Player Matchup

Thanatos
Thanatos
DaddyYapper
Thanatos
Level 76
God Stats
9W - 5L
1,522 SR
Queue Stats
150W - 121L
1,522 Elo+
Party 1
Chang'e
Chang'e
Queen l Yuno
Chang'e
Level 29
God Stats
13W - 5L
1,696 SR
Queue Stats
21W - 18L
1,668 Elo+
Party 2
Freya
Freya
Spiduh
Freya
Level 64
God Stats
10W - 6L
1,367 SR
Queue Stats
120W - 95L
1,513 Elo+
Party 1
Anhur
Anhur
Tha_PaRtY_PANDA
Anhur
Level 16
God Stats
8W - 7L
1,603 SR
Queue Stats
141W - 117L
1,544 Elo+
Party 1
Khepri
Khepri
llovezzz
Khepri
Level 106
God Stats
9W - 5L
1,750 SR
Queue Stats
260W - 261L
1,564 Elo+
Party 2
Team Averages
Level 58
1,588 SR
1,562 Elo+

VS

Team Averages
Level 47
1,538 SR
1,607 Elo+
Bellona
Bellona
Buttery N00dles
Bellona
Level 28
God Stats
23W - 23L
1,614 SR
Queue Stats
119W - 99L
1,615 Elo+
Party 3
Ao Kuang
Ao Kuang
MorsPraedicator
Ao Kuang
Level 84
God Stats
1W - 1L
1,370 SR
Queue Stats
68W - 72L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
Navakii
Nu Wa
Level 55
God Stats
14W - 13L
1,747 SR
Queue Stats
93W - 80L
1,548 Elo+
Party 3
Cthulhu
Cthulhu
Richthekid1174
Cthulhu
Level 12
God Stats
0W - 2L
1,783 SR
Queue Stats
39W - 40L
1,750 Elo+
Party 3
Apollo
Apollo
ToEiKoc
Apollo
Level 58
God Stats
5W - 8L
1,174 SR
Queue Stats
178W - 156L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaddyYapper
Thanatos
16
4 / 1 / 4
9,016
601
10,514
12,823
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Queen l Yuno
Chang'e
16
7 / 0 / 3
10,077
672
10,994
7,599
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Spiduh
Freya
16
5 / 2 / 0
9,068
605
6,703
9,882
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 0 / 3
7,294
486
3,750
4,962
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
llovezzz
Khepri
13
3 / 0 / 4
8,209
547
5,220
10,965
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,091
406
3,635
9,478
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
12
2 / 5 / 1
7,126
475
5,017
15,107
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Navakii
Nu Wa
12
1 / 4 / 2
7,423
495
8,023
6,945
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,849
457
3,304
11,484
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
ToEiKoc
Apollo
10
0 / 3 / 0
6,065
404
5,614
8,833
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
20
Kills
3
3
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Thanatos
DaddyYapper
Thanatos
4
1
4
6
L
Ao Kuang
2
5
1
0.5
L
Nu Wa
Navakii
Nu Wa
1
4
2
0.5
W
Chang'e
Queen l Yuno
Chang'e
7
0
3
8.5
L
0
1
0
0
W
Freya
Spiduh
Freya
5
2
0
2.5
W
1
0
3
2.5
L
Apollo
ToEiKoc
Apollo
0
3
0
0
W
Khepri
llovezzz
Khepri
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,181
Damage
25,593
46,231
Taken
51,847
24,602
Mitigated
19,968
30,684
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,635
1,285
0
587
9,478
5,561
0
7,025
2,118
1,781
28,387
W
Thanatos
DaddyYapper
Thanatos
10,514
3,831
0
14,331
12,823
5,155
0
2,877
9,740
0
72,126
L
Ao Kuang
5,017
805
0
6,040
15,107
5,078
10
5,868
9,095
42,566
0
L
Nu Wa
Navakii
Nu Wa
8,023
1,702
0
1,008
6,945
2,147
39
4,435
2,510
41,671
0
W
Chang'e
Queen l Yuno
Chang'e
10,994
1,331
419
4,672
7,599
4,567
1,367
1,211
6,246
61,256
0
L
3,304
592
0
5,185
11,484
4,688
280
2,111
9,373
23,710
0
W
Freya
Spiduh
Freya
6,703
2,153
0
5,886
9,882
3,396
1,472
5,917
3,662
60,634
0
W
3,750
1,374
0
2,865
4,962
1,867
113
2,316
2,462
0
31,769
L
Apollo
ToEiKoc
Apollo
5,614
2,263
0
2,894
8,833
2,494
520
2,999
5,834
0
39,763
W
Khepri
llovezzz
Khepri
5,220
1,061
0
2,511
10,965
9,617
267
3,285
7,530
32,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,664
Gold Earned
33,554
456
Minions Killed
345
0
Camps Cleared
0
1,457,484
Distance Traveled
1,319,550
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,091
406
54
4
0
262,318
4
W
Thanatos
9,016
601
124
8
0
344,036
2
L
Ao Kuang
7,126
475
81
5
0
271,616
2
L
Nu Wa
7,423
495
83
6
0
241,154
4
W
Chang'e
10,077
672
121
8
0
283,746
1
L
Cthulhu
6,849
457
43
3
0
290,683
6
W
Freya
9,068
605
113
8
0
275,183
2
W
Anhur
7,294
486
68
5
0
257,103
0
L
Apollo
6,065
404
84
6
0
253,779
2
W
Khepri
8,209
547
30
2
0
297,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role