Player Matchup

Sol
Sol
Silver I
Dinger7
Sol
Silver I
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 7L
1,648 MMR
Solo
Ganesha
Ganesha
Silver II
MrRebornOnTwitch
Ganesha
Silver II
Level 46
God Stats
0W - 1L
1,851 SR
Queue Stats
6W - 9L
1,597 MMR
Solo
Set
Set
Gold V
blakjack101024
Set
Gold V
Level 156
God Stats
1W - 2L
1,369 SR
Queue Stats
19W - 20L
1,669 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,645 SR
1,638 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,704 SR
1,717 MMR
Cernunnos
Cernunnos
Gold II
FittestG
Cernunnos
Gold II
Level 118
God Stats
11W - 8L
1,769 SR
Queue Stats
34W - 47L
1,826 MMR
Party 1
Chang'e
Chang'e
Gold II
MondayMonday
Chang'e
Gold II
Level 105
God Stats
6W - 5L
1,842 SR
Queue Stats
26W - 31L
1,826 MMR
Party 1
Cerberus
Cerberus
Bronze III
mistick18
Cerberus
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
4 / 2 / 3
9,624
687
11,456
8,979
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 1 / 7
8,738
624
4,636
10,880
10,724
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 6 / 4
9,267
662
8,783
10,866
6,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ThothCthulhuScyllaDanzaburouYmir

VS

Bans
DiscordiaCu ChulainnSobekErlang ShenKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FittestG
Cernunnos
14
2 / 1 / 5
9,874
705
8,813
10,735
3,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
MondayMonday
Chang'e
15
7 / 2 / 2
10,579
756
10,253
9,953
3,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
mistick18
Cerberus
11
0 / 4 / 4
8,568
612
3,015
14,504
8,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
7
Kills
9
9
Deaths
7
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
4
2
3
2.75
W
Cernunnos
FittestG
Cernunnos
2
1
5
4.5
W
Chang'e
MondayMonday
Chang'e
7
2
2
4
L
0
1
7
3.5
L
3
6
4
0.83
W
Cerberus
mistick18
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
22,081
30,725
Taken
35,192
21,830
Mitigated
14,855
6,011
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
11,456
3,488
0
3,978
8,979
4,646
1,293
3,745
5,234
53,091
0
W
Cernunnos
FittestG
Cernunnos
8,813
4,710
0
1,725
10,735
3,322
2,741
5,429
5,306
0
58,014
W
Chang'e
MondayMonday
Chang'e
10,253
1,685
2,816
4,502
9,953
3,163
513
5,599
4,354
38,359
0
L
4,636
479
0
500
10,880
10,724
0
3,942
6,938
18,452
0
L
8,783
4,334
0
1,533
10,866
6,460
24
5,711
5,155
6
42,924
W
Cerberus
mistick18
Cerberus
3,015
150
0
2,584
14,504
8,370
30
5,460
9,044
23,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
29,021
172
Minions Killed
192
0
Camps Cleared
0
787,598
Distance Traveled
775,282
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,624
687
96
7
0
260,275
1
W
Cernunnos
9,874
705
90
6
0
249,172
2
W
Chang'e
10,579
756
57
4
0
279,076
2
L
Ganesha
8,738
624
10
1
0
283,258
0
L
Set
9,267
662
66
5
0
244,065
2
W
Cerberus
8,568
612
45
3
0
247,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role