Player Matchup

Bellona
Bellona
Boxing11833
Bellona
Level 31
God Stats
7W - 3L
1,687 SR
Queue Stats
14W - 12L
1,575 Elo+
Party 2
Anhur
Anhur
Jonpukjanni
Anhur
Level 17
God Stats
8W - 6L
1,550 SR
Queue Stats
20W - 22L
1,508 Elo+
Solo
King Arthur
King Arthur
MyyAmbition
King Arthur
Level 26
God Stats
2W - 1L
1,575 SR
Queue Stats
13W - 7L
1,713 Elo+
Party 2
Danzaburou
Danzaburou
ObiwanBoi
Danzaburou
Level 28
God Stats
2W - 3L
1,454 SR
Queue Stats
3W - 3L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
myppsuperwet
Baron Samedi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,593 Elo+
Party 2
Team Averages
Level 21
1,553 SR
1,560 Elo+

VS

Team Averages
Level 13
1,472 SR
1,624 Elo+
Set
Set
FinalApolloXV
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,741 Elo+
Solo
Cthulhu
Cthulhu
ReaperKing05
Cthulhu
Level 14
God Stats
1W - 1L
1,697 SR
Queue Stats
5W - 11L
1,776 Elo+
Party 1
Ullr
Ullr
ReaperKing925
Ullr
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,776 Elo+
Party 1
Ra
Ra
mikeAH1264
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,316 Elo+
Solo
Ao Kuang
Ao Kuang
ythr
Ao Kuang
Level 8
God Stats
0W - 6L
1,162 SR
Queue Stats
8W - 13L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boxing11833
Bellona
20
10 / 3 / 19
13,916
1,160
13,893
13,931
14,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 15
11,682
974
15,528
13,331
4,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
MyyAmbition
King Arthur
19
4 / 0 / 21
12,260
1,022
19,414
22,969
21,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
ObiwanBoi
Danzaburou
20
5 / 0 / 16
14,177
1,181
18,144
7,059
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
myppsuperwet
Baron Samedi
18
10 / 5 / 14
13,043
1,087
18,437
10,883
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 6
11,696
975
17,147
23,925
11,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ReaperKing05
Cthulhu
16
2 / 2 / 6
10,853
904
7,925
15,478
11,685
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 6 / 6
12,061
1,005
12,293
19,311
7,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 7 / 2
12,241
1,020
17,266
17,725
7,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
ythr
Ao Kuang
16
0 / 6 / 5
10,211
851
5,029
14,119
4,841
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
37
33
Kills
12
12
Deaths
33
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Boxing11833
Bellona
10
3
19
6.5
L
3
12
6
0.5
W
4
4
15
2.88
W
King Arthur
MyyAmbition
King Arthur
4
0
21
14.5
W
Danzaburou
ObiwanBoi
Danzaburou
5
0
16
13
L
Cthulhu
ReaperKing05
Cthulhu
2
2
6
2.5
L
4
6
6
1.17
L
3
7
2
0.57
W
Baron Samedi
myppsuperwet
Baron Samedi
10
5
14
3.4
L
Ao Kuang
ythr
Ao Kuang
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,416
Damage
59,660
68,173
Taken
90,558
49,343
Mitigated
42,858
15,927
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Boxing11833
Bellona
13,893
6,801
0
959
13,931
14,608
0
6,122
7,809
0
31,138
L
17,147
6,433
0
1,629
23,925
11,100
0
4,944
18,500
0
25,525
W
15,528
7,842
0
1,273
13,331
4,859
0
6,085
7,246
0
36,390
W
King Arthur
MyyAmbition
King Arthur
19,414
1,492
0
6,838
22,969
21,671
0
11,239
10,731
0
26,071
W
Danzaburou
ObiwanBoi
Danzaburou
18,144
6,779
445
1,919
7,059
2,884
0
2,596
4,463
0
63,118
L
Cthulhu
ReaperKing05
Cthulhu
7,925
770
0
1,550
15,478
11,685
0
5,339
9,854
16,127
0
L
12,293
4,928
0
166
19,311
7,727
0
4,035
14,995
0
24,329
L
17,266
885
766
848
17,725
7,505
0
2,889
14,636
51,181
0
W
Baron Samedi
myppsuperwet
Baron Samedi
18,437
2,650
2,779
1,714
10,883
5,321
0
4,178
6,705
24,490
0
L
Ao Kuang
ythr
Ao Kuang
5,029
639
72
1,957
14,119
4,841
0
1,230
12,411
16,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,078
Gold Earned
57,062
242
Minions Killed
190
10
Camps Cleared
5
1,037,733
Distance Traveled
996,024
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,916
1,160
46
4
3
223,773
2
L
Set
11,696
975
21
2
1
215,200
1
W
Anhur
11,682
974
57
5
1
154,148
0
W
King Arthur
12,260
1,022
21
2
0
267,398
0
W
Danzaburou
14,177
1,181
101
8
6
233,083
0
L
Cthulhu
10,853
904
9
1
0
195,053
1
L
Ullr
12,061
1,005
34
3
2
215,391
0
L
Ra
12,241
1,020
106
9
1
209,452
0
W
Baron Samedi
13,043
1,087
17
1
0
159,331
0
L
Ao Kuang
10,211
851
20
2
1
160,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role