Player Matchup

Nu Wa
Nu Wa
AHLuna
Nu Wa
Level 29
God Stats
59W - 34L
1,745 SR
Queue Stats
177W - 155L
1,576 Elo+
Solo
Anubis
Anubis
LoLhEaDsHoOt
Anubis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 8L
1,989 Elo+
Solo
Neith
Neith
Yellow1203
Neith
Level 19
God Stats
12W - 9L
1,574 SR
Queue Stats
87W - 97L
1,514 Elo+
Party 2
Ymir
Ymir
Zencalian
Ymir
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
jcordo9515
Nemesis
Level 16
God Stats
17W - 10L
1,428 SR
Queue Stats
36W - 29L
1,541 Elo+
Party 2
Team Averages
Level 20
1,549 SR
1,624 Elo+

VS

Team Averages
Level 14
1,458 SR
1,443 Elo+
Cthulhu
Cthulhu
AjaxTheSmall
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,588 Elo+
Party 1
Bakasura
Bakasura
SecretSilencer
Bakasura
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 66L
1,372 Elo+
Solo
Persephone
Persephone
alymags1
Persephone
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
mikeAH1264
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,243 Elo+
Solo
Ymir
Ymir
unvato
Ymir
Level 12
God Stats
3W - 6L
1,289 SR
Queue Stats
24W - 29L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AHLuna
Nu Wa
17
3 / 0 / 24
10,209
1,134
11,315
1,835
692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
18
4 / 1 / 27
10,503
1,167
12,695
8,335
4,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
17
6 / 2 / 27
10,766
1,196
18,882
9,760
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
4 / 4 / 26
11,065
1,229
9,565
12,116
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
jcordo9515
Nemesis
19
27 / 0 / 8
14,495
1,611
39,595
11,962
6,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AjaxTheSmall
Cthulhu
15
3 / 5 / 4
9,529
1,059
14,392
19,298
17,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
14
1 / 19 / 3
8,649
961
7,051
30,789
10,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
alymags1
Persephone
15
1 / 10 / 6
8,827
981
7,266
17,522
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
15
1 / 4 / 4
8,920
991
7,417
12,966
4,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
unvato
Ymir
14
1 / 6 / 5
9,265
1,029
4,395
18,790
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
29
44
Kills
7
7
Deaths
44
112
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AHLuna
Nu Wa
3
0
24
15
L
Cthulhu
AjaxTheSmall
Cthulhu
3
5
4
1
W
Anubis
4
1
27
17.5
L
Bakasura
1
19
3
0.13
W
Neith
6
2
27
9.75
W
Ymir
4
4
26
4.25
L
Persephone
alymags1
Persephone
1
10
6
0.4
W
Nemesis
jcordo9515
Nemesis
27
0
8
31
L
Cupid
1
4
4
0.75
L
Ymir
unvato
Ymir
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,052
Damage
40,521
44,008
Taken
99,365
26,893
Mitigated
49,735
17,874
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AHLuna
Nu Wa
11,315
3,463
102
177
1,835
692
0
1,330
440
36,938
0
L
Cthulhu
AjaxTheSmall
Cthulhu
14,392
537
285
593
19,298
17,152
0
7,434
11,730
38,207
0
W
Anubis
12,695
587
0
3,111
8,335
4,115
0
4,824
2,661
35,744
0
L
Bakasura
7,051
4,490
0
1,019
30,789
10,233
0
8,712
21,806
0
10,972
W
Neith
18,882
8,906
0
3,629
9,760
4,020
0
5,113
4,109
0
34,254
W
Ymir
9,565
1,641
645
1,664
12,116
11,118
0
6,778
4,469
16,456
0
L
Persephone
alymags1
Persephone
7,266
805
0
494
17,522
4,771
0
5,830
11,616
21,379
0
W
Nemesis
jcordo9515
Nemesis
39,595
28,177
536
8,010
11,962
6,948
0
6,752
4,622
0
51,122
L
Cupid
7,417
2,860
472
323
12,966
4,421
0
3,120
9,775
0
35,404
L
Ymir
unvato
Ymir
4,395
253
559
946
18,790
13,158
0
8,479
10,215
14,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,038
Gold Earned
45,190
201
Minions Killed
168
8
Camps Cleared
4
890,280
Distance Traveled
766,008
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,209
1,134
53
6
1
193,988
2
L
Cthulhu
9,529
1,059
39
4
1
190,180
1
W
Anubis
10,503
1,167
71
8
2
192,194
2
L
Bakasura
8,649
961
12
1
2
142,937
0
W
Neith
10,766
1,196
35
4
2
160,881
0
W
Ymir
11,065
1,229
22
2
0
150,437
0
L
Persephone
8,827
981
39
4
1
125,851
0
W
Nemesis
14,495
1,611
20
2
3
192,780
0
L
Cupid
8,920
991
59
7
0
156,121
0
L
Ymir
9,265
1,029
19
2
0
150,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role