
1,000
3,620
2,662
0
1,303
2,202
6,136
16,344
W
Skadi
T-I-GUH
Skadi
2,069
1,070
0
405
934
262
638
0
934
0
24,224
L
Eset
joseA38
Eset
3,572
225
209
1,088
4,229
1,390
0
1,716
2,324
26,138
0
W
Scylla
3,455
15
0
239
2,521
677
540
1,430
937
20,733
0
L
Thor
1,422
710
0
1,615
5,771
1,663
0
2,163
3,354
0
11,958
W
1,859
490
0
1,667
3,727
2,232
0
500
3,111
7,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,015
Gold Earned
19,171
224
Minions Killed
146
0
Camps Cleared
0
782,536
Distance Traveled
597,505
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,182
523
26
3
0
147,428
0
L
Set
1,503
188
0
0
0
0
0
L
Mulan
4,345
543
33
4
0
158,119
3
W
Cabrakan
5,204
651
64
8
0
141,891
2
W
Osiris
5,239
655
50
6
0
162,635
3
W
Skadi
4,726
591
51
6
0
136,768
0
L
Eset
4,989
624
58
7
0
136,271
2
W
Scylla
5,236
655
48
6
0
163,477
1
L
Thor
4,152
519
29
4
0
155,687
2
W
Geb
4,610
576
11
1
0
177,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role