Player Matchup

The Morrigan
The Morrigan
Kisame_TheShark
The Morrigan
Level 29
God Stats
16W - 24L
1,332 SR
Queue Stats
274W - 262L
1,780 Elo+
Solo
Terra
Terra
Peba2532
Terra
Level 2
God Stats
1W - 1L
1,708 SR
Queue Stats
3W - 2L
1,847 Elo+
Solo
Bellona
Bellona
PizzaBoii14
Bellona
Level 28
God Stats
10W - 4L
1,852 SR
Queue Stats
122W - 109L
1,737 Elo+
Solo
Hades
Hades
SubparGrain4831
Hades
Level 22
God Stats
7W - 9L
1,742 SR
Queue Stats
122W - 138L
1,770 Elo+
Solo
Danzaburou
Danzaburou
mac327
Danzaburou
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,704 Elo+
Solo
Team Averages
Level 17
1,627 SR
1,767 Elo+

VS

Team Averages
Level 25
1,470 SR
1,521 Elo+
Nu Wa
Nu Wa
EquinoxOtaku
Nu Wa
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 63L
1,528 Elo+
Solo
Geb
Geb
Trippy_Vic
Geb
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 47L
1,559 Elo+
Party 1
Apollo
Apollo
WickedBridge9
Apollo
Level 26
God Stats
6W - 3L
1,437 SR
Queue Stats
188W - 162L
1,502 Elo+
Solo
Thor
Thor
rconner1995
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 153L
1,460 Elo+
Solo
Danzaburou
Danzaburou
reese1941
Danzaburou
Level 27
God Stats
20W - 12L
1,412 SR
Queue Stats
91W - 82L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kisame_TheShark
The Morrigan
18
11 / 4 / 1
11,679
584
13,626
12,837
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Peba2532
Terra
5
0 / 3 / 1
6,045
302
521
5,718
1,212
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
PizzaBoii14
Bellona
18
2 / 2 / 2
10,282
514
7,694
16,916
16,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 5 / 5
10,084
504
13,875
20,309
8,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
mac327
Danzaburou
13
1 / 7 / 1
8,997
450
5,273
13,865
4,211
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 2
10,637
532
13,118
13,574
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 0 / 9
11,726
586
6,920
14,403
15,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 4 / 4
11,971
599
16,057
15,756
9,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 3
8,349
417
3,886
10,126
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
reese1941
Danzaburou
18
7 / 2 / 8
12,017
601
11,644
12,533
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
19
Kills
20
21
Deaths
19
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
10
2
0.3
L
The Morrigan
Kisame_TheShark
The Morrigan
11
4
1
2.88
L
Terra
Peba2532
Terra
0
3
1
0.17
L
Bellona
PizzaBoii14
Bellona
2
2
2
1.5
L
5
5
5
1.5
W
6
0
9
10.5
W
5
4
4
1.75
L
Danzaburou
mac327
Danzaburou
1
7
1
0.21
W
0
3
3
0.5
W
Danzaburou
reese1941
Danzaburou
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,989
Damage
51,625
69,645
Taken
66,392
35,210
Mitigated
38,793
15,777
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,118
881
0
867
13,574
4,941
356
9,872
3,300
73,496
0
L
The Morrigan
Kisame_TheShark
The Morrigan
13,626
990
0
253
12,837
4,879
628
5,235
7,274
78,183
0
L
Terra
Peba2532
Terra
521
273
12
240
5,718
1,212
0
3,134
2,348
1,018
0
L
Bellona
PizzaBoii14
Bellona
7,694
2,452
0
4,440
16,916
16,066
672
3,113
13,614
7,627
72,123
L
13,875
881
177
7,061
20,309
8,842
0
4,777
15,250
56,099
0
W
6,920
1,473
0
1,456
14,403
15,399
608
4,756
9,603
38,412
0
W
16,057
10,218
0
3,435
15,756
9,769
3,580
7,025
8,639
8,274
80,237
L
Danzaburou
mac327
Danzaburou
5,273
2,254
0
3,594
13,865
4,211
0
3,807
9,842
0
46,672
W
3,886
1,273
0
1,119
10,126
3,589
252
5,451
4,567
0
26,496
W
Danzaburou
reese1941
Danzaburou
11,644
5,225
0
5,566
12,533
5,095
4,753
1,185
11,223
0
84,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,087
Gold Earned
54,700
489
Minions Killed
487
0
Camps Cleared
0
1,494,478
Distance Traveled
1,894,346
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,637
532
136
7
0
315,821
1
L
The Morrigan
11,679
584
139
7
0
357,878
0
L
Terra
6,045
302
3
0
0
128,285
1
L
Bellona
10,282
514
150
8
0
386,694
2
L
Hades
10,084
504
96
5
0
356,551
4
W
Geb
11,726
586
36
2
0
441,302
0
W
Apollo
11,971
599
129
6
0
355,697
0
L
Danzaburou
8,997
450
101
5
0
265,070
2
W
Thor
8,349
417
56
3
0
422,062
0
W
Danzaburou
12,017
601
130
7
0
359,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role