Player Matchup

Ravana
Ravana
Demon_fox_gamer1
Ravana
Level 66
God Stats
29W - 15L
1,754 SR
Queue Stats
327W - 283L
1,645 Elo+
Party 1
Ratatoskr
Ratatoskr
Flaming_Revenant
Ratatoskr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,624 Elo+
Party 1
Izanami
Izanami
Marshelow
Izanami
Level 10
God Stats
1W - 1L
1,780 SR
Queue Stats
24W - 19L
1,596 Elo+
Party 3
Janus
Janus
RLG SwitchaH
Janus
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
76W - 80L
1,547 Elo+
Party 3
Kuzenbo
Kuzenbo
killerkoala223
Kuzenbo
Level 34
God Stats
17W - 12L
1,679 SR
Queue Stats
33W - 34L
1,532 Elo+
Party 3
Team Averages
Level 60
1,643 SR
1,589 Elo+

VS

Team Averages
Level 47
1,556 SR
1,578 Elo+
Ra
Ra
AavaritiaA
Ra
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 1L
1,868 Elo+
Party 2
Set
Set
Twitch_Paulo357
Set
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 41L
1,625 Elo+
Party 2
Cerberus
Cerberus
pablopitu17
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Artemis
Artemis
populaire-lin411
Artemis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,284 Elo+
Solo
Arachne
Arachne
psv1126
Arachne
Level 42
God Stats
15W - 10L
1,779 SR
Queue Stats
148W - 132L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,964
531
8,098
4,551
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
15
2 / 1 / 1
8,112
541
2,401
9,498
3,532
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Marshelow
Izanami
12
2 / 3 / 0
7,667
511
4,302
6,203
1,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 0
7,331
489
5,065
7,627
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
6,495
433
4,903
9,234
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
9,050
603
6,689
5,880
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 3 / 1
7,551
503
3,397
9,607
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
pablopitu17
Cerberus
13
1 / 1 / 4
6,872
458
2,002
5,915
2,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 1 / 1
7,373
492
5,065
5,030
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
psv1126
Arachne
13
2 / 0 / 2
7,495
500
3,887
10,491
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
9
9
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
1
1
1
1.5
L
Ratatoskr
2
1
1
2.5
L
Izanami
Marshelow
Izanami
2
3
0
0.67
L
1
3
0
0.33
W
1
3
1
0.5
L
0
1
1
0.5
W
Cerberus
pablopitu17
Cerberus
1
1
4
3
W
3
1
1
3.5
W
Arachne
psv1126
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
21,040
37,113
Taken
36,923
21,285
Mitigated
19,840
11,154
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,689
1,940
249
2,469
5,880
2,309
0
2,581
3,299
78,335
0
L
8,098
1,429
0
910
4,551
5,580
866
306
4,245
0
41,138
L
Ratatoskr
2,401
1,060
0
5,382
9,498
3,532
630
1,774
7,724
0
60,597
L
Izanami
Marshelow
Izanami
4,302
2,911
0
1,985
6,203
1,765
0
1,862
4,341
0
46,823
L
5,065
619
0
1,115
7,627
2,549
0
2,459
5,168
56,315
0
W
3,397
1,391
0
1,371
9,607
6,477
0
834
8,267
2,320
42,768
L
4,903
1,783
41
1,721
9,234
7,859
14
3,205
6,029
18,534
0
W
Cerberus
pablopitu17
Cerberus
2,002
302
0
1,998
5,915
2,442
0
1,876
4,039
21,641
0
W
5,065
1,664
0
1,050
5,030
2,772
0
934
4,096
3,686
38,174
W
Arachne
psv1126
Arachne
3,887
2,326
0
3,379
10,491
5,840
0
3,743
6,704
7,746
41,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
38,341
440
Minions Killed
474
0
Camps Cleared
0
1,508,486
Distance Traveled
1,500,394
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,050
603
154
10
0
306,607
2
L
Ravana
7,964
531
90
6
0
291,946
0
L
Ratatoskr
8,112
541
122
8
0
318,390
1
L
Izanami
7,667
511
99
7
0
259,855
5
L
Janus
7,331
489
103
7
0
313,634
5
W
Set
7,551
503
91
6
0
269,264
2
L
Kuzenbo
6,495
433
26
2
0
324,661
2
W
Cerberus
6,872
458
73
5
0
311,530
4
W
Artemis
7,373
492
72
5
0
258,002
3
W
Arachne
7,495
500
84
6
0
354,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role