Player Matchup

Artemis
Artemis
Falau Albert
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 76L
1,266 Elo+
Party 2
Bellona
Bellona
GrimmerKhaos
Bellona
Level 4
God Stats
1W - 6L
1,298 SR
Queue Stats
6W - 9L
1,235 Elo+
Solo
Bakasura
Bakasura
dragosdragi
Bakasura
Level 29
God Stats
1W - 2L
1,488 SR
Queue Stats
23W - 31L
1,266 Elo+
Party 2
Hel
Hel
gepp3to
Hel
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
86W - 130L
1,266 Elo+
Party 2
Khepri
Khepri
mihaim123
Khepri
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 90L
1,266 Elo+
Party 2
Team Averages
Level 14
1,457 SR
1,260 Elo+

VS

Team Averages
Level 46
1,488 SR
1,424 Elo+
Heimdallr
Heimdallr
IcyInferno12
Heimdallr
Level 23
God Stats
6W - 9L
1,470 SR
Queue Stats
24W - 32L
1,364 Elo+
Solo
Achilles
Achilles
Sneze-
Achilles
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
343W - 328L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stayhs
Tsukuyomi
Level 11
God Stats
15W - 13L
1,507 SR
Queue Stats
69W - 66L
1,470 Elo+
Party 1
Ymir
Ymir
TG_Kingzzk
Ymir
Level 16
God Stats
16W - 12L
1,548 SR
Queue Stats
17W - 13L
1,495 Elo+
Party 3
Apollo
Apollo
Wolf-Joack0
Apollo
Level 25
God Stats
35W - 39L
1,418 SR
Queue Stats
279W - 362L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Falau Albert
Artemis
5
0 / 3 / 0
3,385
484
1,814
2,973
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
GrimmerKhaos
Bellona
7
1 / 2 / 0
4,076
582
2,711
4,090
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
dragosdragi
Bakasura
5
0 / 0 / 0
3,646
521
144
1,831
435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hel
6
0 / 2 / 0
3,591
513
811
2,641
530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
mihaim123
Khepri
5
0 / 2 / 0
3,690
527
592
3,763
1,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IcyInferno12
Heimdallr
8
2 / 0 / 1
4,627
661
2,129
4,753
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Sneze-
Achilles
9
2 / 0 / 0
5,225
746
2,514
4,033
2,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Stayhs
Tsukuyomi
6
0 / 1 / 1
3,969
567
277
2,748
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 0 / 5
4,688
670
1,591
2,789
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
8
5 / 0 / 0
4,714
673
2,847
2,440
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
9
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Falau Albert
Artemis
0
3
0
0
L
Bellona
GrimmerKhaos
Bellona
1
2
0
0.5
W
Heimdallr
IcyInferno12
Heimdallr
2
0
1
2.5
W
Achilles
Sneze-
Achilles
2
0
0
2
W
Tsukuyomi
Stayhs
Tsukuyomi
0
1
1
0.5
W
0
0
5
2.5
W
Apollo
5
0
0
5
L
Bakasura
dragosdragi
Bakasura
0
0
0
0
L
Hel
0
2
0
0
L
Khepri
mihaim123
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,072
Damage
9,358
15,298
Taken
16,763
5,603
Mitigated
6,858
4,037
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Falau Albert
Artemis
1,814
895
0
473
2,973
650
140
831
2,142
0
8,315
L
Bellona
GrimmerKhaos
Bellona
2,711
665
0
1,248
4,090
2,631
0
0
3,848
1,479
10,854
W
Heimdallr
IcyInferno12
Heimdallr
2,129
552
0
1,686
4,753
1,530
736
910
3,843
0
20,003
W
Achilles
Sneze-
Achilles
2,514
603
0
2,316
4,033
2,750
0
70
3,963
0
20,207
W
Tsukuyomi
Stayhs
Tsukuyomi
277
63
0
1,405
2,748
748
0
0
2,748
0
13,655
W
1,591
320
0
628
2,789
1,173
158
480
2,309
10,591
0
W
Apollo
2,847
1,278
0
1,016
2,440
657
336
112
2,328
0
20,443
L
Bakasura
dragosdragi
Bakasura
144
56
0
1,436
1,831
435
0
0
1,831
0
6,957
L
Hel
811
0
0
540
2,641
530
0
0
2,641
9,065
0
L
Khepri
mihaim123
Khepri
592
0
0
340
3,763
1,357
0
760
3,003
4,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,388
Gold Earned
23,223
108
Minions Killed
195
0
Camps Cleared
0
691,631
Distance Traveled
643,873
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,385
484
19
3
0
119,732
0
L
Bellona
4,076
582
34
5
0
151,292
1
W
Heimdallr
4,627
661
41
6
0
134,375
3
W
Achilles
5,225
746
50
7
0
123,455
0
W
Tsukuyomi
3,969
567
41
6
0
152,582
0
W
Ymir
4,688
670
27
4
0
119,985
3
W
Apollo
4,714
673
36
5
0
113,476
0
L
Bakasura
3,646
521
32
5
0
107,004
0
L
Hel
3,591
513
15
2
0
165,077
0
L
Khepri
3,690
527
8
1
0
148,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role