Player Matchup

Ares
Ares
Ddestroyeur6
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,654 Elo+
Party 1
Kukulkan
Kukulkan
Hisagear
Kukulkan
Level 82
God Stats
2W - 2L
1,715 SR
Queue Stats
4W - 5L
1,654 Elo+
Party 1
Jing Wei
Jing Wei
WaanGii
Jing Wei
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 65L
1,467 Elo+
Party 3
Arachne
Arachne
kikou59xdlolmdr
Arachne
Level 125
God Stats
32W - 21L
1,576 SR
Queue Stats
563W - 588L
1,479 Elo+
Party 3
Chaac
Chaac
tonayr02
Chaac
Level 53
God Stats
3W - 1L
1,680 SR
Queue Stats
5W - 5L
1,654 Elo+
Party 1
Team Averages
Level 86
1,594 SR
1,582 Elo+

VS

Team Averages
Level 75
1,471 SR
1,453 Elo+
Ravana
Ravana
Albuss4
Ravana
Level 64
God Stats
4W - 8L
1,510 SR
Queue Stats
104W - 117L
1,389 Elo+
Party 4
Cu Chulainn
Cu Chulainn
BoomerBailey534
Cu Chulainn
Level 82
God Stats
10W - 11L
1,467 SR
Queue Stats
135W - 139L
1,515 Elo+
Party 2
Scylla
Scylla
HunterKieran
Scylla
Level 67
God Stats
9W - 14L
1,482 SR
Queue Stats
63W - 61L
1,566 Elo+
Party 2
Fenrir
Fenrir
Skorty24
Fenrir
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 205L
1,426 Elo+
Party 4
Izanami
Izanami
fi07ale
Izanami
Level 65
God Stats
2W - 5L
1,394 SR
Queue Stats
98W - 105L
1,372 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
6,732
481
6,590
13,130
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Hisagear
Kukulkan
15
3 / 3 / 3
8,491
607
6,782
7,909
2,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
WaanGii
Jing Wei
12
4 / 2 / 3
7,064
505
8,231
7,213
2,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
9 / 1 / 2
8,635
617
7,590
6,543
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
tonayr02
Chaac
14
2 / 3 / 1
7,792
557
4,883
12,893
11,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Albuss4
Ravana
13
4 / 2 / 3
7,452
532
6,151
7,818
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
BoomerBailey534
Cu Chulainn
15
3 / 3 / 1
8,540
610
10,908
9,824
8,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
13
2 / 4 / 1
7,764
555
4,239
6,050
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Skorty24
Fenrir
12
1 / 5 / 2
6,958
497
2,124
10,882
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
fi07ale
Izanami
11
3 / 4 / 3
6,931
495
7,252
11,675
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
18
Kills
13
13
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
Albuss4
Ravana
4
2
3
2.75
L
Cu Chulainn
BoomerBailey534
Cu Chulainn
3
3
1
1.17
W
0
4
7
0.88
W
Kukulkan
Hisagear
Kukulkan
3
3
3
1.5
L
Scylla
2
4
1
0.63
L
Fenrir
Skorty24
Fenrir
1
5
2
0.4
W
Jing Wei
WaanGii
Jing Wei
4
2
3
2.75
L
Izanami
fi07ale
Izanami
3
4
3
1.13
W
9
1
2
10
W
Chaac
tonayr02
Chaac
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,076
Damage
30,674
47,688
Taken
46,249
27,056
Mitigated
20,981
16,273
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Albuss4
Ravana
6,151
1,551
413
3,428
7,818
2,683
0
2,109
5,709
0
20,889
L
Cu Chulainn
BoomerBailey534
Cu Chulainn
10,908
3,202
0
2,526
9,824
8,023
152
1,524
7,948
9,389
48,319
W
6,590
281
253
4,072
13,130
6,459
350
0
13,130
22,492
0
W
Kukulkan
Hisagear
Kukulkan
6,782
912
0
1,050
7,909
2,976
1,124
3,315
4,310
53,528
0
L
Scylla
4,239
61
0
479
6,050
2,174
0
2,763
3,287
42,121
0
L
Fenrir
Skorty24
Fenrir
2,124
503
0
3,622
10,882
4,168
11
3,412
7,470
0
41,130
W
Jing Wei
WaanGii
Jing Wei
8,231
6,874
0
2,710
7,213
2,017
651
0
7,213
0
33,770
L
Izanami
fi07ale
Izanami
7,252
5,048
282
4,915
11,675
3,933
510
4,238
7,437
0
38,647
W
7,590
5,769
0
857
6,543
4,013
35
856
5,653
6,831
32,339
W
Chaac
tonayr02
Chaac
4,883
1,227
0
7,331
12,893
11,591
0
1,813
11,080
0
42,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
37,645
358
Minions Killed
408
0
Camps Cleared
0
1,347,028
Distance Traveled
1,303,643
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,452
532
41
3
0
304,523
2
L
Cu Chulainn
8,540
610
109
8
0
236,340
5
W
Ares
6,732
481
26
2
0
266,663
3
W
Kukulkan
8,491
607
107
8
0
253,880
5
L
Scylla
7,764
555
94
7
0
250,440
6
L
Fenrir
6,958
497
83
6
0
272,444
2
W
Jing Wei
7,064
505
61
4
0
249,969
2
L
Izanami
6,931
495
81
6
0
239,896
2
W
Arachne
8,635
617
66
5
0
315,842
0
W
Chaac
7,792
557
98
7
0
260,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role