Player Matchup

Bakasura
Bakasura
Elpoyoyon
Bakasura
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 13L
1,302 Elo+
Solo
The Morrigan
The Morrigan
GhostPaw
The Morrigan
Level 15
God Stats
1W - 3L
1,157 SR
Queue Stats
22W - 21L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
KayoRH
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PKBluemaze
Nu Wa
Level 23
God Stats
19W - 30L
1,620 SR
Queue Stats
37W - 52L
1,543 Elo+
Solo
Xbalanque
Xbalanque
ZenDragonMoru
Xbalanque
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,428 Elo+
Party 1
Team Averages
Level 14
1,455 SR
1,440 Elo+

VS

Team Averages
Level 24
1,554 SR
1,517 Elo+
Artio
Artio
JhoTaro1
Artio
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
281W - 317L
1,494 Elo+
Party 2
Izanami
Izanami
Tyraxore
Izanami
Level 17
God Stats
27W - 23L
1,769 SR
Queue Stats
275W - 300L
1,406 Elo+
Party 2
Loki
Loki
VulcaPrime45
Loki
Level 50
God Stats
4W - 3L
1,500 SR
Queue Stats
194W - 243L
1,603 Elo+
Party 2
Nu Wa
Nu Wa
YaxRay
Nu Wa
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Horus
Horus
hary2015
Horus
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 74L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elpoyoyon
Bakasura
11
0 / 4 / 2
7,457
373
4,642
13,273
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
GhostPaw
The Morrigan
17
3 / 5 / 1
9,802
490
9,385
10,456
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
KayoRH
Jormungandr
14
7 / 6 / 5
9,725
486
10,277
17,824
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
14
4 / 5 / 5
9,164
458
11,694
11,006
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
ZenDragonMoru
Xbalanque
13
4 / 5 / 3
8,566
428
13,344
16,348
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JhoTaro1
Artio
14
1 / 3 / 13
9,423
471
5,400
16,684
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Tyraxore
Izanami
15
4 / 5 / 8
9,435
472
8,126
16,674
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 6 / 1
10,429
521
8,155
13,394
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
YaxRay
Nu Wa
15
2 / 3 / 10
9,779
489
13,116
10,202
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
hary2015
Horus
16
9 / 1 / 4
10,706
535
12,320
17,708
13,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
18
Kills
24
25
Deaths
18
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Elpoyoyon
Bakasura
0
4
2
0.25
L
The Morrigan
GhostPaw
The Morrigan
3
5
1
0.7
W
Artio
JhoTaro1
Artio
1
3
13
2.5
L
Jormungandr
KayoRH
Jormungandr
7
6
5
1.58
L
Nu Wa
4
5
5
1.3
W
Izanami
Tyraxore
Izanami
4
5
8
1.6
W
8
6
1
1.42
W
Nu Wa
YaxRay
Nu Wa
2
3
10
2.33
L
Xbalanque
ZenDragonMoru
Xbalanque
4
5
3
1.1
W
Horus
hary2015
Horus
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,342
Damage
47,117
68,907
Taken
74,662
28,286
Mitigated
38,021
12,653
Healing
23,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Elpoyoyon
Bakasura
4,642
3,423
0
4,776
13,273
4,403
129
1,837
11,294
0
25,598
L
The Morrigan
GhostPaw
The Morrigan
9,385
1,035
0
1,047
10,456
3,243
876
3,104
7,190
65,811
1,277
W
Artio
JhoTaro1
Artio
5,400
557
657
3,746
16,684
10,129
970
8,722
7,610
25,073
0
L
Jormungandr
KayoRH
Jormungandr
10,277
1,270
0
2,476
17,824
12,319
315
4,062
13,392
43,671
0
L
Nu Wa
11,694
3,513
0
500
11,006
2,970
496
4,728
5,852
38,672
0
W
Izanami
Tyraxore
Izanami
8,126
6,058
0
7,083
16,674
5,612
3,428
5,107
11,141
0
65,732
W
8,155
2,335
0
3,314
13,394
4,978
0
4,064
9,190
0
63,190
W
Nu Wa
YaxRay
Nu Wa
13,116
1,284
0
767
10,202
3,643
2,471
4,202
5,770
67,824
0
L
Xbalanque
ZenDragonMoru
Xbalanque
13,344
7,651
0
3,854
16,348
5,351
2,003
3,959
12,123
0
55,295
W
Horus
hary2015
Horus
12,320
5,527
1,368
6,940
17,708
13,659
1,602
7,039
10,001
4,537
48,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,714
Gold Earned
49,772
412
Minions Killed
425
0
Camps Cleared
0
1,611,406
Distance Traveled
1,911,973
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,457
373
66
3
0
236,903
0
L
The Morrigan
9,802
490
131
7
0
360,029
3
W
Artio
9,423
471
31
2
0
391,796
4
L
Jormungandr
9,725
486
70
4
0
357,234
0
L
Nu Wa
9,164
458
64
3
0
299,421
4
W
Izanami
9,435
472
105
5
0
356,039
0
W
Loki
10,429
521
99
5
0
424,209
0
W
Nu Wa
9,779
489
113
6
0
352,973
5
L
Xbalanque
8,566
428
81
4
0
357,819
5
W
Horus
10,706
535
77
4
0
386,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role