Player Matchup

Ymir
Ymir
JaxHelmbreaker
Ymir
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
378W - 355L
1,633 Elo+
Party 1
Apollo
Apollo
Proshot55
Apollo
Level 49
God Stats
2W - 0L
1,757 SR
Queue Stats
51W - 43L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
Shockmana
Amaterasu
Level 82
God Stats
9W - 0L
1,996 SR
Queue Stats
111W - 89L
1,739 Elo+
Party 1
Eset
Eset
dozerdave
Eset
Level 79
God Stats
37W - 19L
1,955 SR
Queue Stats
398W - 382L
1,706 Elo+
Party 1
Nemesis
Nemesis
sevans300
Nemesis
Level 128
God Stats
12W - 3L
1,757 SR
Queue Stats
188W - 204L
1,606 Elo+
Party 1
Team Averages
Level 88
1,793 SR
1,649 Elo+

VS

Team Averages
Level 88
1,563 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
OnlyFidel
Anhur
Level 47
God Stats
24W - 16L
1,520 SR
Queue Stats
441W - 383L
1,555 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RMV1207
Cu Chulainn
Level 28
God Stats
5W - 4L
1,520 SR
Queue Stats
6W - 9L
1,430 Elo+
Party 2
Nox
Nox
abcdeff
Nox
Level 158
God Stats
34W - 32L
1,843 SR
Queue Stats
194W - 208L
1,486 Elo+
Solo
Hel
Hel
oJustfully
Hel
Level 49
God Stats
38W - 46L
1,431 SR
Queue Stats
73W - 100L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
9,608
534
5,155
17,281
10,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
Proshot55
Apollo
16
1 / 5 / 1
9,503
528
3,760
12,380
3,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Shockmana
Amaterasu
17
1 / 3 / 2
10,095
561
4,691
11,990
10,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
19
10 / 1 / 4
12,130
674
11,584
7,249
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
sevans300
Nemesis
17
10 / 4 / 4
11,013
612
16,992
11,995
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 6 / 1
8,834
491
5,915
13,452
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
OnlyFidel
Anhur
17
6 / 5 / 3
10,339
574
10,145
12,984
4,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
RMV1207
Cu Chulainn
15
3 / 2 / 2
9,445
525
7,079
16,680
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
6
0 / 3 / 0
6,109
339
760
2,862
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
5 / 8 / 0
9,326
518
11,595
13,187
4,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
24
Kills
16
16
Deaths
24
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
6
1
0.42
W
2
3
6
1.67
L
Anhur
OnlyFidel
Anhur
6
5
3
1.5
W
Apollo
Proshot55
Apollo
1
5
1
0.3
L
Cu Chulainn
RMV1207
Cu Chulainn
3
2
2
2
W
Amaterasu
Shockmana
Amaterasu
1
3
2
0.67
L
Nox
0
3
0
0
W
Eset
10
1
4
12
L
5
8
0
0.63
W
Nemesis
sevans300
Nemesis
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,182
Damage
35,494
60,895
Taken
59,165
35,563
Mitigated
25,976
11,528
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,915
1,247
0
3,217
13,452
4,334
0
5,629
7,691
0
37,525
W
5,155
1,010
0
1,473
17,281
10,569
0
4,066
13,215
38,825
0
L
Anhur
OnlyFidel
Anhur
10,145
4,591
0
2,279
12,984
4,514
2,790
3,531
9,329
0
65,594
W
Apollo
Proshot55
Apollo
3,760
1,807
0
4,030
12,380
3,436
2,690
1,776
10,604
0
62,985
L
Cu Chulainn
RMV1207
Cu Chulainn
7,079
1,090
0
5,356
16,680
11,338
864
2,594
14,016
0
48,995
W
Amaterasu
Shockmana
Amaterasu
4,691
2,417
0
3,140
11,990
10,074
0
1,132
10,403
8,587
55,440
L
Nox
760
110
0
250
2,862
828
0
1,244
1,550
9,366
0
W
Eset
11,584
1,223
0
2,135
7,249
3,350
175
2,292
4,957
86,013
0
L
11,595
311
1,469
3,648
13,187
4,962
354
4,450
8,673
52,709
0
W
Nemesis
sevans300
Nemesis
16,992
9,401
0
750
11,995
8,134
0
3,264
7,451
6,182
64,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,349
Gold Earned
44,053
597
Minions Killed
365
0
Camps Cleared
0
1,900,747
Distance Traveled
1,372,389
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,834
491
69
4
0
298,060
3
W
Ymir
9,608
534
66
4
0
359,512
3
L
Anhur
10,339
574
114
6
0
291,876
3
W
Apollo
9,503
528
123
7
0
327,289
3
L
Cu Chulainn
9,445
525
82
5
0
342,840
3
W
Amaterasu
10,095
561
130
7
0
415,941
4
L
Nox
6,109
339
18
1
0
93,265
1
W
Eset
12,130
674
180
10
0
399,962
6
L
Hel
9,326
518
82
5
0
346,348
5
W
Nemesis
11,013
612
98
5
0
398,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role