Player Matchup

Cthulhu
Cthulhu
Busterblake27
Cthulhu
Level 16
God Stats
0W - 1L
1,128 SR
Queue Stats
13W - 14L
1,446 Elo+
Party 1
Arachne
Arachne
CastMeOutside
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
NeverAutoLock
Nu Wa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,446 Elo+
Party 1
Team Averages
Level 58
1,376 SR
1,446 Elo+

VS

Team Averages
Level 19
1,418 SR
1,367 Elo+
Kukulkan
Kukulkan
SearingMeteor85
Kukulkan
Level 5
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Anubis
Anubis
Tirillium
Anubis
Level 23
God Stats
5W - 9L
1,309 SR
Queue Stats
52W - 48L
1,377 Elo+
Solo
Izanami
Izanami
sadory718
Izanami
Level 28
God Stats
22W - 21L
1,660 SR
Queue Stats
318W - 331L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
2 / 5 / 1
6,356
636
4,777
8,263
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
9
0 / 3 / 2
6,027
603
2,243
7,538
1,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 6 / 2
6,302
630
5,737
6,564
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
2 / 3 / 7
7,008
701
3,464
5,607
1,712
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Tirillium
Anubis
11
8 / 0 / 4
8,062
806
5,397
4,489
1,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
sadory718
Izanami
12
4 / 0 / 10
7,917
792
8,320
5,203
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
14
14
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
5
1
0.5
L
Arachne
0
3
2
0.33
L
1
6
2
0.33
W
Kukulkan
2
3
7
1.83
W
Anubis
Tirillium
Anubis
8
0
4
10
W
Izanami
sadory718
Izanami
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,757
Damage
17,181
22,365
Taken
15,299
9,761
Mitigated
5,704
2,514
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,777
66
0
375
8,263
6,287
0
3,329
4,934
15,995
0
L
Arachne
2,243
1,608
0
1,679
7,538
1,868
12
4,038
3,500
0
12,827
L
5,737
1,372
0
460
6,564
1,606
58
2,254
4,310
17,065
0
W
Kukulkan
3,464
717
0
0
5,607
1,712
342
3,895
1,403
14,415
0
W
Anubis
Tirillium
Anubis
5,397
493
0
2,819
4,489
1,617
583
2,635
1,582
21,140
0
W
Izanami
sadory718
Izanami
8,320
6,019
0
2,274
5,203
2,375
429
3,003
1,791
3,360
42,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,685
Gold Earned
22,987
66
Minions Killed
163
0
Camps Cleared
0
503,003
Distance Traveled
455,407
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,356
636
21
2
0
167,341
1
L
Arachne
6,027
603
28
3
0
198,502
3
L
Nu Wa
6,302
630
17
2
0
137,160
1
W
Kukulkan
7,008
701
30
3
0
140,761
0
W
Anubis
8,062
806
44
4
0
150,062
1
W
Izanami
7,917
792
89
9
0
164,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role