Player Matchup

Kukulkan
Kukulkan
HoratiosEgo
Kukulkan
Level 5
God Stats
2W - 2L
1,410 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 2
Thor
Thor
Skojekk
Thor
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 133L
1,524 Elo+
Party 2
Amaterasu
Amaterasu
Tyl3r4
Amaterasu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 83L
1,546 Elo+
Party 2
Ymir
Ymir
YoungBloodd57
Ymir
Level 62
God Stats
8W - 12L
1,829 SR
Queue Stats
84W - 110L
1,467 Elo+
Party 2
Chiron
Chiron
d3xtr0nn
Chiron
Level 107
God Stats
4W - 3L
1,594 SR
Queue Stats
38W - 41L
1,638 Elo+
Party 2
Team Averages
Level 65
1,567 SR
1,527 Elo+

VS

Team Averages
Level 59
1,584 SR
1,628 Elo+
Merlin
Merlin
Andyroomurphey
Merlin
Level 41
God Stats
0W - 2L
1,556 SR
Queue Stats
263W - 216L
1,513 Elo+
Party 3
Erlang Shen
Erlang Shen
LifeTyde_
Erlang Shen
Level 123
God Stats
41W - 25L
1,358 SR
Queue Stats
627W - 482L
1,709 Elo+
Party 3
Athena
Athena
RoBr_X_Shadowz
Athena
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 75L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
black_ninja6012
Zhong Kui
Level 34
God Stats
8W - 7L
2,021 SR
Queue Stats
55W - 70L
1,618 Elo+
Party 1
Hercules
Hercules
flowervillain
Hercules
Level 68
God Stats
25W - 21L
1,482 SR
Queue Stats
192W - 151L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HoratiosEgo
Kukulkan
15
3 / 3 / 0
10,205
464
4,183
6,908
2,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Skojekk
Thor
16
4 / 4 / 3
10,958
498
8,653
16,347
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Tyl3r4
Amaterasu
19
3 / 4 / 5
12,895
586
12,490
26,461
17,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 5 / 11
11,049
502
7,084
17,718
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
d3xtr0nn
Chiron
19
15 / 4 / 9
13,969
635
18,431
19,840
11,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
10,028
456
7,954
9,110
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
LifeTyde_
Erlang Shen
18
7 / 2 / 7
11,914
542
15,041
15,585
12,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 10 / 2
7,219
328
2,440
13,374
7,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
black_ninja6012
Zhong Kui
8
0 / 12 / 1
6,953
316
3,215
11,835
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
flowervillain
Hercules
18
11 / 3 / 0
11,382
517
22,244
21,752
26,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
30
Kills
20
20
Deaths
30
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Kukulkan
HoratiosEgo
Kukulkan
3
3
0
1
L
Erlang Shen
LifeTyde_
Erlang Shen
7
2
7
5.25
L
0
10
2
0.1
W
Thor
Skojekk
Thor
4
4
3
1.38
W
Amaterasu
Tyl3r4
Amaterasu
3
4
5
1.38
W
5
5
11
2.1
L
Zhong Kui
black_ninja6012
Zhong Kui
0
12
1
0.04
W
Chiron
d3xtr0nn
Chiron
15
4
9
4.88
L
Hercules
flowervillain
Hercules
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,841
Damage
50,894
87,274
Taken
71,656
52,566
Mitigated
53,926
32,355
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,954
785
0
1,649
9,110
2,984
0
1,126
7,962
56,973
0
W
Kukulkan
HoratiosEgo
Kukulkan
4,183
732
0
138
6,908
2,520
138
1,023
5,743
48,311
0
L
Erlang Shen
LifeTyde_
Erlang Shen
15,041
8,186
0
5,667
15,585
12,372
473
3,404
12,104
12,258
74,788
L
2,440
1,212
0
415
13,374
7,615
374
2,269
11,105
11,875
0
W
Thor
Skojekk
Thor
8,653
2,571
0
5,395
16,347
6,509
0
2,510
13,753
0
80,330
W
Amaterasu
Tyl3r4
Amaterasu
12,490
6,896
0
15,081
26,461
17,404
1,324
6,894
19,553
0
77,926
W
7,084
2,191
0
1,791
17,718
15,057
264
5,494
11,911
26,633
0
L
Zhong Kui
black_ninja6012
Zhong Kui
3,215
750
210
1,274
11,835
4,817
405
4,755
6,988
18,693
0
W
Chiron
d3xtr0nn
Chiron
18,431
10,330
604
9,346
19,840
11,076
1,786
6,598
13,104
8,583
99,994
L
Hercules
flowervillain
Hercules
22,244
9,932
0
11,012
21,752
26,138
221
1,139
20,604
14,723
46,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,076
Gold Earned
47,496
525
Minions Killed
382
0
Camps Cleared
0
2,003,351
Distance Traveled
1,656,669
35
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,028
456
107
5
0
374,260
5
W
Kukulkan
10,205
464
113
5
0
352,536
4
L
Erlang Shen
11,914
542
129
6
0
439,568
1
L
Athena
7,219
328
24
1
0
243,937
0
W
Thor
10,958
498
108
5
0
404,627
10
W
Amaterasu
12,895
586
147
7
0
442,888
6
W
Ymir
11,049
502
21
1
0
396,180
5
L
Zhong Kui
6,953
316
21
1
0
244,415
1
W
Chiron
13,969
635
136
6
0
407,120
10
L
Hercules
11,382
517
101
5
0
354,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role