Player Matchup

Khepri
Khepri
ERacerGT
Khepri
Level 123
God Stats
27W - 14L
1,500 SR
Queue Stats
132W - 130L
1,712 Elo+
Solo
Scylla
Scylla
ErrethAkbe34
Scylla
Level 58
God Stats
30W - 19L
1,606 SR
Queue Stats
130W - 115L
1,578 Elo+
Solo
Izanami
Izanami
NikeEuro
Izanami
Level 116
God Stats
1W - 0L
1,298 SR
Queue Stats
220W - 210L
1,681 Elo+
Solo
Ne Zha
Ne Zha
Rudedaio
Ne Zha
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 134L
1,523 Elo+
Solo
Bellona
Bellona
SwaggyWhiteBoi1
Bellona
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 180L
1,652 Elo+
Solo
Team Averages
Level 121
1,481 SR
1,629 Elo+

VS

Team Averages
Level 114
1,502 SR
1,666 Elo+
Fenrir
Fenrir
AzowHero
Fenrir
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 32L
1,847 Elo+
Party 1
Artemis
Artemis
Gxthic
Artemis
Level 140
God Stats
11W - 8L
1,700 SR
Queue Stats
104W - 87L
1,572 Elo+
Solo
King Arthur
King Arthur
Kaldr420
King Arthur
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 35L
1,874 Elo+
Party 1
Eset
Eset
Muzotto
Eset
Level 87
God Stats
6W - 5L
1,311 SR
Queue Stats
656W - 659L
1,536 Elo+
Solo
Artio
Artio
m3rkmav
Artio
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ERacerGT
Khepri
12
2 / 4 / 9
7,855
524
5,218
12,226
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
14
3 / 1 / 7
8,526
568
7,852
5,930
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NikeEuro
Izanami
12
6 / 3 / 5
8,003
534
9,730
8,654
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Rudedaio
Ne Zha
16
9 / 0 / 8
9,283
619
6,984
11,164
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 1 / 3
9,872
658
12,144
12,647
14,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AzowHero
Fenrir
10
1 / 6 / 2
6,498
433
3,478
9,059
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Gxthic
Artemis
12
6 / 4 / 2
7,325
488
12,715
11,249
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Kaldr420
King Arthur
13
1 / 6 / 0
7,452
497
10,006
14,675
13,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eset
Muzotto
Eset
12
1 / 6 / 2
7,220
481
5,117
8,525
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
m3rkmav
Artio
10
0 / 6 / 5
6,600
440
4,031
13,438
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
28
Kills
9
9
Deaths
28
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AzowHero
Fenrir
1
6
2
0.33
W
Khepri
ERacerGT
Khepri
2
4
9
1.63
W
Scylla
3
1
7
6.5
L
Artemis
Gxthic
Artemis
6
4
2
1.75
L
King Arthur
Kaldr420
King Arthur
1
6
0
0.17
L
Eset
Muzotto
Eset
1
6
2
0.33
W
Izanami
NikeEuro
Izanami
6
3
5
2.83
W
Ne Zha
Rudedaio
Ne Zha
9
0
8
13
W
8
1
3
9.5
L
Artio
m3rkmav
Artio
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,928
Damage
35,347
50,621
Taken
56,946
31,298
Mitigated
33,003
16,824
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AzowHero
Fenrir
3,478
855
0
1,008
9,059
5,623
0
1,425
7,564
6,277
26,826
W
Khepri
ERacerGT
Khepri
5,218
817
1,206
1,865
12,226
7,671
0
3,833
8,393
18,844
0
W
Scylla
7,852
868
0
1,045
5,930
2,067
0
1,989
3,941
53,364
0
L
Artemis
Gxthic
Artemis
12,715
6,770
0
2,581
11,249
5,193
0
4,175
7,033
4,296
36,737
L
King Arthur
Kaldr420
King Arthur
10,006
1,105
0
1,030
14,675
13,161
145
1,425
13,250
5,824
41,966
L
Eset
Muzotto
Eset
5,117
317
163
1,400
8,525
2,725
0
2,423
5,978
41,100
0
W
Izanami
NikeEuro
Izanami
9,730
6,989
0
3,529
8,654
2,631
43
2,662
5,992
0
46,410
W
Ne Zha
Rudedaio
Ne Zha
6,984
1,577
0
4,911
11,164
4,778
0
1,827
9,337
0
62,711
W
12,144
5,791
0
4,268
12,647
14,151
0
1,568
11,079
5,292
54,369
L
Artio
m3rkmav
Artio
4,031
978
324
3,543
13,438
6,301
0
4,510
8,844
17,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,539
Gold Earned
35,095
424
Minions Killed
320
0
Camps Cleared
0
1,385,971
Distance Traveled
1,157,381
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,498
433
66
4
0
255,086
0
W
Khepri
7,855
524
23
2
0
267,925
6
W
Scylla
8,526
568
106
7
0
302,325
6
L
Artemis
7,325
488
66
4
0
213,328
1
L
King Arthur
7,452
497
94
6
0
244,500
0
L
Eset
7,220
481
77
5
0
201,056
1
W
Izanami
8,003
534
92
6
0
194,969
0
W
Ne Zha
9,283
619
90
6
0
332,270
4
W
Bellona
9,872
658
113
8
0
288,482
1
L
Artio
6,600
440
17
1
0
243,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role