Player Matchup

Cerberus
Cerberus
COLE B CHEESE
Cerberus
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 17L
1,495 Elo+
Party 2
Erlang Shen
Erlang Shen
MustlShowtek-
Erlang Shen
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,633 Elo+
Solo
Chronos
Chronos
myseason2main
Chronos
Level 138
God Stats
17W - 15L
1,453 SR
Queue Stats
277W - 249L
1,590 Elo+
Party 2
Tsukuyomi
Tsukuyomi
smite8462719444
Tsukuyomi
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
81W - 73L
1,500 Elo+
Solo
Ullr
Ullr
xdeathxxCOOKIE
Ullr
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 107L
1,832 Elo+
Party 2
Team Averages
Level 115
1,491 SR
1,610 Elo+

VS

Team Averages
Level 136
1,479 SR
1,651 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Exzctify
Geb
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 83L
1,641 Elo+
Party 1
Scylla
Scylla
Far2Quick4U69
Scylla
Level 69
God Stats
1W - 4L
1,689 SR
Queue Stats
208W - 190L
1,658 Elo+
Solo
Osiris
Osiris
IWill1aMsI
Osiris
Level 160
God Stats
1W - 2L
1,285 SR
Queue Stats
33W - 21L
1,703 Elo+
Party 1
Neith
Neith
roberthepro
Neith
Level 144
God Stats
1W - 1L
1,422 SR
Queue Stats
187W - 180L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
COLE B CHEESE
Cerberus
14
4 / 8 / 7
9,627
566
8,626
20,949
19,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
MustlShowtek-
Erlang Shen
6
0 / 4 / 0
5,781
340
1,836
4,883
2,968
Chronos
12
0 / 4 / 3
7,654
450
5,835
11,057
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
smite8462719444
Tsukuyomi
14
5 / 9 / 2
9,330
549
9,704
16,673
6,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 8 / 6
9,756
574
7,966
15,251
5,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
9 / 7 / 4
10,371
610
9,512
12,069
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 2 / 17
9,424
554
8,374
10,886
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 1 / 9
10,427
613
10,749
7,641
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
IWill1aMsI
Osiris
17
10 / 2 / 10
11,454
674
13,385
21,957
22,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 9
10,132
596
9,896
11,163
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
13
Kills
33
33
Deaths
14
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
7
4
1.57
L
Cerberus
COLE B CHEESE
Cerberus
4
8
7
0.94
W
2
2
17
5.25
W
7
1
9
11.5
W
Osiris
IWill1aMsI
Osiris
10
2
10
7.5
L
Erlang Shen
MustlShowtek-
Erlang Shen
0
4
0
0
L
Chronos
0
4
3
0.38
W
5
2
9
4.75
L
Tsukuyomi
smite8462719444
Tsukuyomi
5
9
2
0.67
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,967
Damage
51,916
68,813
Taken
63,716
38,139
Mitigated
38,554
15,904
Healing
20,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,512
2,547
0
1,533
12,069
4,298
2,736
3,258
8,811
0
40,180
L
Cerberus
COLE B CHEESE
Cerberus
8,626
253
0
5,642
20,949
19,093
0
7,217
13,505
26,920
0
W
8,374
1,868
0
1,516
10,886
5,664
525
2,899
7,987
28,301
0
W
10,749
1,788
0
1,529
7,641
2,428
2,790
1,838
5,803
54,856
0
W
Osiris
IWill1aMsI
Osiris
13,385
4,225
0
9,443
21,957
22,704
919
4,703
17,254
9,387
58,027
L
Erlang Shen
MustlShowtek-
Erlang Shen
1,836
820
0
1,200
4,883
2,968
0
445
4,438
2,240
9,175
L
Chronos
5,835
943
0
2,377
11,057
3,595
1,118
3,260
7,641
43,888
0
W
9,896
3,478
0
6,511
11,163
3,460
3,129
1,978
9,185
0
60,253
L
Tsukuyomi
smite8462719444
Tsukuyomi
9,704
2,153
0
3,953
16,673
6,852
214
3,281
13,277
0
46,133
L
7,966
2,924
0
2,732
15,251
5,631
2,675
5,520
9,647
0
52,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
51,808
338
Minions Killed
391
0
Camps Cleared
0
1,198,000
Distance Traveled
1,690,927
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,371
610
59
3
0
345,825
1
L
Cerberus
9,627
566
49
3
0
285,822
3
W
Geb
9,424
554
34
2
0
377,289
0
W
Scylla
10,427
613
98
6
0
332,846
1
W
Osiris
11,454
674
107
6
0
321,694
1
L
Erlang Shen
5,781
340
20
1
0
123,972
0
L
Chronos
7,654
450
87
5
0
233,925
1
W
Neith
10,132
596
93
5
0
313,273
3
L
Tsukuyomi
9,330
549
87
5
0
294,275
3
L
Ullr
9,756
574
95
6
0
260,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role