Player Matchup

He Bo
He Bo
Bilskava
He Bo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 229L
1,582 Elo+
Party 3
Skadi
Skadi
Cheshire_Cat_01
Skadi
Level 121
God Stats
2W - 1L
1,737 SR
Queue Stats
107W - 102L
1,527 Elo+
Party 3
Erlang Shen
Erlang Shen
Jack4428849
Erlang Shen
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 157L
1,633 Elo+
Party 3
Bellona
Bellona
TUTOR23
Bellona
Level 94
God Stats
7W - 3L
1,579 SR
Queue Stats
183W - 193L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
bulent6789
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 101
1,563 SR
1,535 Elo+

VS

Team Averages
Level 75
1,491 SR
1,446 Elo+
Danzaburou
Danzaburou
DemonHeart88
Danzaburou
Level 88
God Stats
23W - 17L
1,685 SR
Queue Stats
47W - 44L
1,514 Elo+
Party 1
Mercury
Mercury
Dones87
Mercury
Level 103
God Stats
14W - 11L
1,500 SR
Queue Stats
181W - 168L
1,405 Elo+
Party 4
Odin
Odin
Ps1chomantis
Odin
Level 60
God Stats
0W - 2L
1,354 SR
Queue Stats
16W - 13L
1,532 Elo+
Party 1
Ares
Ares
VileDemonSoul
Ares
Level 49
God Stats
12W - 9L
1,657 SR
Queue Stats
29W - 32L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
sergiorons
Nu Wa
Level 76
God Stats
3W - 4L
1,258 SR
Queue Stats
67W - 73L
1,252 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bilskava
He Bo
20
14 / 5 / 11
14,994
600
20,471
15,994
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 3 / 10
14,246
570
14,851
13,132
5,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Erlang Shen
Jack4428849
Erlang Shen
18
3 / 6 / 19
13,871
555
6,461
23,246
15,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
TUTOR23
Bellona
20
9 / 1 / 9
15,118
605
16,381
28,358
25,958
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
17
5 / 1 / 17
12,554
502
25,035
11,299
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonHeart88
Danzaburou
19
6 / 7 / 5
12,635
505
13,488
23,984
9,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Dones87
Mercury
17
1 / 9 / 4
10,903
436
5,216
18,591
10,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 3 / 2
11,539
462
8,231
17,598
17,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 7 / 8
11,128
445
9,501
25,073
25,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
18
3 / 11 / 3
11,432
457
13,105
18,297
6,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
37
Kills
14
16
Deaths
37
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
Bilskava
He Bo
14
5
11
3.9
W
6
3
10
3.67
L
Danzaburou
DemonHeart88
Danzaburou
6
7
5
1.21
L
Mercury
Dones87
Mercury
1
9
4
0.33
W
Erlang Shen
Jack4428849
Erlang Shen
3
6
19
2.08
L
1
3
2
0.67
W
Bellona
TUTOR23
Bellona
9
1
9
13.5
L
3
7
8
1
W
Nu Wa
5
1
17
13.5
L
Nu Wa
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,199
Damage
49,541
92,029
Taken
103,543
56,343
Mitigated
70,016
30,452
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Bilskava
He Bo
20,471
912
750
5,608
15,994
5,151
761
4,969
10,796
116,807
0
W
14,851
6,605
0
2,701
13,132
5,326
5,723
4,122
8,870
0
100,831
L
Danzaburou
DemonHeart88
Danzaburou
13,488
4,860
1,389
10,561
23,984
9,621
936
8,549
15,014
0
104,642
L
Mercury
Dones87
Mercury
5,216
1,029
0
250
18,591
10,496
0
7,222
11,171
6,736
70,868
W
Erlang Shen
Jack4428849
Erlang Shen
6,461
2,433
0
3,800
23,246
15,550
1,330
6,601
16,356
0
46,976
L
8,231
422
0
1,290
17,598
17,788
560
6,922
10,082
0
76,556
W
Bellona
TUTOR23
Bellona
16,381
7,408
0
15,148
28,358
25,958
1,967
2,613
25,254
528
112,486
L
9,501
720
722
3,450
25,073
25,252
227
9,746
14,865
28,969
0
W
Nu Wa
25,035
4,303
232
2,213
11,299
4,358
1,852
3,404
7,533
78,546
0
L
Nu Wa
13,105
2,023
0
1,090
18,297
6,859
605
11,584
6,307
70,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,783
Gold Earned
57,637
657
Minions Killed
588
0
Camps Cleared
0
2,341,042
Distance Traveled
2,154,168
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,994
600
147
6
0
477,486
3
W
Skadi
14,246
570
165
7
0
468,444
5
L
Danzaburou
12,635
505
138
6
0
412,757
8
L
Mercury
10,903
436
130
5
0
455,175
9
W
Erlang Shen
13,871
555
73
3
0
494,380
0
L
Odin
11,539
462
162
6
0
459,658
0
W
Bellona
15,118
605
167
7
0
426,637
1
L
Ares
11,128
445
32
1
0
441,010
4
W
Nu Wa
12,554
502
105
4
0
474,095
5
L
Nu Wa
11,432
457
126
5
0
385,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role