Player Matchup

Mercury
Mercury
Silver I
DΑVΙD
Mercury
Silver I
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 31L
1,497 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Hεrσn
Aphrodite
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,497 MMR
Party 1
Apollo
Apollo
Gold IV
Maddnes
Apollo
Gold IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,480 MMR
Solo
Ymir
Ymir
Bronze III
jmdgg99
Ymir
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Party 2
Tyr
Tyr
Bronze III
telminator64
Tyr
Bronze III
Level 65
God Stats
0W - 2L
1,626 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,525 SR
1,495 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,532 SR
1,489 MMR
Medusa
Medusa
Silver I
Axmir5
Medusa
Silver I
Level 59
God Stats
3W - 0L
1,881 SR
Queue Stats
27W - 30L
1,628 MMR
Party 4
Cu Chulainn
Cu Chulainn
Bronze III
LockeyENC
Cu Chulainn
Bronze III
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,322 MMR
Party 4
Ao Kuang
Ao Kuang
Bronze III
Snaita
Ao Kuang
Bronze III
Level 149
God Stats
1W - 0L
1,279 SR
Queue Stats
39W - 39L
1,500 MMR
Party 3
Fenrir
Fenrir
Gold IV
T4n0
Fenrir
Gold IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 66L
1,494 MMR
Solo
Poseidon
Poseidon
Bronze III
diogomcr13
Poseidon
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DΑVΙD
Mercury
15
3 / 6 / 2
9,535
477
6,773
16,897
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Hεrσn
Aphrodite
15
0 / 5 / 3
9,212
461
4,835
13,667
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Maddnes
Apollo
14
2 / 6 / 2
9,156
458
7,700
14,792
4,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
jmdgg99
Ymir
12
1 / 8 / 2
8,058
403
3,845
18,064
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 7 / 0
10,028
501
8,080
22,163
16,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
Nu WaSetDanzaburouTsukuyomiPersephone

VS

Bans
ScyllaCthulhuSerqetThe MorriganNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Axmir5
Medusa
20
7 / 1 / 4
13,226
661
13,263
9,670
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
LockeyENC
Cu Chulainn
20
4 / 2 / 11
13,396
670
15,972
14,319
19,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
Snaita
Ao Kuang
20
10 / 2 / 7
12,903
645
13,764
14,517
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
T4n0
Fenrir
17
5 / 3 / 14
11,249
562
9,236
14,398
14,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
diogomcr13
Poseidon
19
6 / 2 / 7
12,818
641
12,089
7,631
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
10
Kills
32
32
Deaths
10
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
Axmir5
Medusa
7
1
4
9
L
Mercury
DΑVΙD
Mercury
3
6
2
0.67
L
Aphrodite
Hεrσn
Aphrodite
0
5
3
0.3
W
Cu Chulainn
LockeyENC
Cu Chulainn
4
2
11
4.75
L
Apollo
Maddnes
Apollo
2
6
2
0.5
W
Ao Kuang
Snaita
Ao Kuang
10
2
7
6.75
W
Fenrir
T4n0
Fenrir
5
3
14
4
W
Poseidon
diogomcr13
Poseidon
6
2
7
4.75
L
Ymir
jmdgg99
Ymir
1
8
2
0.25
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,233
Damage
64,324
85,583
Taken
60,535
43,321
Mitigated
46,439
23,197
Healing
22,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Axmir5
Medusa
13,263
8,083
0
5,539
9,670
3,813
3,963
2,164
7,466
0
102,545
L
Mercury
DΑVΙD
Mercury
6,773
2,561
0
4,346
16,897
5,980
0
5,053
11,681
0
61,498
L
Aphrodite
Hεrσn
Aphrodite
4,835
1,045
780
5,781
13,667
5,966
198
4,763
8,762
56,317
0
W
Cu Chulainn
LockeyENC
Cu Chulainn
15,972
1,865
0
3,687
14,319
19,568
3,289
1,254
13,065
0
76,683
L
Apollo
Maddnes
Apollo
7,700
4,360
0
4,971
14,792
4,832
0
2,752
11,921
0
59,348
W
Ao Kuang
Snaita
Ao Kuang
13,764
2,472
0
7,386
14,517
5,854
1,203
2,826
11,515
83,146
0
W
Fenrir
T4n0
Fenrir
9,236
2,190
0
2,551
14,398
14,473
375
2,315
11,965
0
38,815
W
Poseidon
diogomcr13
Poseidon
12,089
1,873
0
2,889
7,631
2,731
2,051
1,705
5,852
99,894
0
L
Ymir
jmdgg99
Ymir
3,845
378
0
1,231
18,064
10,303
0
6,562
11,288
33,844
0
L
8,080
1,019
0
6,088
22,163
16,240
0
6,121
15,182
0
50,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,989
Gold Earned
63,592
512
Minions Killed
674
0
Camps Cleared
0
1,851,474
Distance Traveled
2,048,504
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,226
661
153
8
0
389,268
3
L
Mercury
9,535
477
100
5
0
397,852
2
L
Aphrodite
9,212
461
143
7
0
353,300
4
W
Cu Chulainn
13,396
670
164
8
0
377,403
5
L
Apollo
9,156
458
120
6
0
353,285
3
W
Ao Kuang
12,903
645
118
6
0
435,868
3
W
Fenrir
11,249
562
51
3
0
426,054
1
W
Poseidon
12,818
641
188
9
0
419,911
3
L
Ymir
8,058
403
44
2
0
369,409
1
L
Tyr
10,028
501
105
5
0
377,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role