Player Matchup

Merlin
Merlin
Balkhala9
Merlin
Level 129
God Stats
3W - 9L
1,339 SR
Queue Stats
156W - 150L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
Densetsu-_-otaku
Danzaburou
Level 63
God Stats
18W - 12L
1,609 SR
Queue Stats
147W - 149L
1,513 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jose-Fran1
Tsukuyomi
Level 64
God Stats
3W - 3L
1,735 SR
Queue Stats
82W - 91L
1,372 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ryukami_INF
Kumbhakarna
Level 47
God Stats
22W - 23L
1,510 SR
Queue Stats
139W - 159L
1,504 Elo+
Party 3
Odin
Odin
Valaforg
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 2
Team Averages
Level 62
1,538 SR
1,431 Elo+

VS

Team Averages
Level 80
1,527 SR
1,431 Elo+
Izanami
Izanami
ArcadesFinest
Izanami
Level 49
God Stats
16W - 7L
1,721 SR
Queue Stats
98W - 124L
1,470 Elo+
Party 1
Anubis
Anubis
BlueRenegade2310
Anubis
Level 84
God Stats
47W - 32L
1,500 SR
Queue Stats
366W - 435L
1,368 Elo+
Party 1
Bellona
Bellona
Kluziu
Bellona
Level 136
God Stats
37W - 47L
1,719 SR
Queue Stats
246W - 273L
1,562 Elo+
Solo
Scylla
Scylla
Warmachine22Nico
Scylla
Level 66
God Stats
12W - 10L
1,331 SR
Queue Stats
146W - 173L
1,330 Elo+
Party 1
Bakasura
Bakasura
assassin518op
Bakasura
Level 64
God Stats
10W - 6L
1,365 SR
Queue Stats
137W - 154L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Balkhala9
Merlin
14
5 / 4 / 3
8,449
563
11,415
10,570
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Densetsu-_-otaku
Danzaburou
12
4 / 5 / 3
7,907
527
5,874
10,467
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Jose-Fran1
Tsukuyomi
12
5 / 6 / 2
7,357
490
6,937
12,324
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
Ryukami_INF
Kumbhakarna
10
0 / 5 / 3
6,399
427
2,207
12,592
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
10
0 / 7 / 1
6,064
404
1,773
7,594
3,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
8 / 3 / 5
9,057
604
11,819
11,799
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 10
8,914
594
7,176
10,708
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bellona
Kluziu
Bellona
16
9 / 0 / 6
10,402
693
7,118
7,131
7,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 5 / 3
8,693
580
7,580
10,062
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
assassin518op
Bakasura
15
4 / 2 / 3
9,180
612
6,132
7,749
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
14
Kills
27
27
Deaths
14
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
3
5
3.5
L
Merlin
Balkhala9
Merlin
5
4
3
1.63
W
3
4
10
2
L
Danzaburou
Densetsu-_-otaku
Danzaburou
4
5
3
1.1
L
Tsukuyomi
Jose-Fran1
Tsukuyomi
5
6
2
1
W
Bellona
Kluziu
Bellona
9
0
6
12
L
Kumbhakarna
Ryukami_INF
Kumbhakarna
0
5
3
0.3
L
Odin
0
7
1
0.07
W
3
5
3
0.9
W
Bakasura
assassin518op
Bakasura
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,206
Damage
39,825
53,547
Taken
47,449
16,327
Mitigated
24,279
5,799
Healing
17,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,819
8,116
0
6,468
11,799
3,659
1,971
2,568
9,231
0
64,634
L
Merlin
Balkhala9
Merlin
11,415
517
0
3,355
10,570
3,664
0
4,968
5,276
58,059
0
W
7,176
727
129
3,496
10,708
4,585
823
2,694
8,014
28,579
0
L
Danzaburou
Densetsu-_-otaku
Danzaburou
5,874
1,757
0
465
10,467
3,202
0
3,461
6,631
0
37,389
L
Tsukuyomi
Jose-Fran1
Tsukuyomi
6,937
1,567
0
1,158
12,324
2,721
0
3,951
8,190
0
31,722
W
Bellona
Kluziu
Bellona
7,118
3,059
0
1,949
7,131
7,838
1,065
677
6,410
6,452
51,354
L
Kumbhakarna
Ryukami_INF
Kumbhakarna
2,207
196
0
746
12,592
3,567
0
2,503
10,069
17,070
0
L
Odin
1,773
872
0
75
7,594
3,173
898
780
6,610
0
17,307
W
7,580
427
0
3,717
10,062
3,237
1,081
6,511
3,551
37,691
0
W
Bakasura
assassin518op
Bakasura
6,132
4,437
0
1,873
7,749
4,960
862
1,172
6,555
7,497
47,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
46,246
272
Minions Killed
447
0
Camps Cleared
0
1,354,189
Distance Traveled
1,348,519
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,057
604
99
7
0
240,855
3
L
Merlin
8,449
563
95
6
0
256,769
5
W
Anubis
8,914
594
45
3
0
234,656
3
L
Danzaburou
7,907
527
74
5
0
257,218
6
L
Tsukuyomi
7,357
490
39
3
0
285,168
1
W
Bellona
10,402
693
125
8
0
297,261
3
L
Kumbhakarna
6,399
427
28
2
0
286,943
1
L
Odin
6,064
404
36
2
0
268,091
3
W
Scylla
8,693
580
71
5
0
257,941
1
W
Bakasura
9,180
612
107
7
0
317,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role