Player Matchup

Ra
Ra
CallMeBigPappa
Ra
Level 11
God Stats
6W - 6L
1,442 SR
Queue Stats
61W - 43L
1,675 Elo+
Solo
Zeus
Zeus
PrinceLestat252
Zeus
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
99W - 94L
1,539 Elo+
Solo
Bellona
Bellona
WNTRFOX
Bellona
Level 10
God Stats
8W - 5L
1,674 SR
Queue Stats
53W - 41L
1,595 Elo+
Party 2
Osiris
Osiris
WNTR_WOLF
Osiris
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,595 Elo+
Party 2
Nemesis
Nemesis
qkkt81
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,581 Elo+

VS

Team Averages
Level 15
1,526 SR
1,570 Elo+
Kukulkan
Kukulkan
Alluakbar35
Kukulkan
Level 12
God Stats
7W - 12L
1,476 SR
Queue Stats
12W - 17L
1,487 Elo+
Solo
Ymir
Ymir
Betterblazed
Ymir
Level 9
God Stats
4W - 3L
1,468 SR
Queue Stats
12W - 9L
1,781 Elo+
Solo
Pele
Pele
EgirlSinged
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,507 Elo+
Party 1
Fenrir
Fenrir
SrZhertx
Fenrir
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
217W - 213L
1,500 Elo+
Solo
Danzaburou
Danzaburou
strongcriminal12
Danzaburou
Level 17
God Stats
32W - 21L
1,686 SR
Queue Stats
57W - 54L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
6,885
1,377
6,693
2,658
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 5
6,273
1,255
6,261
1,804
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
WNTRFOX
Bellona
11
1 / 0 / 9
5,587
1,117
3,391
3,850
3,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
WNTR_WOLF
Osiris
11
2 / 1 / 7
5,995
1,199
4,791
4,617
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
qkkt81
Nemesis
11
2 / 3 / 5
5,900
1,180
2,530
5,122
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

415

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alluakbar35
Kukulkan
10
0 / 2 / 3
5,081
1,016
1,942
4,600
1,631
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 4 / 3
5,823
1,165
3,070
7,943
5,998
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 6 / 3
5,426
1,085
3,856
9,302
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
SrZhertx
Fenrir
7
0 / 0 / 0
3,040
608
0
0
0
Danzaburou
strongcriminal12
Danzaburou
11
3 / 2 / 2
6,128
1,226
6,112
4,822
1,803
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
14
Kills
5
5
Deaths
14
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alluakbar35
Kukulkan
0
2
3
0.75
L
1
4
3
0.63
W
5
0
6
8
L
1
6
3
0.42
W
4
1
5
6.5
L
Fenrir
SrZhertx
Fenrir
0
0
0
0
W
Bellona
WNTRFOX
Bellona
1
0
9
5.5
W
Osiris
WNTR_WOLF
Osiris
2
1
7
5.5
W
Nemesis
qkkt81
Nemesis
2
3
5
1.5
L
Danzaburou
strongcriminal12
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,666
Damage
14,980
18,051
Taken
26,667
10,185
Mitigated
12,641
4,157
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alluakbar35
Kukulkan
1,942
639
0
0
4,600
1,631
0
3,254
1,296
7,323
0
L
3,070
763
0
1,055
7,943
5,998
0
2,878
4,872
15,216
0
W
6,693
1,179
968
822
2,658
952
0
789
1,869
19,613
0
L
3,856
612
0
495
9,302
3,209
0
5,222
3,880
0
7,863
W
6,261
240
0
59
1,804
529
0
72
1,732
12,745
0
L
Fenrir
SrZhertx
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
WNTRFOX
Bellona
3,391
717
0
225
3,850
3,062
0
1,151
2,699
0
8,109
W
Osiris
WNTR_WOLF
Osiris
4,791
694
0
1,647
4,617
3,718
0
1,426
3,191
0
9,497
W
Nemesis
qkkt81
Nemesis
2,530
564
0
436
5,122
1,924
0
1,574
3,548
0
6,348
L
Danzaburou
strongcriminal12
Danzaburou
6,112
2,655
0
241
4,822
1,803
0
1,600
3,122
0
12,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
25,498
84
Minions Killed
54
3
Camps Cleared
3
471,881
Distance Traveled
321,526
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,081
1,016
14
3
1
77,748
0
L
Ymir
5,823
1,165
21
4
1
69,424
0
W
Ra
6,885
1,377
36
7
2
101,766
0
L
Pele
5,426
1,085
8
2
1
96,705
0
W
Zeus
6,273
1,255
21
4
1
83,535
0
L
Fenrir
3,040
608
0
0
0
0
0
W
Bellona
5,587
1,117
9
2
0
100,699
0
W
Osiris
5,995
1,199
10
2
0
98,269
0
W
Nemesis
5,900
1,180
8
2
0
87,612
1
L
Danzaburou
6,128
1,226
11
2
0
77,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role