Player Matchup

Aphrodite
Aphrodite
Crypth0720
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,733 Elo+
Solo
Zhong Kui
Zhong Kui
Turtle Bros217
Zhong Kui
Level 56
God Stats
52W - 31L
1,460 SR
Queue Stats
365W - 401L
1,437 Elo+
Party 2
Kali
Kali
VenomThirteenn
Kali
Level 25
God Stats
42W - 42L
1,436 SR
Queue Stats
366W - 398L
1,396 Elo+
Party 2
Team Averages
Level 32
1,465 SR
1,522 Elo+

VS

Team Averages
Level 49
1,537 SR
1,550 Elo+
Ravana
Ravana
BlackerJesus
Ravana
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 6L
1,629 Elo+
Party 1
Zeus
Zeus
DaggerIxar
Zeus
Level 64
God Stats
3W - 4L
1,681 SR
Queue Stats
7W - 7L
1,629 Elo+
Party 1
Skadi
Skadi
PuddinUDown
Skadi
Level 58
God Stats
5W - 6L
1,429 SR
Queue Stats
6W - 6L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Crypth0720
Aphrodite
14
0 / 11 / 8
11,908
595
1,346
17,309
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
Turtle Bros217
Zhong Kui
16
5 / 6 / 5
12,938
647
9,107
21,835
13,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
10 / 6 / 4
15,346
767
16,628
22,849
13,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
15 / 5 / 8
15,687
784
21,764
18,595
7,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 7 / 14
13,739
687
19,942
10,495
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 9
13,318
666
10,692
8,317
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
15
Kills
23
23
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ravana
15
5
8
3.8
L
Aphrodite
Crypth0720
Aphrodite
0
11
8
0.36
W
4
7
14
1.57
W
4
3
9
2.83
L
Zhong Kui
Turtle Bros217
Zhong Kui
5
6
5
1.25
L
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,081
Damage
52,398
61,993
Taken
37,407
33,322
Mitigated
12,333
14,409
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
21,764
9,433
904
8,005
18,595
7,975
1,067
7,687
10,469
0
61,322
L
Aphrodite
Crypth0720
Aphrodite
1,346
230
1,280
3,029
17,309
6,997
114
5,486
11,823
14,170
0
W
19,942
2,127
400
890
10,495
2,132
639
1,624
8,777
73,275
0
W
10,692
4,176
219
889
8,317
2,226
981
2,029
6,188
0
42,015
L
Zhong Kui
Turtle Bros217
Zhong Kui
9,107
1,062
0
5,316
21,835
13,063
1,100
7,265
14,570
43,020
0
L
16,628
7,573
0
4,784
22,849
13,262
430
7,224
15,625
5,049
62,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
42,744
170
Minions Killed
200
0
Camps Cleared
0
946,053
Distance Traveled
991,785
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,687
784
33
2
0
368,071
0
L
Aphrodite
11,908
595
21
1
0
259,377
0
W
Zeus
13,739
687
112
6
0
273,520
1
W
Skadi
13,318
666
55
3
0
350,194
0
L
Zhong Kui
12,938
647
80
4
0
320,272
0
L
Kali
15,346
767
69
3
0
366,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role