Player Matchup

Cthulhu
Cthulhu
Silver III
Ghostanker03
Cthulhu
Silver III
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 37L
1,279 MMR
Solo
Apollo
Apollo
Silver III
N1cé
Apollo
Silver III
Level 58
God Stats
2W - 1L
1,468 SR
Queue Stats
69W - 58L
1,279 MMR
Solo
Nu Wa
Nu Wa
Silver I
XDbocha
Nu Wa
Silver I
Level 137
God Stats
9W - 6L
1,668 SR
Queue Stats
415W - 434L
1,282 MMR
Solo
Hun Batz
Hun Batz
Silver IV
YERMI
Hun Batz
Silver IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,276 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
w0zzum
Sun Wukong
Bronze III
Level 124
God Stats
22W - 12L
1,216 SR
Queue Stats
61W - 50L
1,319 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,470 SR
1,287 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,525 SR
1,288 MMR
Kuzenbo
Kuzenbo
Bronze IV
DaWolfKid
Kuzenbo
Bronze IV
Level 135
God Stats
1W - 3L
1,515 SR
Queue Stats
161W - 177L
1,274 MMR
Solo
Scylla
Scylla
Silver I
PersuerSlayer
Scylla
Silver I
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 116L
1,311 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
TheSebasDog
Tsukuyomi
Gold V
Level 157
God Stats
4W - 2L
1,838 SR
Queue Stats
186W - 172L
1,451 MMR
Party 1
Heimdallr
Heimdallr
Silver III
spencerjones11
Heimdallr
Silver III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 231L
1,131 MMR
Party 1
Achilles
Achilles
Silver V
vlashtheothunder
Achilles
Silver V
Level 129
God Stats
4W - 11L
1,270 SR
Queue Stats
232W - 227L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghostanker03
Cthulhu
19
0 / 5 / 14
13,056
502
16,599
22,601
20,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
N1cé
Apollo
20
5 / 4 / 5
13,918
535
7,848
16,784
6,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
XDbocha
Nu Wa
20
6 / 4 / 6
14,620
562
26,454
14,670
6,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
YERMI
Hun Batz
20
6 / 5 / 9
15,074
580
12,077
20,122
10,252
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
w0zzum
Sun Wukong
20
9 / 2 / 6
15,645
602
22,959
27,179
23,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
DanzaburouSetCu ChulainnErlang ShenKing Arthur

VS

Bans
NemesisMercuryRamaYemojaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaWolfKid
Kuzenbo
15
0 / 3 / 8
10,165
391
10,072
22,528
29,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
1 / 8 / 7
10,889
419
8,647
17,367
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
TheSebasDog
Tsukuyomi
20
12 / 9 / 4
13,827
532
21,495
24,688
10,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
spencerjones11
Heimdallr
19
4 / 3 / 9
12,753
491
11,430
17,688
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 3 / 4
11,956
460
14,407
26,142
25,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
52
26
Kills
20
20
Deaths
26
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DaWolfKid
Kuzenbo
0
3
8
1.33
W
Cthulhu
Ghostanker03
Cthulhu
0
5
14
1.4
W
Apollo
N1cé
Apollo
5
4
5
1.88
L
1
8
7
0.56
L
Tsukuyomi
TheSebasDog
Tsukuyomi
12
9
4
1.56
W
Nu Wa
XDbocha
Nu Wa
6
4
6
2.25
W
Hun Batz
YERMI
Hun Batz
6
5
9
2.1
L
Heimdallr
spencerjones11
Heimdallr
4
3
9
2.83
L
3
3
4
1.67
W
Sun Wukong
w0zzum
Sun Wukong
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,937
Damage
66,051
101,356
Taken
108,413
66,856
Mitigated
77,208
34,538
Healing
25,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DaWolfKid
Kuzenbo
10,072
2,811
0
2,259
22,528
29,491
51
9,326
12,981
42,040
0
W
Cthulhu
Ghostanker03
Cthulhu
16,599
817
1,768
3,987
22,601
20,443
464
5,200
17,381
59,880
0
W
Apollo
N1cé
Apollo
7,848
5,735
0
7,979
16,784
6,499
6,078
3,754
13,030
0
104,188
L
8,647
797
0
844
17,367
5,918
0
10,094
6,847
74,002
0
L
Tsukuyomi
TheSebasDog
Tsukuyomi
21,495
4,291
0
5,133
24,688
10,561
0
7,847
16,622
0
114,148
W
Nu Wa
XDbocha
Nu Wa
26,454
4,679
225
2,841
14,670
6,145
1,163
4,824
9,796
120,842
0
W
Hun Batz
YERMI
Hun Batz
12,077
4,048
0
6,854
20,122
10,252
0
2,628
17,419
0
120,940
L
Heimdallr
spencerjones11
Heimdallr
11,430
6,283
0
5,814
17,688
5,795
477
10,990
6,508
0
84,359
L
14,407
3,751
0
11,051
26,142
25,443
0
3,852
22,124
0
81,721
W
Sun Wukong
w0zzum
Sun Wukong
22,959
3,412
0
10,884
27,179
23,517
609
2,313
24,167
0
99,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,313
Gold Earned
59,590
766
Minions Killed
610
0
Camps Cleared
0
2,576,120
Distance Traveled
2,345,659
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,165
391
55
2
0
512,244
9
W
Cthulhu
13,056
502
69
3
0
519,077
6
W
Apollo
13,918
535
176
7
0
475,521
3
L
Scylla
10,889
419
111
4
0
428,748
6
L
Tsukuyomi
13,827
532
161
6
0
492,196
1
W
Nu Wa
14,620
562
177
7
0
456,171
8
W
Hun Batz
15,074
580
179
7
0
564,713
8
L
Heimdallr
12,753
491
153
6
0
467,917
2
L
Achilles
11,956
460
130
5
0
444,554
3
W
Sun Wukong
15,645
602
165
6
0
560,638
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role