Player Matchup

Nike
Nike
Client_13
Nike
Level 9
God Stats
2W - 2L
1,530 SR
Queue Stats
2W - 2L
1,535 Elo+
Party 1
Hel
Hel
Mtinsley23
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Schroty_Rambo
Bellona
Level 40
God Stats
2W - 2L
1,530 SR
Queue Stats
2W - 2L
1,535 Elo+
Party 1
Ares
Ares
robloxrule123
Ares
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 138L
1,500 Elo+
Solo
Zeus
Zeus
xl Defib lx
Zeus
Level 18
God Stats
13W - 12L
1,380 SR
Queue Stats
22W - 20L
1,316 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,477 Elo+

VS

Team Averages
Level 21
1,456 SR
1,403 Elo+
Tsukuyomi
Tsukuyomi
FunnyElise115
Tsukuyomi
Level 21
God Stats
22W - 20L
1,606 SR
Queue Stats
27W - 28L
1,424 Elo+
Solo
Fenrir
Fenrir
GWB Hades
Fenrir
Level 17
God Stats
3W - 5L
1,299 SR
Queue Stats
3W - 6L
1,204 Elo+
Solo
Kumbhakarna
Kumbhakarna
UptownJG
Kumbhakarna
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 66L
1,499 Elo+
Solo
Nemesis
Nemesis
WoaItsBrittany
Nemesis
Level 13
God Stats
22W - 33L
1,374 SR
Queue Stats
25W - 39L
1,351 Elo+
Solo
Serqet
Serqet
kokilicaabb
Serqet
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
3 / 2 / 13
15,549
1,037
17,892
25,794
28,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
1 / 8 / 12
13,436
896
10,579
16,911
6,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
20
11 / 8 / 8
16,594
1,106
33,793
26,843
19,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 18 / 11
12,931
862
5,430
32,627
16,610
20
8 / 13 / 8
16,229
1,082
24,510
22,121
5,514
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FunnyElise115
Tsukuyomi
20
21 / 12 / 14
17,103
1,140
34,498
28,245
15,700
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
GWB Hades
Fenrir
15
0 / 0 / 0
9,410
627
0
0
0
Kumbhakarna
UptownJG
Kumbhakarna
20
7 / 1 / 26
16,887
1,126
26,942
27,310
45,300
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 4 / 20
15,136
1,009
18,110
25,337
13,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
20
14 / 6 / 18
17,434
1,162
32,344
23,903
12,411
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
126
23
Kills
48
49
Deaths
23
52
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nike
3
2
13
4.75
W
Tsukuyomi
FunnyElise115
Tsukuyomi
21
12
14
2.33
W
Fenrir
GWB Hades
Fenrir
0
0
0
0
L
1
8
12
0.88
L
Bellona
11
8
8
1.88
W
Kumbhakarna
UptownJG
Kumbhakarna
7
1
26
20
W
6
4
20
4
W
Serqet
14
6
18
3.83
L
0
18
11
0.31
L
8
13
8
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,204
Damage
111,894
124,296
Taken
104,795
77,173
Mitigated
86,497
13,083
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
17,892
8,026
0
581
25,794
28,287
0
4,165
20,517
0
61,363
W
Tsukuyomi
FunnyElise115
Tsukuyomi
34,498
19,593
0
3,512
28,245
15,700
0
11,800
16,295
0
55,798
W
Fenrir
GWB Hades
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
10,579
3,131
3,840
3,670
16,911
6,822
0
5,261
11,650
31,341
0
L
Bellona
33,793
13,618
530
2,178
26,843
19,940
0
7,277
19,066
0
47,040
W
Kumbhakarna
UptownJG
Kumbhakarna
26,942
4,247
0
744
27,310
45,300
0
10,745
16,315
58,125
0
W
18,110
10,076
0
4,954
25,337
13,086
0
9,647
15,565
0
54,702
W
Serqet
32,344
9,727
0
988
23,903
12,411
0
8,327
15,351
0
47,488
L
5,430
984
0
0
32,627
16,610
0
6,195
25,657
15,160
0
L
24,510
4,305
1,235
1,049
22,121
5,514
0
4,044
17,423
58,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,739
Gold Earned
75,970
265
Minions Killed
234
6
Camps Cleared
8
1,249,013
Distance Traveled
1,124,011
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
15,549
1,037
102
7
4
290,659
0
W
Tsukuyomi
17,103
1,140
49
3
0
233,106
0
W
Fenrir
9,410
627
0
0
0
0
0
L
Hel
13,436
896
48
3
0
226,484
2
L
Bellona
16,594
1,106
27
2
1
299,729
0
W
Kumbhakarna
16,887
1,126
59
4
1
303,889
0
W
Nemesis
15,136
1,009
81
5
1
285,720
2
W
Serqet
17,434
1,162
45
3
6
301,296
3
L
Ares
12,931
862
13
1
1
219,527
0
L
Zeus
16,229
1,082
75
5
0
212,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role