Player Matchup

Ares
Ares
Silver I
Amalux
Ares
Silver I
Level 53
God Stats
8W - 6L
1,459 SR
Queue Stats
30W - 32L
1,401 MMR
Solo
Apollo
Apollo
Silver III
GodTierMir
Apollo
Silver III
Level 122
God Stats
3W - 5L
1,545 SR
Queue Stats
29W - 33L
1,333 MMR
Party 2
Chaac
Chaac
Silver I
KptConnor
Chaac
Silver I
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 91L
1,392 MMR
Solo
Nu Wa
Nu Wa
Gold IV
dkdmn9
Nu Wa
Gold IV
Level 160
God Stats
6W - 6L
1,431 SR
Queue Stats
229W - 214L
1,393 MMR
Solo
Thanatos
Thanatos
Bronze III
íSon
Thanatos
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,459 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,487 SR
1,396 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,590 SR
1,397 MMR
Poseidon
Poseidon
Bronze III
AisIing
Poseidon
Bronze III
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 36L
1,308 MMR
Party 3
Neith
Neith
Bronze III
Jcurlyy
Neith
Bronze III
Level 55
God Stats
10W - 10L
1,663 SR
Queue Stats
50W - 57L
1,508 MMR
Party 3
Ravana
Ravana
Bronze III
Shellsh0cker
Ravana
Bronze III
Level 151
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 9L
1,366 MMR
Party 1
Ymir
Ymir
Bronze III
dallasdeath
Ymir
Bronze III
Level 120
God Stats
0W - 2L
1,506 SR
Queue Stats
5W - 4L
1,413 MMR
Party 1
Guan Yu
Guan Yu
Gold V
ilouser
Guan Yu
Gold V
Level 107
God Stats
4W - 9L
1,541 SR
Queue Stats
433W - 437L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Amalux
Ares
15
3 / 4 / 14
10,552
586
9,735
16,759
16,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
GodTierMir
Apollo
16
3 / 1 / 3
11,058
614
4,078
7,228
2,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
KptConnor
Chaac
17
5 / 1 / 6
11,361
631
13,022
13,506
13,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
dkdmn9
Nu Wa
17
8 / 0 / 12
11,919
662
11,912
8,019
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
íSon
Thanatos
19
12 / 0 / 7
12,423
690
11,533
9,540
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
YemojaSetNemesisCthulhuCupid

VS

Bans
Cu ChulainnJanusGaneshaErlang ShenScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AisIing
Poseidon
11
0 / 10 / 1
7,032
391
5,592
10,908
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Jcurlyy
Neith
12
3 / 7 / 1
7,931
441
6,006
14,295
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
12
0 / 6 / 1
7,438
413
1,644
10,180
5,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 5 / 2
7,112
395
3,841
10,553
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
ilouser
Guan Yu
13
1 / 3 / 0
7,717
429
5,733
14,544
13,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
31
Kills
6
6
Deaths
31
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AisIing
Poseidon
0
10
1
0.05
W
Ares
Amalux
Ares
3
4
14
2.5
W
Apollo
GodTierMir
Apollo
3
1
3
4.5
L
Neith
Jcurlyy
Neith
3
7
1
0.5
W
Chaac
KptConnor
Chaac
5
1
6
8
L
Ravana
0
6
1
0.08
L
2
5
2
0.6
W
Nu Wa
dkdmn9
Nu Wa
8
0
12
14
L
Guan Yu
ilouser
Guan Yu
1
3
0
0.33
W
Thanatos
íSon
Thanatos
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,280
Damage
22,816
55,052
Taken
60,480
38,822
Mitigated
30,254
35,393
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AisIing
Poseidon
5,592
595
0
477
10,908
2,966
0
5,370
5,162
39,163
0
W
Ares
Amalux
Ares
9,735
872
0
5,037
16,759
16,206
96
4,834
11,713
30,325
0
W
Apollo
GodTierMir
Apollo
4,078
2,617
0
4,313
7,228
2,235
6,688
699
6,525
0
72,124
L
Neith
Jcurlyy
Neith
6,006
2,898
0
3,948
14,295
3,443
613
5,995
8,050
0
51,150
W
Chaac
KptConnor
Chaac
13,022
3,920
0
8,290
13,506
13,347
242
933
11,304
3,734
61,158
L
Ravana
1,644
546
0
747
10,180
5,438
0
2,722
7,197
6,695
41,469
L
3,841
645
0
1,460
10,553
4,927
0
5,675
4,583
13,272
0
W
Nu Wa
dkdmn9
Nu Wa
11,912
1,939
0
4,061
8,019
2,872
3,510
2,200
5,693
83,986
0
L
Guan Yu
ilouser
Guan Yu
5,733
1,000
0
5,971
14,544
13,480
0
1,920
11,962
0
39,805
W
Thanatos
íSon
Thanatos
11,533
3,609
0
13,692
9,540
4,162
2,444
1,356
7,967
0
96,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,313
Gold Earned
37,230
589
Minions Killed
371
0
Camps Cleared
0
1,787,233
Distance Traveled
1,543,156
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,032
391
74
4
0
317,295
5
W
Ares
10,552
586
31
2
0
339,469
3
W
Apollo
11,058
614
140
8
0
365,259
6
L
Neith
7,931
441
103
6
0
283,976
4
W
Chaac
11,361
631
130
7
0
350,349
0
L
Ravana
7,438
413
94
5
0
302,256
1
L
Ymir
7,112
395
20
1
0
310,267
8
W
Nu Wa
11,919
662
155
9
0
319,225
8
L
Guan Yu
7,717
429
80
4
0
329,362
1
W
Thanatos
12,423
690
133
7
0
412,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role