Player Matchup

Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
Captjoly27
Cerberus
Gold IV
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
181W - 170L
1,541 MMR
Solo
Ra
Ra
Bronze III
Corgi_94
Ra
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,543 MMR
Solo
Ullr
Ullr
Gold V
Drewzyqg
Ullr
Gold V
Level 109
God Stats
1W - 1L
1,896 SR
Queue Stats
37W - 40L
1,542 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
KingClutch34
Erlang Shen
Gold V
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 19L
1,542 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,579 SR
1,534 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,705 SR
1,542 MMR
Raijin
Raijin
Silver I
Dudebruhbro
Raijin
Silver I
Level 155
God Stats
6W - 7L
1,807 SR
Queue Stats
116W - 104L
1,543 MMR
Solo
Guan Yu
Guan Yu
Bronze III
M0rt025
Guan Yu
Bronze III
Level 125
God Stats
12W - 13L
1,500 SR
Queue Stats
187W - 194L
1,543 MMR
Solo
Apollo
Apollo
Silver III
Slackoo
Apollo
Silver III
Level 129
God Stats
5W - 2L
1,739 SR
Queue Stats
51W - 30L
1,540 MMR
Solo
Cthulhu
Cthulhu
Silver I
antsfrost
Cthulhu
Silver I
Level 128
God Stats
12W - 4L
1,500 SR
Queue Stats
124W - 113L
1,542 MMR
Solo
Bellona
Bellona
Gold III
mr-gucc
Bellona
Gold III
Level 160
God Stats
23W - 16L
1,977 SR
Queue Stats
221W - 221L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
0 / 0 / 0
3,080
616
902
2,271
948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Captjoly27
Cerberus
6
1 / 1 / 0
3,442
688
1,007
4,267
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
939
188
0
0
0
Ullr
6
0 / 0 / 0
3,289
658
1,150
2,065
493
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
KingClutch34
Erlang Shen
5
0 / 0 / 0
3,232
646
1,016
2,894
757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Cu ChulainnBakasuraPersephoneSun WukongTsukuyomi

VS

Bans
ArachneHeimdallrYemojaDanzaburouKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
6
1 / 1 / 0
3,858
772
1,178
1,855
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
M0rt025
Guan Yu
6
0 / 0 / 0
3,463
693
1,522
2,832
1,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Slackoo
Apollo
6
0 / 0 / 0
3,270
654
449
1,634
367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
antsfrost
Cthulhu
5
0 / 0 / 0
2,995
599
836
1,704
404
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
mr-gucc
Bellona
5
0 / 0 / 0
3,114
623
1,423
2,065
880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
L
Cerberus
Captjoly27
Cerberus
1
1
0
1
L
0
0
0
0
L
Ullr
0
0
0
0
W
Raijin
1
1
0
1
L
Erlang Shen
KingClutch34
Erlang Shen
0
0
0
0
W
Guan Yu
M0rt025
Guan Yu
0
0
0
0
W
Apollo
Slackoo
Apollo
0
0
0
0
W
Cthulhu
antsfrost
Cthulhu
0
0
0
0
W
Bellona
mr-gucc
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,075
Damage
5,408
11,497
Taken
10,090
3,871
Mitigated
3,703
5,625
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
902
152
0
873
2,271
948
0
0
2,156
0
8,158
L
Cerberus
Captjoly27
Cerberus
1,007
168
0
2,632
4,267
1,673
0
1,083
3,028
11,081
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
1,150
363
0
205
2,065
493
0
673
1,392
0
12,070
W
Raijin
1,178
177
0
712
1,855
357
0
560
1,295
15,673
0
L
Erlang Shen
KingClutch34
Erlang Shen
1,016
418
0
1,915
2,894
757
0
70
2,792
0
9,708
W
Guan Yu
M0rt025
Guan Yu
1,522
127
0
1,498
2,832
1,695
0
0
2,694
0
11,096
W
Apollo
Slackoo
Apollo
449
168
0
724
1,634
367
0
0
1,634
0
14,081
W
Cthulhu
antsfrost
Cthulhu
836
247
78
715
1,704
404
0
220
1,484
7,141
0
W
Bellona
mr-gucc
Bellona
1,423
623
0
562
2,065
880
0
227
1,838
0
12,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,982
Gold Earned
16,700
110
Minions Killed
119
0
Camps Cleared
0
376,081
Distance Traveled
460,538
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,080
616
18
4
0
90,552
1
L
Cerberus
3,442
688
33
7
0
94,519
1
L
Ra
939
188
0
0
0
0
0
L
Ullr
3,289
658
27
5
0
88,710
2
W
Raijin
3,858
772
38
8
0
84,792
0
L
Erlang Shen
3,232
646
32
6
0
102,300
1
W
Guan Yu
3,463
693
24
5
0
91,649
2
W
Apollo
3,270
654
21
4
0
85,135
2
W
Cthulhu
2,995
599
9
2
0
98,448
1
W
Bellona
3,114
623
27
5
0
100,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role