Player Matchup

Ao Kuang
Ao Kuang
BiggieSchmitt43
Ao Kuang
Level 21
God Stats
18W - 35L
1,564 SR
Queue Stats
130W - 142L
1,525 Elo+
Solo
Anubis
Anubis
DaKingisDaBoss
Anubis
Level 4
God Stats
3W - 4L
1,638 SR
Queue Stats
6W - 7L
1,819 Elo+
Solo
Arachne
Arachne
IndienBloop
Arachne
Level 27
God Stats
23W - 15L
1,512 SR
Queue Stats
96W - 82L
1,519 Elo+
Party 2
Kali
Kali
TrulyImBlessedd
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,644 Elo+
Solo
Ra
Ra
math-ayotte
Ra
Level 20
God Stats
35W - 24L
1,661 SR
Queue Stats
39W - 36L
1,656 Elo+
Party 2
Team Averages
Level 20
1,575 SR
1,633 Elo+

VS

Team Averages
Level 22
1,671 SR
1,609 Elo+
Bellona
Bellona
CorvineChain561
Bellona
Level 27
God Stats
12W - 10L
2,108 SR
Queue Stats
101W - 94L
1,987 Elo+
Solo
Merlin
Merlin
Doctormagikk
Merlin
Level 30
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 19L
1,345 Elo+
Party 1
Hel
Hel
ImSmokingOpps
Hel
Level 18
God Stats
12W - 13L
1,500 SR
Queue Stats
272W - 250L
1,535 Elo+
Solo
Yemoja
Yemoja
StarkScat
Yemoja
Level 21
God Stats
6W - 0L
1,746 SR
Queue Stats
69W - 43L
1,493 Elo+
Party 1
Neith
Neith
xTWIZTID_KITTENx
Neith
Level 14
God Stats
7W - 6L
1,500 SR
Queue Stats
115W - 151L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
1 / 8 / 3
9,133
913
8,624
21,910
8,284
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 9 / 1
8,694
869
6,418
12,444
5,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
IndienBloop
Arachne
15
0 / 3 / 1
8,990
899
3,507
15,249
5,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 0
9,570
957
9,425
13,588
6,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 3
9,267
927
10,664
8,252
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

115

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 12
11,249
1,125
15,940
9,005
8,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
17
5 / 1 / 18
11,177
1,118
18,123
5,124
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 0 / 14
11,297
1,130
10,393
9,218
2,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
StarkScat
Yemoja
17
1 / 1 / 23
10,158
1,016
7,226
10,573
8,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 11
10,531
1,053
13,460
8,695
2,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
107
4
Kills
29
29
Deaths
4
8
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
8
3
0.31
W
8
1
12
14
L
0
9
1
0.06
W
Merlin
5
1
18
14
W
8
0
14
15
L
Arachne
IndienBloop
Arachne
0
3
1
0.17
W
Yemoja
StarkScat
Yemoja
1
1
23
12.5
L
3
6
0
0.5
L
0
3
3
0.5
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,638
Damage
65,142
71,443
Taken
42,615
28,220
Mitigated
23,932
11,365
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
8,624
2,190
0
2,843
21,910
8,284
0
11,685
9,697
19,464
0
W
15,940
2,990
0
789
9,005
8,484
0
5,141
3,864
0
30,717
L
6,418
1,292
0
1,166
12,444
5,213
0
4,308
7,729
15,756
0
W
Merlin
18,123
1,667
0
595
5,124
1,928
0
2,780
2,344
52,783
0
W
10,393
687
2,688
2,317
9,218
2,861
0
5,535
3,683
25,135
0
L
Arachne
IndienBloop
Arachne
3,507
2,704
0
4,341
15,249
5,486
0
8,006
6,531
0
16,663
W
Yemoja
StarkScat
Yemoja
7,226
1,906
3,719
1,116
10,573
8,158
0
8,431
2,142
12,600
0
L
9,425
4,207
0
392
13,588
6,231
0
6,290
6,837
0
20,305
L
10,664
635
1,561
1,062
8,252
3,006
0
3,508
4,355
47,746
0
W
13,460
6,932
1,587
2,269
8,695
2,501
0
3,819
4,876
0
27,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
54,412
176
Minions Killed
237
6
Camps Cleared
11
940,417
Distance Traveled
931,557
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,133
913
12
1
2
211,897
1
W
Bellona
11,249
1,125
40
4
4
202,875
2
L
Anubis
8,694
869
23
2
1
139,909
0
W
Merlin
11,177
1,118
89
9
3
185,309
0
W
Hel
11,297
1,130
48
5
1
209,288
0
L
Arachne
8,990
899
35
4
0
206,938
0
W
Yemoja
10,158
1,016
17
2
2
153,745
0
L
Kali
9,570
957
20
2
3
191,569
0
L
Ra
9,267
927
86
9
0
190,104
0
W
Neith
10,531
1,053
43
4
1
180,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role