Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Klemire9555
Arachne
Level 40
God Stats
15W - 5L
1,831 SR
Queue Stats
109W - 73L
1,763 Elo+
Party 3
Cthulhu
Cthulhu
NicKeith
Cthulhu
Level 29
God Stats
15W - 17L
1,559 SR
Queue Stats
28W - 29L
1,496 Elo+
Party 2
Erlang Shen
Erlang Shen
Outlaw-Razor
Erlang Shen
Level 28
God Stats
8W - 7L
1,858 SR
Queue Stats
181W - 109L
1,728 Elo+
Party 3
Scylla
Scylla
SaintAim
Scylla
Level 78
God Stats
6W - 9L
1,748 SR
Queue Stats
16W - 27L
1,537 Elo+
Party 2
Team Averages
Level 67
1,699 SR
1,605 Elo+

VS

Team Averages
Level 74
1,513 SR
1,545 Elo+
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
cakesin
Amaterasu
Level 67
God Stats
17W - 14L
1,500 SR
Queue Stats
120W - 116L
1,500 Elo+
Party 1
Hera
Hera
deivour
Hera
Level 104
God Stats
10W - 10L
1,500 SR
Queue Stats
571W - 364L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
flankwels
Heimdallr
Level 15
God Stats
4W - 2L
1,564 SR
Queue Stats
15W - 6L
1,633 Elo+
Party 1
Thanatos
Thanatos
misxtakes
Thanatos
Level 68
God Stats
18W - 26L
1,500 SR
Queue Stats
490W - 317L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 2 / 1
7,439
438
3,867
7,913
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Klemire9555
Arachne
13
2 / 4 / 4
8,380
493
4,573
11,665
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
NicKeith
Cthulhu
13
2 / 4 / 6
8,621
507
7,684
16,568
11,012
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Outlaw-Razor
Erlang Shen
15
4 / 4 / 5
9,549
562
8,063
12,923
8,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
SaintAim
Scylla
15
3 / 2 / 3
9,300
547
9,089
7,115
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 4 / 6
8,717
513
7,823
9,899
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
cakesin
Amaterasu
14
2 / 4 / 6
9,995
588
5,783
14,609
7,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
deivour
Hera
16
4 / 2 / 2
10,376
610
8,771
7,133
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
flankwels
Heimdallr
15
5 / 3 / 4
9,310
548
14,423
12,285
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
misxtakes
Thanatos
15
2 / 1 / 6
9,322
548
3,070
10,742
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
14
Kills
16
16
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
1
1.75
W
Ra
 
Ra
3
4
6
1.5
L
Arachne
Klemire9555
Arachne
2
4
4
1
L
Cthulhu
NicKeith
Cthulhu
2
4
6
1.25
L
Erlang Shen
Outlaw-Razor
Erlang Shen
4
4
5
1.63
L
Scylla
SaintAim
Scylla
3
2
3
2.25
W
Amaterasu
cakesin
Amaterasu
2
4
6
1.25
W
Hera
deivour
Hera
4
2
2
2.5
W
Heimdallr
flankwels
Heimdallr
5
3
4
2.33
W
Thanatos
misxtakes
Thanatos
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,276
Damage
39,870
56,184
Taken
54,668
31,678
Mitigated
22,009
10,592
Healing
29,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,867
1,605
0
1,570
7,913
3,809
0
2,036
5,839
5,372
34,824
W
Ra
 
Ra
7,823
1,146
2,268
4,174
9,899
3,700
839
4,061
5,838
42,580
0
L
Arachne
Klemire9555
Arachne
4,573
3,337
0
1,996
11,665
6,514
39
2,614
8,969
7,874
42,688
L
Cthulhu
NicKeith
Cthulhu
7,684
633
170
2,907
16,568
11,012
0
5,903
10,641
32,197
0
L
Erlang Shen
Outlaw-Razor
Erlang Shen
8,063
5,109
0
3,665
12,923
8,129
516
2,443
10,403
0
48,557
L
Scylla
SaintAim
Scylla
9,089
84
0
284
7,115
2,214
0
3,271
3,737
52,908
0
W
Amaterasu
cakesin
Amaterasu
5,783
2,254
0
4,642
14,609
7,663
1,592
2,660
11,914
0
33,587
W
Hera
deivour
Hera
8,771
1,643
0
2,100
7,133
2,366
1,225
3,466
3,399
61,790
0
W
Heimdallr
flankwels
Heimdallr
14,423
8,679
0
3,281
12,285
4,383
4,410
4,934
7,289
0
53,933
W
Thanatos
misxtakes
Thanatos
3,070
460
0
12,877
10,742
3,897
586
1,670
8,984
0
49,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,289
Gold Earned
47,720
416
Minions Killed
446
0
Camps Cleared
0
1,625,625
Distance Traveled
1,607,879
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,439
438
79
5
0
257,487
0
W
Ra
8,717
513
60
4
0
309,102
2
L
Arachne
8,380
493
92
5
0
337,566
6
L
Cthulhu
8,621
507
42
2
0
340,678
1
L
Erlang Shen
9,549
562
98
6
0
354,223
1
L
Scylla
9,300
547
105
6
0
335,671
5
W
Amaterasu
9,995
588
64
4
0
339,569
2
W
Hera
10,376
610
127
7
0
305,952
4
W
Heimdallr
9,310
548
102
6
0
278,480
1
W
Thanatos
9,322
548
93
5
0
374,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role