Player Matchup

Osiris
Osiris
Dro_Bloodhound
Osiris
Level 23
God Stats
12W - 5L
1,500 SR
Queue Stats
309W - 320L
1,411 Elo+
Solo
The Morrigan
The Morrigan
RemanentDawn151
The Morrigan
Level 24
God Stats
32W - 57L
1,341 SR
Queue Stats
57W - 79L
1,279 Elo+
Solo
Jing Wei
Jing Wei
Star Debs
Jing Wei
Level 29
God Stats
7W - 0L
1,898 SR
Queue Stats
33W - 24L
1,457 Elo+
Solo
Terra
Terra
connman12
Terra
Level 24
God Stats
3W - 1L
1,734 SR
Queue Stats
137W - 190L
1,256 Elo+
Solo
Yemoja
Yemoja
mika33530
Yemoja
Level 13
God Stats
11W - 16L
1,397 SR
Queue Stats
15W - 21L
1,350 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,350 Elo+

VS

Team Averages
Level 17
1,366 SR
1,083 Elo+
Odin
Odin
HumbleOne2K
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 99L
1,338 Elo+
Solo
Janus
Janus
Legion Fury F
Janus
Level 14
God Stats
2W - 9L
1,267 SR
Queue Stats
199W - 232L
969 Elo+
Party 1
Thor
Thor
PythonHunters49
Thor
Level 6
God Stats
3W - 15L
1,202 SR
Queue Stats
54W - 79L
908 Elo+
Party 1
Pele
Pele
ThriftstoreHero
Pele
Level 27
God Stats
8W - 13L
1,361 SR
Queue Stats
78W - 110L
997 Elo+
Solo
Cerberus
Cerberus
killaskarks
Cerberus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 37L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 22
15,048
1,075
18,615
18,867
21,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
RemanentDawn151
The Morrigan
20
12 / 7 / 15
15,054
1,075
30,364
20,992
9,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Star Debs
Jing Wei
20
17 / 0 / 15
15,507
1,108
36,231
9,643
4,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
connman12
Terra
20
0 / 7 / 30
14,580
1,041
6,149
21,275
24,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
mika33530
Yemoja
19
0 / 1 / 16
13,104
936
2,395
7,245
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 9
12,706
908
13,110
24,530
14,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 5 / 7
13,274
948
24,084
12,333
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 17 / 4
11,446
818
12,617
26,295
10,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
8 / 8 / 7
13,528
966
18,054
22,314
10,392
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
killaskarks
Cerberus
19
1 / 4 / 8
12,109
865
1,908
18,427
8,415

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
52
41
Kills
17
17
Deaths
41
98
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
2
22
11.5
L
4
7
9
1.21
L
4
5
7
1.5
L
0
17
4
0.12
W
The Morrigan
RemanentDawn151
The Morrigan
12
7
15
2.79
W
Jing Wei
Star Debs
Jing Wei
17
0
15
24.5
L
8
8
7
1.44
W
Terra
connman12
Terra
0
7
30
2.14
L
Cerberus
killaskarks
Cerberus
1
4
8
1.25
W
Yemoja
mika33530
Yemoja
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,754
Damage
69,773
78,022
Taken
103,899
66,336
Mitigated
48,845
19,554
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,615
7,113
0
751
18,867
21,682
0
6,568
12,299
0
36,877
L
13,110
7,454
0
1,482
24,530
14,407
0
8,016
16,439
0
30,201
L
24,084
2,983
0
126
12,333
4,783
0
1,970
10,338
69,091
0
L
12,617
5,638
0
1,067
26,295
10,848
0
7,133
18,892
0
39,791
W
The Morrigan
RemanentDawn151
The Morrigan
30,364
10,159
326
3,205
20,992
9,895
0
8,324
12,656
50,303
11,476
W
Jing Wei
Star Debs
Jing Wei
36,231
33,282
0
0
9,643
4,150
0
1,660
7,983
0
63,485
L
18,054
4,564
0
1,442
22,314
10,392
0
7,818
14,371
0
41,575
W
Terra
connman12
Terra
6,149
2,864
4,098
4,172
21,275
24,313
0
9,084
12,191
20,242
0
L
Cerberus
killaskarks
Cerberus
1,908
92
0
1,753
18,427
8,415
0
5,746
12,406
14,846
0
W
Yemoja
mika33530
Yemoja
2,395
1,591
5,953
1,049
7,245
6,296
0
356
6,889
9,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,293
Gold Earned
63,063
242
Minions Killed
257
0
Camps Cleared
2
1,214,640
Distance Traveled
1,186,851
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,048
1,075
33
2
0
295,307
0
L
Odin
12,706
908
28
2
0
242,916
0
L
Janus
13,274
948
124
9
0
243,815
0
L
Thor
11,446
818
41
3
0
215,087
0
W
The Morrigan
15,054
1,075
74
5
0
182,152
2
W
Jing Wei
15,507
1,108
83
6
0
325,755
0
L
Pele
13,528
966
43
3
1
242,831
0
W
Terra
14,580
1,041
36
3
0
199,657
0
L
Cerberus
12,109
865
21
2
1
242,202
5
W
Yemoja
13,104
936
16
1
0
211,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role