Player Matchup

Anubis
Anubis
BoxaMonitor
Anubis
Level 108
God Stats
6W - 5L
1,638 SR
Queue Stats
100W - 81L
1,608 Elo+
Solo
Achilles
Achilles
TheScarface_95
Achilles
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 1
Fenrir
Fenrir
giasoumitsu
Fenrir
Level 49
God Stats
1W - 2L
1,703 SR
Queue Stats
6W - 19L
1,545 Elo+
Party 1
Sobek
Sobek
kamenomialo
Sobek
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
59W - 64L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
papoutsosiko
Danzaburou
Level 69
God Stats
4W - 3L
1,755 SR
Queue Stats
44W - 54L
1,630 Elo+
Party 1
Team Averages
Level 69
1,619 SR
1,610 Elo+

VS

Team Averages
Level 73
1,605 SR
1,513 Elo+
Chang'e
Chang'e
Ismag0
Chang'e
Level 47
God Stats
10W - 0L
1,816 SR
Queue Stats
35W - 23L
1,557 Elo+
Party 2
Freya
Freya
MAXDARK10
Freya
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Party 2
Bacchus
Bacchus
OoByadigeoO
Bacchus
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
446W - 445L
1,333 Elo+
Solo
Izanami
Izanami
adriandc860
Izanami
Level 93
God Stats
17W - 7L
1,707 SR
Queue Stats
48W - 30L
1,599 Elo+
Party 2
Erlang Shen
Erlang Shen
marc818z
Erlang Shen
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 26L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 5 / 1
12,019
523
18,952
23,678
13,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
15
0 / 1 / 1
8,799
383
5,034
11,086
12,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
16
4 / 7 / 2
10,536
458
7,265
21,403
8,390
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 5 / 7
9,831
427
9,265
27,804
21,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
papoutsosiko
Danzaburou
17
6 / 6 / 3
11,777
512
14,495
19,684
7,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ismag0
Chang'e
20
5 / 1 / 7
12,408
539
13,321
12,664
7,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
MAXDARK10
Freya
17
2 / 8 / 7
10,702
465
9,933
20,840
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
OoByadigeoO
Bacchus
15
0 / 3 / 16
10,413
453
9,058
19,506
23,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
adriandc860
Izanami
20
11 / 5 / 5
13,314
579
29,268
17,654
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
marc818z
Erlang Shen
19
5 / 3 / 10
12,197
530
12,354
17,817
9,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
20
Kills
23
24
Deaths
20
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anubis
9
5
1
1.9
W
Chang'e
Ismag0
Chang'e
5
1
7
8.5
W
Freya
MAXDARK10
Freya
2
8
7
0.69
W
Bacchus
OoByadigeoO
Bacchus
0
3
16
2.67
L
Achilles
0
1
1
0.5
W
Izanami
adriandc860
Izanami
11
5
5
2.7
L
Fenrir
4
7
2
0.71
L
1
5
7
0.9
W
Erlang Shen
marc818z
Erlang Shen
5
3
10
3.33
L
Danzaburou
papoutsosiko
Danzaburou
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,011
Damage
73,934
103,655
Taken
88,481
62,591
Mitigated
53,954
40,172
Healing
37,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,952
1,132
0
12,163
23,678
13,144
2,616
10,818
12,724
80,230
0
W
Chang'e
Ismag0
Chang'e
13,321
1,661
2,197
7,570
12,664
7,066
472
4,036
8,178
72,972
0
W
Freya
MAXDARK10
Freya
9,933
2,703
0
7,513
20,840
7,006
760
8,860
11,980
62,379
0
W
Bacchus
OoByadigeoO
Bacchus
9,058
1,117
1,025
5,807
19,506
23,582
1,180
6,432
13,051
21,133
0
L
Achilles
5,034
693
0
1,809
11,086
12,776
0
5,605
5,179
0
40,114
W
Izanami
adriandc860
Izanami
29,268
18,231
0
5,916
17,654
6,522
3,853
4,373
13,281
0
129,463
L
Fenrir
7,265
1,704
366
7,254
21,403
8,390
0
5,578
15,655
0
65,771
L
9,265
713
1,506
8,031
27,804
21,262
101
5,028
22,692
26,655
0
W
Erlang Shen
marc818z
Erlang Shen
12,354
7,475
0
7,346
17,817
9,778
1,715
4,516
13,204
0
81,957
L
Danzaburou
papoutsosiko
Danzaburou
14,495
5,412
0
9,043
19,684
7,019
747
4,569
15,093
0
81,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,962
Gold Earned
59,034
453
Minions Killed
562
0
Camps Cleared
0
1,798,407
Distance Traveled
2,113,321
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,019
523
138
6
0
313,937
7
W
Chang'e
12,408
539
138
6
0
424,912
1
W
Freya
10,702
465
78
3
0
377,941
0
W
Bacchus
10,413
453
26
1
0
406,651
0
L
Achilles
8,799
383
61
3
0
348,842
0
W
Izanami
13,314
579
197
9
0
404,180
1
L
Fenrir
10,536
458
101
4
0
326,412
0
L
Sobek
9,831
427
19
1
0
418,696
0
W
Erlang Shen
12,197
530
123
5
0
499,637
4
L
Danzaburou
11,777
512
134
6
0
390,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role