Player Matchup

Hades
Hades
APRIL_SHARP
Hades
Level 66
God Stats
63W - 31L
1,630 SR
Queue Stats
372W - 440L
1,377 Elo+
Party 1
Ymir
Ymir
Avery_SHARP
Ymir
Level 27
God Stats
19W - 21L
1,285 SR
Queue Stats
62W - 67L
1,439 Elo+
Party 1
Da Ji
Da Ji
Sxd_Sxtxn
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 98L
1,615 Elo+
Solo
Bakasura
Bakasura
Twich_piolesuper
Bakasura
Level 17
God Stats
5W - 2L
1,631 SR
Queue Stats
17W - 19L
1,176 Elo+
Solo
Olorun
Olorun
spikesup24_SHARP
Olorun
Level 8
God Stats
4W - 2L
1,486 SR
Queue Stats
8W - 6L
1,736 Elo+
Party 1
Team Averages
Level 29
1,506 SR
1,469 Elo+

VS

Team Averages
Level 27
1,519 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlackJawLion287
Ah Muzen Cab
Level 28
God Stats
25W - 28L
1,420 SR
Queue Stats
47W - 57L
1,457 Elo+
Solo
Nemesis
Nemesis
SCGxBones
Nemesis
Level 29
God Stats
5W - 3L
1,715 SR
Queue Stats
21W - 20L
1,847 Elo+
Solo
Chaac
Chaac
l_Whisper_l
Chaac
Level 24
God Stats
48W - 52L
1,430 SR
Queue Stats
454W - 535L
1,357 Elo+
Solo
The Morrigan
The Morrigan
nbsq
The Morrigan
Level 24
God Stats
10W - 12L
1,332 SR
Queue Stats
276W - 290L
1,297 Elo+
Solo
Bastet
Bastet
sttoned23
Bastet
Level 29
God Stats
0W - 1L
1,699 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 4
10,536
527
12,877
12,895
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 1 / 8
10,011
501
5,321
12,238
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Sxd_Sxtxn
Da Ji
14
0 / 8 / 2
8,765
438
5,513
14,965
4,774
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 3 / 4
11,118
556
9,666
15,679
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 5 / 2
10,320
516
11,880
14,979
6,091
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackJawLion287
Ah Muzen Cab
15
4 / 8 / 1
9,244
462
11,808
17,211
7,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
SCGxBones
Nemesis
16
4 / 6 / 4
9,854
493
12,490
17,010
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 4 / 4
10,096
505
12,951
17,190
15,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
nbsq
The Morrigan
15
5 / 6 / 3
9,743
487
7,481
9,335
3,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
sttoned23
Bastet
2
0 / 0 / 0
5,533
277
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
23
Kills
20
20
Deaths
24
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
3
4
3.67
W
2
1
8
6
L
Ah Muzen Cab
BlackJawLion287
Ah Muzen Cab
4
8
1
0.56
L
Nemesis
SCGxBones
Nemesis
4
6
4
1
W
Da Ji
Sxd_Sxtxn
Da Ji
0
8
2
0.13
W
7
3
4
3
L
7
4
4
2.25
L
The Morrigan
nbsq
The Morrigan
5
6
3
1.08
W
5
5
2
1.2
L
Bastet
sttoned23
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,257
Damage
44,730
70,756
Taken
60,746
33,771
Mitigated
33,210
25,901
Healing
18,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,877
1,325
502
5,996
12,895
7,317
428
3,203
9,692
43,123
0
W
5,321
960
585
2,086
12,238
9,549
196
1,441
10,797
37,471
0
L
Ah Muzen Cab
BlackJawLion287
Ah Muzen Cab
11,808
5,394
0
4,493
17,211
7,825
2,086
13,718
3,493
3,789
45,610
L
Nemesis
SCGxBones
Nemesis
12,490
7,428
0
5,607
17,010
6,309
0
4,146
12,742
0
62,111
W
Da Ji
Sxd_Sxtxn
Da Ji
5,513
1,862
0
4,677
14,965
4,774
1,540
1,581
13,384
0
42,654
W
9,666
6,888
0
6,330
15,679
6,040
0
2,035
13,644
0
67,227
L
12,951
4,932
0
7,388
17,190
15,554
1,136
7,809
9,235
3,669
41,327
L
The Morrigan
nbsq
The Morrigan
7,481
1,732
0
778
9,335
3,522
0
4,337
4,359
46,126
0
W
11,880
8,455
99
5,626
14,979
6,091
2,472
1,283
13,696
53,118
0
L
Bastet
sttoned23
Bastet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,750
Gold Earned
44,470
428
Minions Killed
347
0
Camps Cleared
0
1,691,824
Distance Traveled
1,200,530
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,536
527
75
4
0
282,715
1
W
Ymir
10,011
501
53
3
0
370,426
1
L
Ah Muzen Cab
9,244
462
76
4
0
288,582
1
L
Nemesis
9,854
493
100
5
0
345,852
1
W
Da Ji
8,765
438
75
4
0
315,915
0
W
Bakasura
11,118
556
126
6
0
442,442
7
L
Chaac
10,096
505
87
4
0
268,218
0
L
The Morrigan
9,743
487
84
4
0
297,878
0
W
Olorun
10,320
516
99
5
0
280,326
0
L
Bastet
5,533
277
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role