Player Matchup

Thor
Thor
DarkPsySet
Thor
Level 10
God Stats
1W - 2L
1,723 SR
Queue Stats
146W - 233L
1,499 Elo+
Party 1
Achilles
Achilles
Vasanir
Achilles
Level 20
God Stats
5W - 9L
1,738 SR
Queue Stats
86W - 127L
1,499 Elo+
Party 1
Ymir
Ymir
cjNFp21
Ymir
Level 39
God Stats
26W - 29L
1,758 SR
Queue Stats
255W - 383L
1,444 Elo+
Party 1
Ullr
Ullr
elrisas2
Ullr
Level 7
God Stats
1W - 3L
1,313 SR
Queue Stats
11W - 12L
1,012 Elo+
Solo
Aphrodite
Aphrodite
frostenveil
Aphrodite
Level 67
God Stats
3W - 6L
1,522 SR
Queue Stats
182W - 275L
1,405 Elo+
Party 1
Team Averages
Level 29
1,611 SR
1,372 Elo+

VS

Team Averages
Level 28
1,548 SR
1,529 Elo+
Neith
Neith
AinzOoal
Neith
Level 28
God Stats
17W - 14L
1,550 SR
Queue Stats
47W - 41L
1,447 Elo+
Solo
Vulcan
Vulcan
MonkeyMaan
Vulcan
Level 28
God Stats
10W - 3L
1,797 SR
Queue Stats
18W - 12L
1,761 Elo+
Solo
Izanami
Izanami
Nickman492
Izanami
Level 25
God Stats
167W - 141L
1,546 SR
Queue Stats
313W - 302L
1,552 Elo+
Solo
Pele
Pele
UurbanRoofer
Pele
Level 57
God Stats
2W - 1L
1,349 SR
Queue Stats
77W - 103L
1,383 Elo+
Party 2
Ymir
Ymir
seb613819
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 12 / 6
14,348
1,025
19,703
32,956
14,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Vasanir
Achilles
19
3 / 6 / 7
12,177
870
19,214
31,556
38,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
cjNFp21
Ymir
19
4 / 9 / 10
14,122
1,009
17,266
41,577
49,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
15
1 / 1 / 0
10,681
763
418
1,353
421
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
frostenveil
Aphrodite
20
3 / 8 / 10
13,530
966
14,600
30,854
36,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AinzOoal
Neith
20
5 / 4 / 23
14,492
1,035
23,441
16,602
7,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
MonkeyMaan
Vulcan
20
3 / 1 / 21
14,008
1,001
29,909
7,031
3,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Nickman492
Izanami
20
16 / 1 / 14
16,514
1,180
45,737
16,131
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 3 / 13
15,713
1,122
23,969
18,345
7,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
20
0 / 9 / 20
13,658
976
4,983
20,719
21,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
127
18
Kills
36
36
Deaths
18
33
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Neith
AinzOoal
Neith
5
4
23
4.13
L
7
12
6
0.83
W
Vulcan
MonkeyMaan
Vulcan
3
1
21
13.5
W
Izanami
Nickman492
Izanami
16
1
14
23
W
12
3
13
6.17
L
Achilles
Vasanir
Achilles
3
6
7
1.08
L
Ymir
cjNFp21
Ymir
4
9
10
1
L
Ullr
1
1
0
1
L
Aphrodite
frostenveil
Aphrodite
3
8
10
1
W
Ymir
0
9
20
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,201
Damage
128,039
138,296
Taken
78,828
139,262
Mitigated
47,548
18,164
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AinzOoal
Neith
23,441
11,645
768
2,542
16,602
7,575
0
6,315
9,966
0
46,821
L
19,703
4,288
0
774
32,956
14,948
0
8,605
24,106
0
43,671
W
Vulcan
MonkeyMaan
Vulcan
29,909
11,489
0
0
7,031
3,864
0
3,201
3,755
56,421
0
W
Izanami
Nickman492
Izanami
45,737
39,224
0
4,473
16,131
6,907
0
6,792
9,239
0
69,923
W
23,969
5,579
0
1,366
18,345
7,771
0
9,005
9,124
0
47,061
L
Achilles
Vasanir
Achilles
19,214
4,494
0
1,381
31,556
38,047
0
8,527
22,746
751
40,217
L
Ymir
cjNFp21
Ymir
17,266
2,183
0
1,110
41,577
49,380
0
10,822
30,303
52,400
0
L
Ullr
418
141
0
0
1,353
421
0
0
1,353
0
4,460
L
Aphrodite
frostenveil
Aphrodite
14,600
2,022
7,273
7,626
30,854
36,466
0
5,849
24,896
34,809
0
W
Ymir
4,983
1,605
0
892
20,719
21,431
0
7,304
13,190
17,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,858
Gold Earned
74,385
214
Minions Killed
252
3
Camps Cleared
9
1,103,426
Distance Traveled
1,265,988
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,492
1,035
65
5
0
230,197
0
L
Thor
14,348
1,025
53
4
1
258,775
0
W
Vulcan
14,008
1,001
71
5
2
266,111
0
W
Izanami
16,514
1,180
51
4
0
257,487
0
W
Pele
15,713
1,122
41
3
5
301,478
0
L
Achilles
12,177
870
28
2
1
295,529
0
L
Ymir
14,122
1,009
91
7
0
250,695
0
L
Ullr
10,681
763
7
1
0
24,196
0
L
Aphrodite
13,530
966
35
3
1
274,231
0
W
Ymir
13,658
976
24
2
2
210,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role