Player Matchup

Ymir
Ymir
MarvelAv527
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,247 Elo+
Party 1
Khepri
Khepri
RezzaVG
Khepri
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 34L
1,338 Elo+
Party 1
Kuzenbo
Kuzenbo
TOM_DA_PLATYPUS
Kuzenbo
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 27L
1,345 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,310 Elo+

VS

Team Averages
Level 48
1,358 SR
1,313 Elo+
Ra
Ra
BJORN_____x
Ra
Level 69
God Stats
4W - 1L
1,211 SR
Queue Stats
521W - 496L
1,342 Elo+
Solo
Cu Chulainn
Cu Chulainn
PanzerPhoenix42
Cu Chulainn
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,533 Elo+
Solo
Anhur
Anhur
Zakurrai
Anhur
Level 21
God Stats
1W - 3L
1,362 SR
Queue Stats
1W - 4L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 7
9,308
582
5,241
18,729
20,229
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Khepri
RezzaVG
Khepri
12
2 / 2 / 4
9,559
597
7,681
18,119
23,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 2 / 2
11,238
702
10,963
18,170
18,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
11,238
702
18,145
13,350
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
PanzerPhoenix42
Cu Chulainn
12
5 / 3 / 5
11,338
709
14,329
16,319
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Zakurrai
Anhur
13
1 / 1 / 7
10,168
636
12,579
8,613
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
7
Kills
10
10
Deaths
7
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
0
6
7
0.58
W
Cu Chulainn
PanzerPhoenix42
Cu Chulainn
5
3
5
2.5
L
Khepri
RezzaVG
Khepri
2
2
4
2
L
5
2
2
3
W
Anhur
Zakurrai
Anhur
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,885
Damage
45,053
55,018
Taken
38,282
61,927
Mitigated
21,476
4,972
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,145
1,486
3,131
7,016
13,350
5,892
612
7,603
5,547
84,127
0
L
5,241
1,013
0
0
18,729
20,229
0
7,533
11,196
19,292
0
W
Cu Chulainn
PanzerPhoenix42
Cu Chulainn
14,329
4,099
789
1,730
16,319
12,343
465
9,688
6,229
0
28,630
L
Khepri
RezzaVG
Khepri
7,681
1,114
573
1,566
18,119
23,172
0
7,142
10,977
29,177
0
L
10,963
3,006
1,697
1,136
18,170
18,526
0
3,487
14,683
54,312
0
W
Anhur
Zakurrai
Anhur
12,579
6,428
0
237
8,613
3,241
1,382
5,989
2,449
0
33,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,105
Gold Earned
32,744
124
Minions Killed
166
0
Camps Cleared
0
807,013
Distance Traveled
759,484
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,238
702
105
7
0
259,587
2
L
Ymir
9,308
582
26
2
0
243,500
3
W
Cu Chulainn
11,338
709
26
2
0
232,917
1
L
Khepri
9,559
597
31
2
0
247,138
0
L
Kuzenbo
11,238
702
67
4
0
316,375
0
W
Anhur
10,168
636
35
2
0
266,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role