Player Matchup

Ravana
Ravana
Salzballz
Ravana
Level 125
God Stats
3W - 1L
1,779 SR
Queue Stats
210W - 210L
1,540 Elo+
Solo
Yemoja
Yemoja
WalisMath
Yemoja
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
elmozodetumama
Cu Chulainn
Level 115
God Stats
30W - 31L
1,872 SR
Queue Stats
391W - 405L
1,631 Elo+
Party 2
Ra
Ra
keninmer1
Ra
Level 73
God Stats
2W - 1L
1,715 SR
Queue Stats
124W - 148L
1,392 Elo+
Party 2
Rama
Rama
xtrekage
Rama
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
142W - 127L
1,534 Elo+
Solo
Team Averages
Level 107
1,673 SR
1,519 Elo+

VS

Team Averages
Level 98
1,595 SR
1,553 Elo+
Bakasura
Bakasura
FireGhosts
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,651 Elo+
Solo
Erlang Shen
Erlang Shen
Grumpy Quinn
Erlang Shen
Level 106
God Stats
1W - 1L
1,694 SR
Queue Stats
11W - 10L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
NASHXD
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Tidetogo
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 119L
1,517 Elo+
Solo
King Arthur
King Arthur
uiwc II
King Arthur
Level 22
God Stats
3W - 3L
1,783 SR
Queue Stats
31W - 26L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Salzballz
Ravana
13
3 / 0 / 6
7,228
556
4,502
7,199
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
WalisMath
Yemoja
11
3 / 2 / 6
7,255
558
6,434
7,285
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
elmozodetumama
Cu Chulainn
13
2 / 3 / 1
7,698
592
8,414
13,371
13,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 1 / 2
7,982
614
6,531
6,685
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
12
4 / 1 / 4
7,174
552
7,833
10,518
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FireGhosts
Bakasura
14
3 / 3 / 1
7,653
589
5,129
10,334
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
Grumpy Quinn
Erlang Shen
9
0 / 4 / 3
6,028
464
7,857
9,731
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
NASHXD
Heimdallr
11
2 / 3 / 0
6,434
495
3,423
8,059
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
Tidetogo
He Bo
10
0 / 2 / 0
5,643
434
3,379
8,780
3,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
uiwc II
King Arthur
13
2 / 3 / 0
7,406
570
10,533
11,341
9,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
7
7
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FireGhosts
Bakasura
3
3
1
1.17
L
Erlang Shen
Grumpy Quinn
Erlang Shen
0
4
3
0.38
L
Heimdallr
NASHXD
Heimdallr
2
3
0
0.67
W
Ravana
Salzballz
Ravana
3
0
6
6
L
He Bo
Tidetogo
He Bo
0
2
0
0
W
Yemoja
WalisMath
Yemoja
3
2
6
3
W
Cu Chulainn
elmozodetumama
Cu Chulainn
2
3
1
0.83
W
3
1
2
4
L
King Arthur
uiwc II
King Arthur
2
3
0
0.67
W
Rama
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,714
Damage
30,321
45,058
Taken
48,245
26,183
Mitigated
24,908
21,261
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FireGhosts
Bakasura
5,129
3,038
0
2,737
10,334
4,168
0
4,500
5,702
0
41,634
L
Erlang Shen
Grumpy Quinn
Erlang Shen
7,857
3,536
0
2,672
9,731
5,089
0
3,299
6,391
0
21,863
L
Heimdallr
NASHXD
Heimdallr
3,423
740
0
2,813
8,059
2,473
417
1,124
6,935
0
29,217
W
Ravana
Salzballz
Ravana
4,502
1,178
0
3,425
7,199
2,618
473
728
6,280
0
39,637
L
He Bo
Tidetogo
He Bo
3,379
97
62
2,688
8,780
3,386
0
4,199
4,397
31,331
0
W
Yemoja
WalisMath
Yemoja
6,434
865
1,545
2,474
7,285
4,751
1,044
576
6,009
28,652
0
W
Cu Chulainn
elmozodetumama
Cu Chulainn
8,414
1,185
0
4,284
13,371
13,111
0
104
12,335
7,174
36,890
W
6,531
814
813
3,528
6,685
2,610
0
1,971
4,293
53,428
0
L
King Arthur
uiwc II
King Arthur
10,533
2,739
0
3,640
11,341
9,792
224
1,653
9,149
0
47,699
W
Rama
7,833
6,104
0
5,192
10,518
3,093
50
0
10,490
0
39,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,337
Gold Earned
33,164
412
Minions Killed
327
0
Camps Cleared
0
1,328,976
Distance Traveled
1,268,118
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,653
589
102
8
0
282,618
4
L
Erlang Shen
6,028
464
29
2
0
244,370
0
L
Heimdallr
6,434
495
58
4
0
230,984
5
W
Ravana
7,228
556
80
6
0
304,256
0
L
He Bo
5,643
434
48
4
0
247,318
4
W
Yemoja
7,255
558
38
3
0
249,902
3
W
Cu Chulainn
7,698
592
103
8
0
244,108
2
W
Ra
7,982
614
127
10
0
269,282
2
L
King Arthur
7,406
570
90
7
0
262,828
2
W
Rama
7,174
552
64
5
0
261,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role