Player Matchup

Vamana
Vamana
AiToreteee22
Vamana
Level 22
God Stats
2W - 8L
1,019 SR
Queue Stats
8W - 17L
1,257 Elo+
Party 1
Artio
Artio
RasmusbhaDK90
Artio
Level 119
God Stats
1W - 2L
1,268 SR
Queue Stats
374W - 358L
1,546 Elo+
Solo
Nemesis
Nemesis
botoncillos
Nemesis
Level 85
God Stats
34W - 32L
1,736 SR
Queue Stats
449W - 502L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
sandani17
Heimdallr
Level 64
God Stats
5W - 7L
1,455 SR
Queue Stats
30W - 41L
1,367 Elo+
Party 1
Anubis
Anubis
tatadj
Anubis
Level 18
God Stats
8W - 8L
1,619 SR
Queue Stats
12W - 15L
1,403 Elo+
Party 1
Team Averages
Level 62
1,419 SR
1,404 Elo+

VS

Team Averages
Level 70
1,409 SR
1,442 Elo+
Ymir
Ymir
GerasimZvlskov
Ymir
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 165L
1,405 Elo+
Party 2
Apollo
Apollo
Klooster_NL
Apollo
Level 66
God Stats
3W - 6L
1,500 SR
Queue Stats
430W - 368L
1,474 Elo+
Party 3
Guan Yu
Guan Yu
ScrambledEggLife
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,392 Elo+
Party 2
Ne Zha
Ne Zha
ajax4life
Ne Zha
Level 111
God Stats
16W - 14L
1,044 SR
Queue Stats
490W - 527L
1,363 Elo+
Party 2
Nu Wa
Nu Wa
liwimi
Nu Wa
Level 86
God Stats
7W - 5L
1,500 SR
Queue Stats
413W - 345L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
0 / 1 / 1
8,647
480
4,751
16,028
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 0
6,737
374
883
11,878
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
botoncillos
Nemesis
16
3 / 1 / 2
9,279
516
6,105
11,287
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
sandani17
Heimdallr
15
4 / 4 / 1
9,021
501
10,648
11,297
6,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
tatadj
Anubis
12
1 / 9 / 1
7,929
441
3,990
13,649
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 9
8,327
463
4,069
10,036
4,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
14
3 / 4 / 1
8,620
479
6,135
9,810
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 0 / 3
9,599
533
8,842
9,109
10,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
ajax4life
Ne Zha
16
5 / 0 / 8
9,448
525
9,102
10,771
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
liwimi
Nu Wa
16
9 / 3 / 6
10,407
578
15,952
7,533
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
17
17
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
1
1
0.5
W
0
1
9
4.5
W
Apollo
3
4
1
0.88
L
0
2
0
0
W
0
0
3
1.5
W
Ne Zha
ajax4life
Ne Zha
5
0
8
9
L
Nemesis
botoncillos
Nemesis
3
1
2
4
W
Nu Wa
liwimi
Nu Wa
9
3
6
4
L
Heimdallr
sandani17
Heimdallr
4
4
1
1.13
L
Anubis
tatadj
Anubis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,377
Damage
44,100
64,139
Taken
47,259
28,707
Mitigated
24,366
10,644
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,751
1,667
0
5,322
16,028
7,998
0
3,135
12,249
0
58,820
W
4,069
509
405
2,009
10,036
4,180
543
1,289
8,747
21,223
0
W
Apollo
6,135
2,983
0
750
9,810
3,623
951
704
9,081
0
49,245
L
883
97
80
2,539
11,878
5,744
0
2,812
9,066
20,416
0
W
8,842
1,347
995
4,648
9,109
10,039
702
711
7,823
0
66,681
W
Ne Zha
ajax4life
Ne Zha
9,102
4,225
0
5,593
10,771
4,226
433
1,131
9,640
0
61,142
L
Nemesis
botoncillos
Nemesis
6,105
2,062
0
661
11,287
4,199
941
2,647
8,640
0
74,275
W
Nu Wa
liwimi
Nu Wa
15,952
3,661
0
1,592
7,533
2,298
1,282
1,800
5,733
61,294
0
L
Heimdallr
sandani17
Heimdallr
10,648
5,486
0
937
11,297
6,064
447
4,123
7,174
5,198
53,948
L
Anubis
tatadj
Anubis
3,990
60
0
1,105
13,649
4,702
855
7,304
6,320
41,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
46,401
473
Minions Killed
479
0
Camps Cleared
0
1,515,403
Distance Traveled
1,679,348
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,647
480
112
6
0
341,538
0
W
Ymir
8,327
463
46
3
0
318,019
2
W
Apollo
8,620
479
87
5
0
338,559
1
L
Artio
6,737
374
34
2
0
247,840
1
W
Guan Yu
9,599
533
137
8
0
298,747
0
W
Ne Zha
9,448
525
105
6
0
398,127
3
L
Nemesis
9,279
516
124
7
0
378,149
0
W
Nu Wa
10,407
578
104
6
0
325,896
4
L
Heimdallr
9,021
501
114
6
0
292,609
1
L
Anubis
7,929
441
89
5
0
255,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role