Player Matchup

Khepri
Khepri
Gold V
Geofappy
Khepri
Gold V
Level 35
God Stats
3W - 3L
1,715 SR
Queue Stats
8W - 10L
1,636 MMR
Party 2
Danzaburou
Danzaburou
Gold V
GoatGawd
Danzaburou
Gold V
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,636 MMR
Party 2
Anubis
Anubis
Silver I
Kronos
Anubis
Silver I
Level 103
God Stats
9W - 3L
1,801 SR
Queue Stats
29W - 28L
1,563 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,672 SR
1,612 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 146
1,617 SR
1,608 MMR
Hou Yi
Hou Yi
Bronze III
ImInMyBag
Hou Yi
Bronze III
Level 160
God Stats
1W - 1L
1,316 SR
Queue Stats
21W - 10L
1,608 MMR
Party 1
Scylla
Scylla
Bronze III
NetflixOriginal
Scylla
Bronze III
Level 157
God Stats
1W - 1L
1,742 SR
Queue Stats
15W - 9L
1,608 MMR
Party 1
Terra
Terra
Bronze III
RoundDumpling
Terra
Bronze III
Level 121
God Stats
4W - 1L
1,793 SR
Queue Stats
4W - 1L
1,608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Geofappy
Khepri
15
2 / 0 / 10
12,707
669
5,789
15,755
22,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
GoatGawd
Danzaburou
17
6 / 1 / 6
13,177
694
16,830
13,183
6,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
Kronos
Anubis
16
7 / 4 / 7
13,098
689
10,031
15,473
7,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothYemojaPersephoneSetSobek

VS

Bans
CthulhuBaron SamediRaGebJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ImInMyBag
Hou Yi
15
4 / 5 / 1
11,997
631
10,222
14,629
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 5
10,931
575
13,241
8,528
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 2
11,312
595
8,601
18,079
23,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
Geofappy
Khepri
2
0
10
7
W
Danzaburou
GoatGawd
Danzaburou
6
1
6
9
L
Hou Yi
ImInMyBag
Hou Yi
4
5
1
0.9
W
Anubis
Kronos
Anubis
7
4
7
2.63
L
0
5
5
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
32,064
44,411
Taken
41,236
36,818
Mitigated
32,959
12,134
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Geofappy
Khepri
5,789
933
0
2,550
15,755
22,223
383
8,118
7,084
14,876
0
W
Danzaburou
GoatGawd
Danzaburou
16,830
6,842
0
3,422
13,183
6,903
2,700
5,488
7,435
0
93,402
L
Hou Yi
ImInMyBag
Hou Yi
10,222
3,813
0
5,024
14,629
6,263
1,571
3,281
11,348
0
62,001
W
Anubis
Kronos
Anubis
10,031
524
0
6,162
15,473
7,692
1,075
7,709
7,439
72,937
0
L
13,241
500
0
706
8,528
3,055
62
5,153
3,375
52,098
0
L
8,601
987
1,239
4,416
18,079
23,641
0
7,453
10,626
19,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
34,240
254
Minions Killed
188
0
Camps Cleared
0
988,303
Distance Traveled
976,225
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,707
669
19
1
0
331,240
2
W
Danzaburou
13,177
694
136
7
0
359,393
1
L
Hou Yi
11,997
631
91
5
0
331,011
2
W
Anubis
13,098
689
99
5
0
297,670
1
L
Scylla
10,931
575
72
4
0
305,931
7
L
Terra
11,312
595
25
1
0
339,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role