Player Matchup

Hou Yi
Hou Yi
Maldofly99_
Hou Yi
Level 86
God Stats
21W - 19L
1,704 SR
Queue Stats
266W - 253L
1,548 Elo+
Party 2
King Arthur
King Arthur
Marckechu
King Arthur
Level 61
God Stats
41W - 38L
1,752 SR
Queue Stats
528W - 498L
1,480 Elo+
Party 2
Bellona
Bellona
Pulifly99_
Bellona
Level 89
God Stats
3W - 0L
1,710 SR
Queue Stats
141W - 143L
1,517 Elo+
Party 2
Khepri
Khepri
Romerfly99_
Khepri
Level 67
God Stats
34W - 22L
1,582 SR
Queue Stats
382W - 359L
1,476 Elo+
Party 2
Chang'e
Chang'e
zundergamer
Chang'e
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 194L
1,413 Elo+
Party 2
Team Averages
Level 78
1,649 SR
1,487 Elo+

VS

Team Averages
Level 55
1,568 SR
1,385 Elo+
Bellona
Bellona
JPGHavoc
Bellona
Level 63
God Stats
41W - 32L
1,580 SR
Queue Stats
315W - 328L
1,361 Elo+
Party 1
Hun Batz
Hun Batz
PolarEnigmas
Hun Batz
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 58L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
Tyreece2004
Danzaburou
Level 7
God Stats
9W - 7L
1,761 SR
Queue Stats
10W - 13L
1,572 Elo+
Party 1
Janus
Janus
n0ahweaver
Janus
Level 64
God Stats
7W - 10L
1,270 SR
Queue Stats
299W - 288L
1,360 Elo+
Party 1
Horus
Horus
tbgjeff21
Horus
Level 79
God Stats
12W - 8L
1,730 SR
Queue Stats
315W - 328L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
5 / 4 / 4
10,409
520
14,204
17,566
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Marckechu
King Arthur
15
2 / 3 / 7
9,772
489
9,549
21,436
20,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Pulifly99_
Bellona
16
10 / 1 / 7
10,908
545
13,121
16,457
10,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
14
4 / 1 / 11
9,940
497
6,783
14,954
17,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
zundergamer
Chang'e
17
11 / 5 / 6
11,638
582
18,600
16,187
6,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JPGHavoc
Bellona
16
4 / 4 / 0
10,106
505
15,233
13,977
14,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
PolarEnigmas
Hun Batz
12
2 / 3 / 4
8,128
406
11,892
15,679
5,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Tyreece2004
Danzaburou
10
0 / 9 / 3
6,862
343
4,526
15,050
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
14
7 / 10 / 3
9,929
496
14,591
14,573
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
tbgjeff21
Horus
13
1 / 6 / 5
9,178
459
6,745
22,700
15,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
32
Kills
14
14
Deaths
32
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
JPGHavoc
Bellona
4
4
0
1
W
Hou Yi
5
4
4
1.75
W
King Arthur
Marckechu
King Arthur
2
3
7
1.83
L
Hun Batz
PolarEnigmas
Hun Batz
2
3
4
1.33
W
Bellona
Pulifly99_
Bellona
10
1
7
13.5
W
Khepri
4
1
11
9.5
L
Danzaburou
Tyreece2004
Danzaburou
0
9
3
0.17
L
Janus
7
10
3
0.85
L
Horus
tbgjeff21
Horus
1
6
5
0.58
W
Chang'e
zundergamer
Chang'e
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,257
Damage
52,987
86,600
Taken
81,979
60,842
Mitigated
45,773
32,639
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JPGHavoc
Bellona
15,233
6,872
0
3,902
13,977
14,610
372
2,373
11,065
6,761
64,179
W
Hou Yi
14,204
5,789
0
9,513
17,566
6,634
1,412
2,835
14,667
0
89,819
W
King Arthur
Marckechu
King Arthur
9,549
582
0
8,113
21,436
20,683
0
3,075
18,272
395
48,847
L
Hun Batz
PolarEnigmas
Hun Batz
11,892
3,328
0
2,382
15,679
5,661
0
4,536
10,903
0
47,209
W
Bellona
Pulifly99_
Bellona
13,121
3,920
0
1,032
16,457
10,039
318
3,449
12,798
0
72,810
W
Khepri
6,783
783
1,429
3,869
14,954
17,192
334
2,453
12,331
23,807
0
L
Danzaburou
Tyreece2004
Danzaburou
4,526
2,965
0
2,040
15,050
4,694
0
3,337
11,638
0
24,544
L
Janus
14,591
1,435
0
1,308
14,573
5,165
0
7,297
6,866
50,817
0
L
Horus
tbgjeff21
Horus
6,745
3,666
2,677
5,375
22,700
15,643
0
7,431
15,032
0
20,962
W
Chang'e
zundergamer
Chang'e
18,600
1,000
2,480
6,203
16,187
6,294
1,512
3,315
12,774
66,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,667
Gold Earned
44,203
431
Minions Killed
324
0
Camps Cleared
0
1,921,261
Distance Traveled
1,748,724
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,106
505
132
7
0
381,655
3
W
Hou Yi
10,409
520
95
5
0
291,427
3
W
King Arthur
9,772
489
95
5
0
401,653
1
L
Hun Batz
8,128
406
68
3
0
428,158
1
W
Bellona
10,908
545
89
4
0
440,606
3
W
Khepri
9,940
497
40
2
0
402,363
1
L
Danzaburou
6,862
343
30
2
0
256,143
1
L
Janus
9,929
496
76
4
0
319,423
0
L
Horus
9,178
459
18
1
0
363,345
1
W
Chang'e
11,638
582
112
6
0
385,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role