Player Matchup

Arachne
Arachne
Cienchu44
Arachne
Level 29
God Stats
3W - 1L
1,513 SR
Queue Stats
9W - 10L
1,497 Elo+
Party 2
Ra
Ra
Groea
Ra
Level 6
God Stats
3W - 1L
1,527 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Xjben
Ymir
Level 18
God Stats
2W - 1L
1,287 SR
Queue Stats
3W - 8L
1,155 Elo+
Party 2
Cupid
Cupid
picoadrian
Cupid
Level 29
God Stats
4W - 1L
1,593 SR
Queue Stats
8W - 12L
1,426 Elo+
Party 2
Chaac
Chaac
tight_pond7
Chaac
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
201W - 207L
1,523 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,420 Elo+

VS

Team Averages
Level 16
1,606 SR
1,476 Elo+
Chiron
Chiron
NrG Ven0m
Chiron
Level 24
God Stats
1W - 4L
1,722 SR
Queue Stats
60W - 68L
1,475 Elo+
Party 1
Ganesha
Ganesha
RUR UNIT
Ganesha
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 111L
1,473 Elo+
Party 1
Nemesis
Nemesis
TheGreatAsp
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
XxSH1R0nxX
Bellona
Level 24
God Stats
3W - 1L
1,809 SR
Queue Stats
48W - 47L
1,430 Elo+
Solo
Guan Yu
Guan Yu
qwqwsawsrt
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cienchu44
Arachne
11
6 / 2 / 9
7,267
606
5,272
7,674
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
11
7 / 5 / 6
7,313
609
7,711
5,177
1,528
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Xjben
Ymir
10
6 / 2 / 8
6,766
564
5,019
7,409
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
11
10 / 1 / 11
7,326
611
11,162
6,541
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 3
6,573
548
5,819
8,283
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NrG Ven0m
Chiron
10
6 / 4 / 1
6,638
553
5,873
8,495
2,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
RUR UNIT
Ganesha
8
0 / 5 / 5
5,653
471
2,098
9,442
4,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
TheGreatAsp
Nemesis
4
0 / 8 / 1
4,091
341
1,222
6,217
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
XxSH1R0nxX
Bellona
6
1 / 3 / 0
4,772
398
2,017
6,283
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
qwqwsawsrt
Guan Yu
6
3 / 14 / 1
5,440
453
2,919
14,622
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
34
Kills
10
11
Deaths
34
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cienchu44
Arachne
6
2
9
5.25
W
Ra
7
5
6
2
L
Chiron
NrG Ven0m
Chiron
6
4
1
1.63
L
Ganesha
RUR UNIT
Ganesha
0
5
5
0.5
L
Nemesis
TheGreatAsp
Nemesis
0
8
1
0.06
W
Ymir
Xjben
Ymir
6
2
8
5
L
Bellona
XxSH1R0nxX
Bellona
1
3
0
0.33
W
Cupid
10
1
11
15.5
L
Guan Yu
qwqwsawsrt
Guan Yu
3
14
1
0.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,983
Damage
14,129
35,084
Taken
45,059
16,397
Mitigated
19,680
13,552
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cienchu44
Arachne
5,272
4,191
0
3,527
7,674
2,508
267
81
7,543
0
36,412
W
Ra
7,711
1,411
186
248
5,177
1,528
911
568
4,450
33,727
0
L
Chiron
NrG Ven0m
Chiron
5,873
2,677
139
3,041
8,495
2,944
0
2,300
6,118
0
21,378
L
Ganesha
RUR UNIT
Ganesha
2,098
325
0
998
9,442
4,239
0
2,927
6,465
11,805
0
L
Nemesis
TheGreatAsp
Nemesis
1,222
325
0
337
6,217
1,525
0
2,250
3,942
0
6,940
W
Ymir
Xjben
Ymir
5,019
892
0
1,586
7,409
3,579
34
393
6,991
19,668
0
L
Bellona
XxSH1R0nxX
Bellona
2,017
536
0
1,493
6,283
3,185
0
760
5,473
0
15,355
W
Cupid
11,162
4,994
367
3,799
6,541
1,867
318
728
5,763
0
28,586
L
Guan Yu
qwqwsawsrt
Guan Yu
2,919
1,603
85
705
14,622
7,787
0
4,493
10,037
0
8,901
W
5,819
1,382
0
3,839
8,283
6,915
0
328
7,886
0
36,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
26,594
267
Minions Killed
105
0
Camps Cleared
0
1,008,917
Distance Traveled
925,404
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,267
606
82
7
0
234,244
0
W
Ra
7,313
609
43
4
0
162,087
0
L
Chiron
6,638
553
39
3
0
177,580
2
L
Ganesha
5,653
471
4
0
0
198,801
0
L
Nemesis
4,091
341
10
1
0
162,686
1
W
Ymir
6,766
564
30
3
0
220,698
1
L
Bellona
4,772
398
38
3
0
161,963
2
W
Cupid
7,326
611
41
3
0
206,290
0
L
Guan Yu
5,440
453
14
1
0
224,374
0
W
Chaac
6,573
548
71
6
0
185,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role