Player Matchup

Kukulkan
Kukulkan
CorrySnijder
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Party 2
Chaac
Chaac
FidyFeet
Chaac
Level 62
God Stats
3W - 2L
1,751 SR
Queue Stats
171W - 173L
1,610 Elo+
Party 2
Sylvanus
Sylvanus
KarskIsOk
Sylvanus
Level 17
God Stats
4W - 0L
1,740 SR
Queue Stats
5W - 1L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
MrAlexander14
Ne Zha
Level 29
God Stats
133W - 106L
1,848 SR
Queue Stats
457W - 408L
1,699 Elo+
Party 2
Neith
Neith
tegstero
Neith
Level 3
God Stats
2W - 1L
1,554 SR
Queue Stats
7W - 7L
1,549 Elo+
Party 1
Team Averages
Level 23
1,679 SR
1,618 Elo+

VS

Team Averages
Level 15
1,487 SR
1,492 Elo+
Yemoja
Yemoja
Crıspus
Yemoja
Level 25
God Stats
3W - 3L
1,473 SR
Queue Stats
54W - 51L
1,517 Elo+
Party 4
Ra
Ra
MrMain91
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thor
Thor
SeinseiofAnubis
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Loki
Loki
ZeıR
Loki
Level 19
God Stats
2W - 4L
1,167 SR
Queue Stats
45W - 46L
1,415 Elo+
Party 4
Skadi
Skadi
fraggerAK47
Skadi
Level 25
God Stats
4W - 1L
1,797 SR
Queue Stats
63W - 53L
1,530 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CorrySnijder
Kukulkan
14
2 / 3 / 6
9,625
535
5,409
7,378
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chaac
FidyFeet
Chaac
17
2 / 0 / 5
10,213
567
3,043
5,452
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
KarskIsOk
Sylvanus
14
1 / 2 / 3
8,900
494
3,688
10,132
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 1 / 4
11,185
621
9,905
15,301
6,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
tegstero
Neith
17
4 / 0 / 1
10,219
568
10,941
6,452
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crıspus
Yemoja
13
2 / 0 / 1
7,956
442
4,379
8,484
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 9 / 0
7,696
428
5,478
10,716
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 0
8,020
446
157
5,098
3,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
ZeıR
Loki
13
2 / 1 / 1
8,226
457
4,747
10,753
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 2
7,057
392
3,005
11,686
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
6
6
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CorrySnijder
Kukulkan
2
3
6
1.67
L
Yemoja
Crıspus
Yemoja
2
0
1
2.5
W
Chaac
FidyFeet
Chaac
2
0
5
4.5
W
Sylvanus
KarskIsOk
Sylvanus
1
2
3
1.25
W
6
1
4
8
L
2
9
0
0.22
L
0
1
0
0
L
Loki
ZeıR
Loki
2
1
1
2.5
L
0
4
2
0.25
W
Neith
tegstero
Neith
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,986
Damage
17,766
44,715
Taken
46,737
25,742
Mitigated
20,217
20,165
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CorrySnijder
Kukulkan
5,409
542
0
682
7,378
3,264
1,052
2,991
4,387
39,883
0
L
Yemoja
Crıspus
Yemoja
4,379
330
832
3,236
8,484
5,446
0
2,109
6,375
23,034
0
W
Chaac
FidyFeet
Chaac
3,043
98
0
1,999
5,452
4,571
503
998
4,454
0
53,693
W
Sylvanus
KarskIsOk
Sylvanus
3,688
829
732
3,956
10,132
8,576
39
2,617
7,515
22,560
0
W
9,905
3,477
0
8,469
15,301
6,417
0
1,546
13,755
0
100,772
L
5,478
848
0
906
10,716
3,826
621
3,783
6,833
33,737
0
L
157
0
0
0
5,098
3,796
0
816
4,207
0
36,281
L
Loki
ZeıR
Loki
4,747
668
0
3,841
10,753
3,470
0
1,435
9,318
0
45,000
L
3,005
1,327
0
2,824
11,686
3,679
0
954
10,707
0
37,270
W
Neith
tegstero
Neith
10,941
5,239
0
4,327
6,452
2,914
2,834
1,705
4,747
0
80,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,142
Gold Earned
38,955
541
Minions Killed
364
0
Camps Cleared
0
1,690,055
Distance Traveled
1,589,951
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,625
535
93
5
0
298,689
0
L
Yemoja
7,956
442
40
2
0
323,262
5
W
Chaac
10,213
567
113
6
0
341,872
0
W
Sylvanus
8,900
494
24
1
0
329,612
3
W
Ne Zha
11,185
621
157
9
0
383,088
2
L
Ra
7,696
428
56
3
0
292,311
0
L
Thor
8,020
446
84
5
0
337,357
0
L
Loki
8,226
457
91
5
0
346,932
3
L
Skadi
7,057
392
93
5
0
290,089
2
W
Neith
10,219
568
154
9
0
336,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role